- 34
- Schumi_77
As I understand it, they just complain about the handling while slipping, being at the limit and over ... And while you say it only represent 10% of the time for you (and probable me too), the aim of every still race should be to flirt with the limits most of the times.Good exposure and good info. However I really don't understand articles like this. At the beginning of the articles they always make pcars 1 sound like it was this horrible arcade game that completely missed the mark for sim racers. Pcars 1 is an amazing game when it is working as intended without bugs interfering. It also has amazing physics for 90% of the time until you get to the 10% over the limit. I'd like to know if these people who say it has "gamey handling" have ever even played it.
Personally, I didn't complained about pcars handling and tires, but I couldn't push close to the limits because FFB didn't have me enough information to recover once I did go beyond the limits.
In my opinion, many complains about the physics were in fact FFB related.
Of course, physics weren't perfect, and if I had to point something wrong, it would be how permissive the suspensions were over the kerbs