- 166
- Buffalo, New York
- joenick2379
Meh
As much as I like the driving experience in AC, I'd never refer to it as a "solid game". Solid driving experience? Yes. Great FFB and immersion? Yes. Solid game. No, not IMO.
pCars is the best simcade (if you dont need car customisation) and AC is the ONLY sim so it's easy the best one on console...I think the first PCARS killed GT. PCARS2 will bury it.
I'd say PCARS and Assetto Corsa are the best sims on console right now.
pCars is the best simcade (if you dont need car customisation) and AC is the ONLY sim so it's easy the best one on console...
In terms of driving, I don't think so. In terms of racing, definitely.Is there any sim (PC or console) that is more realistic than AC? Honest curiosity here, I really wouldn't know.
Simcade?
Simcade?
Nope. Simcade is used as an insult by the fans of one game to insult another game.A simulation/arcade hybrid. A game that has a reasonable (notice that I didn't say perfect) handling model coded in but one where its effect on driving in the game is exaggerated to one degree or another....I think =)
Nope simcade is used as an insult by the fans of one game to insult another game.
In terms of driving, I don't think so. In terms of racing, definitely.
Nope. Simcade is used as an insult by the fans of one game to insult another game.
And not because it was the first alternative to an old GT game?Basically, in its simplest form, Simcade is a physics type that allows for realistic car handling, but toned down to make it more accessible for less experienced players. Thus why it's so popular for consoles.
Nope. Simcade is used as an insult by the fans of one game to insult another game.
Exactly. I remember before the launch of Grid Autosport, one of their staff was in GTP answering questions and he readily referred to their physics model as simcade, a blend of simulation and arcade, so that people weren't under any illusions as to what they are getting. Others do use it as a pointless insult against games they don't like (or don't understand) but like a lot of words, it's all about context. Without a true, fixed definition though, there's a lot of room for interpretation as to which games fall into the simcade category, which are sims, arcade etc.I know it has a negative connotation, but if there was a dictionary entry for the word simcade it wouldn't say "simcade - a term used as an insult'
The thing is, that's the only thing it's used for. No sim is full sim and no arcade is full arcade so you could argue that's every game.I know it has a negative connotation, but if there was a dictionary entry for the word simcade it wouldn't say "simcade - a term used as an insult'
Hardly, but that's all down to personal preference isn't it? The first game left a lot to be desired, I doubt this will be much better...What's not to love, it's basically everything Forza Apex and GT Sport are trying to be, but with better graphics, better sound and more content!
Hardly, but that's all down to personal preference isn't it? The first game left a lot to be desired, I doubt this will be much better...
Riblo really likes throwing that 'simcade' word around, so I'm going to ask:
At what exact point does an arcade game become a simcade, and a simcade become a sim?
How do you measure this empirically?
How do you measure subjectivity?
Surely anything that attempts to simulate something in the real world is a simulation?
Some simulate more / better, but they're all just simulating.
I prefer just to call them 'racing games'.
It's not really an insult, that's just the way people choose to use it. It's not the term's fault.
I'm gonna step in and say that you're wrong. Project CARS had the slight performance issues it had because, originally the game was designed for PS3 / Xbox 360; the decision to go on full next-gen came very late in the development of the game, and you can see some old gen stuff if you pay attention.Somehow I suspect this flavor of PCars has PS4 Pro written all over it. I suspect the weather dynamics will cost regular PS4 users frame rate drops.
Is that not part of the reason GTS and Assetto Corsa chose to go without those features?
I'm gonna step in and say that you're wrong. Project CARS had the slight performance issues it had because, originally the game was designed for PS3 / Xbox 360; the decision to go on full next-gen came very late in the development of the game, and you can see some old gen stuff if you pay attention.