Project CARS General Discussion Thread

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What some indie developers call "beta" is really alpha or pre-alpha. It's not really beta until it's essentially finished and ready for the last batches of bug-testing to sort out issues.
 
They aren't even at the beta?
Yes. I can't post it here but SMS have a very clear timetable of progress from alpha phase which begins very soon through to completion late in the year. So it's still on target, if that's what you were wondering. Pre-alpha is the longest phase in game development, alpha and beta are much shorter but as said above the 'beta' definition has been skewed somewhat in recent years. pCARS won't be in beta for years.
 
Tax breaks for UK developers, I think this might help Slightly Mad Studios
In order to qualify for the tax breaks, a cultural test must be passed. Points are doled out based on whether development takes place in the UK, where the team originates from and what roles they perform. There are also elements that explore the content of the game, with the amount set in the UK, the number of British characters and the focus of the story all affecting the game's eligibility.
There are several Uk locations and car manufactures featured in the game maybe something can be done
 
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Tax breaks for UK developers, I think this might help Slightly Mad Studios

There are several Uk locations and car manufactures featured in the game maybe something can be done

Also, the British tracks represented will be laser scanned as well. As you say the British manufacturers will help, particularly the Ginettas and the unofficial BTCC aspect of the game.
 
Years? Beta is planned for a couple of months from release. I think you may have meant ages.
I know how long our game planned to be in beta, I was referring to other games which seemingly do remain labelled as a beta for a year or more and making it clear pCARS would not be like that.
 
I know how long our game planned to be in beta, I was referring to other games which seemingly do remain labelled as a beta for a year or more and making it clear pCARS would not be like that.

Right, I got it now. It will be declared as Beta for a couple months, not a couple of years, instead of how I took it meaning we won't reach Beta for years..... Ain't I dumb?
 
Looking at the build notes, there is always something about the progression of the pit stops, any suggestions on when we can see something on them?
 
At the moment, the animations are very basic, not car specific, and don't have any props. As soon as we have a full animation, I'll post something up.
 
There was a video floating around some time ago regarding the pit stop animations, which if I recall correctly, looked very promising.

That was pre-rendered, it was to show the model animations of the pit crew. So far, we have not got a completed, working, pit crew system with props, only the guys working around the car in a animation system for the GT3 cars.
 
Are there any plans to add dirt buildup to the final game?

It is a bit unrealistic that in every photo or video from pCARS all the cars are completely clean and the mechanical parts (like the wheel rims, the exhaust or the engine and suspension of the Lotus 49) are always shiny.

It would be great if the car gets dirtier as the race progresses while also taking into account 'trips' offtrack (more dirt, mud during wet races, etc). Furthermore have the windshield get dirty when following other cars and have it cleaned during pit-stops by an animated pit crew.

Shift 2 had dynamic dirt buildup and made the racing look real and gritty so I am sure there is something planned for pCARS. But it would be nice if we had some sort confirmation.
 
Are there any plans to add dirt buildup to the final game?

It is a bit unrealistic that in every photo or video from pCARS all the cars are completely clean and the mechanical parts (like the wheel rims, the exhaust or the engine and suspension of the Lotus 49) are always shiny.

It would be great if the car gets dirtier as the race progresses while also taking into account 'trips' offtrack (more dirt, mud during wet races, etc). Furthermore have the windshield get dirty when following other cars and have it cleaned during pit-stops by an animated pit crew.

Shift 2 had dynamic dirt buildup and made the racing look real and gritty so I am sure there is something planned for pCARS. But it would be nice if we had some sort confirmation.

You know what's even more unrealistic? The side mirrors not working in outside view of all those pics. Even GT6 and AC have working mirrors. *shrugs* no clue why pCARS hasn't got this yet. Oh and Forza 5 doesn't have it either, nor iRacing.
 
pCARS already has build up of dirt. I'll take a shot in 5 mins.

EDIT:

This is after 2 laps at 10x time scaling

13547191445_cfa897e9d1_c.jpg


This is after 4 laps

13547280283_9ae60d8791_c.jpg
 
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Yes, but not much longer. And then feature refinement will kick in, at which time I presume dirt buildup for race cars will be ramped up a bit. For road cars, its already quite good imho, as demonstrated by DG Silva.
 
Also worth mentioning to those who haven't noticed, it's pre alpha.

It's Alpha now though... it's April 1st. Or was it by the end of April that it would all go Alpha. We're not too far off at least, and than it will be 'feature complete', or it's said to be that it should be at that stage.
 
Quick question guys, I am a team member... Am I supposed to have acces to the Audis? I had the R18 and A4 DTM before but can't seem to find the Audis at all.
Am I missing something?
 
Are you on Steam? I had this problem too;

Go into Steam and into your game library, find pCars, right click it, click on properties and then a box comes up. Click on the tab in the box that says Beta, then select your level from the drop down menu, so weekly - weekly builds - Team member.

For some reason Steam defaults it to never download updates. I had accidentally missed out on weeks and week of updates.
 
Jav
Quick question guys, I am a team member... Am I supposed to have acces to the Audis? I had the R18 and A4 DTM before but can't seem to find the Audis at all.
Am I missing something?

The A4 isn't in the game at the moment but the R18 is. Like MildAshers said you may be missing some updates for the R18. Just make sure to delete the whole CARS folder in your My documents before downloading.
 
This from the official website: What game is Project CARS like?
Project CARS is a racing simulation so is comparable with popular console franchises Forza Motorsport and Gran Turismo whilst also providing the kind of advanced features usually reserved for PC-only simulators like iRacing and rFactor.
 
What game is Project CARS like?
Project CARS is a racing simulation so is comparable with popular console franchises Forza Motorsport and Gran Turismo whilst also providing the kind of advanced features usually reserved for PC-only simulators like iRacing and rFactor.

EDIT: Tree'd!
 
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