Project Motor Racing (formerly GTR Revival/GTRevival) from Ian Bell & original GTR2/SimBin crew

  • Thread starter Jtheripper
  • 888 comments
  • 130,425 views
I really liked gtr 1 back 20y ago.
Had a wheel back then as well, maybe a non ffb, can't remember lol.

If they can have the older cars it be really cool, like in gtr1, the ferrari 550, 575, the old Porsches biturbo, etc, the viper, the saleen s7, the mosler 900, the lister, and many more.

Maybe gt legends good old street cars too.., i dont know if they would.
But i loved that game too back then, good feel for the time, with old shelby daytona coupe, jaguar e-type, porsches 914, old corvettes and camaros of 70s, lotus elan, de tomaso pantera..

Anyhow, hope for different cars than the usual gt3s, and also classic tracks please.
They could remake GT Legends and Id be happy haha
 
Who cares about mad box and who cares about PC3?

I applaud anybody for envisioning a new console. Maybe he really did have intentions to make it and then realized it was impossible to do. So what? We are gamers and we are currently the beneficiary of a lot of people's visions

PC3 is a game that has been debated to death and that's way behind us now. A few people loved it. Most people hated it. So what? He tried something. It wasn't a huge hit.

He's the guy who gave us PC1 and PC2 and that's where I hang my hat. I'm hopeful and will remain that way until there's reason not to be.

It's not like there are a lot of other people talking about a new racing game for us to look forward to.
 
Last edited:
I really want to believe this as I have always loved the GTR series. Shame Ian Bellend's credibility has been completely trashed by recent efforts with PCARS...
 
Who cares about mad box and who cares about PC3?

I applaud anybody for envisioning a new console. Maybe he really did have intentions to make it and then realized it was impossible to do. So what? We are gamers and we are currently the beneficiary of a lot of people's visions

PC3 is a game that has been debated to death and that's way behind us now. A few people loved it. Most people hated it. So what? He tried something. It wasn't a huge hit.
I'm happy to hear you seemingly have an unlimited supply of time and money. I however do not, so when someone is trying to get me to dedicate both of those things to their product and their recent history is shaky at best I'm going to be rather skeptical.
He's the guy who gave us PC1 and PC2 and that's where I hang my hat. I'm hopeful and will remain that way until there's reason not to be.

It's not like there are a lot of other people talking about a new racing game for us to look forward to.
PC1 and 2 followed the same cycle every other game Ian Bell has been apart of.

1) Start with some talking points hyping the game up to the heavens.
2) Show off some screenshots and videos showing that he isn't just talk.
3) Release a game that is good but not quite as great as it could be.
4) Repeat

We saw it it with Shift, we saw it with all 3 PC's, we even saw it with the Fast & Furious game (There was also the Ferrari game that's faded into obscurity but i cant recall if there was any hype at all prior to release). Furthering my point is the fact Reiza has taken the engine and while it has taken quite awhile have really brought out the true potential of the Madness engine. If a small 3rd party studio can do it, why couldn't the people that literally made the engine?
 
Last edited:
Wonder f he means the new game will have the same code or if he's referring to the same code as it was before. As in PC2?
I'm thinking the Seta 2 code he's talking about is then built off of Reiza's new achievements but then again, lot of talk and short sentences at the same time.
He is indeed talking about PC2 vs AMS2. Seta 2 is brand new code.

 
I'm happy to hear you seemingly have an unlimited supply of time and money. I however do not, so when someone is trying to get me to dedicate both of those things to their product and their recent history is shaky at best I'm going to be rather skeptical.

PC1 and 2 followed the same cycle every other game Ian Bell has been apart of.

1) Start with some talking points hyping the game up to the heavens.
2) Show off some screenshots and videos showing that he isn't just talk.
3) Release a game that is good but not quite as great as it could be.
4) Repeat

We saw it it with Shift, we saw it with all 3 PC's, we even saw it with the Fast & Furious game (There was also the Ferrari game that's faded into obscurity but i cant recall if there was any hype at all prior to release). Furthering my point is the fact Reiza has taken the engine and while it has taken quite awhile have really brought out the true potential of the Madness engine. If a small 3rd party studio can do it, why couldn't the people that literally made the engine?
Test Drive Ferrari racing legends you mean.

That game was actually suppose to be released ages ago but actually was in development hell due to blimey closing down.

It had quite a rough development.
 
I see a lot of complaints about unfinished games which unfortunately seems the rule and not the exception. It w seems like with game companies are perfectly fine with releasing games that are not finished since they can "finish" after release. I call it the MS Windows model release unfinished software and let your user find the bugs 🤣. But seriously we have to wait and see what with the game. Whether you feel Ian Bell is liar or not I give him credit for trying to make a good sim. TBH I feel working on racing sims has to be one of the hardest things to do because one man's great sim is terrible and feels to simcade and vice versa. It is what it is
 
kjb
I see a lot of complaints about unfinished games which unfortunately seems the rule and not the exception. It w seems like with game companies are perfectly fine with releasing games that are not finished since they can "finish" after release. I call it the MS Windows model release unfinished software and let your user find the bugs 🤣. But seriously we have to wait and see what with the game. Whether you feel Ian Bell is liar or not I give him credit for trying to make a good sim. TBH I feel working on racing sims has to be one of the hardest things to do because one man's great sim is terrible and feels to simcade and vice versa. It is what it is
Biggest issue with pre-ordering games. Buying it before it’s done. I bought a dirtbike game that claimed it was multiplayer in the playground. Turns out it wasn’t, I searched high and low trying to figure it out because it said it was. Finally found a Facebook post by the company of all things that said due to Covid they couldn’t implement that feature.

Modern Warfare II worked great when I first got it, not when we try to join as a party of three or four we get in a connecting loop. It’s ridiculous how glitchy games are nowadays.

GT7 every so often I change oil on a car and my screen goes black but I can still see the top menu, sometimes happens when washing a car or saving a livery as well. This game on release booted up in like three seconds, now it does its GT logo loop saying saving… for quite a while, even if you load game, close game and boot back up.

I remember Black Ops, blackout all too well. This game is incredible! High numbers etc. awesome game. As time went on, snipe a guy from on top a hill a mile away, headshot, hit marker only, he turns, spots me and kills me with uzis with minimal shots despite myself having level 3 armour and being a spec on the screen to him.

They could sell us a racing game and through updates eventually we’ve purchased Mario kart… if they really wanted to they could do that.
 
Biggest issue with pre-ordering games. Buying it before it’s done. I bought a dirtbike game that claimed it was multiplayer in the playground. Turns out it wasn’t, I searched high and low trying to figure it out because it said it was. Finally found a Facebook post by the company of all things that said due to Covid they couldn’t implement that feature.

Modern Warfare II worked great when I first got it, not when we try to join as a party of three or four we get in a connecting loop. It’s ridiculous how glitchy games are nowadays.

GT7 every so often I change oil on a car and my screen goes black but I can still see the top menu, sometimes happens when washing a car or saving a livery as well. This game on release booted up in like three seconds, now it does its GT logo loop saying saving… for quite a while, even if you load game, close game and boot back up.

I remember Black Ops, blackout all too well. This game is incredible! High numbers etc. awesome game. As time went on, snipe a guy from on top a hill a mile away, headshot, hit marker only, he turns, spots me and kills me with uzis with minimal shots despite myself having level 3 armour and being a spec on the screen to him.

They could sell us a racing game and through updates eventually we’ve purchased Mario kart… if they really wanted to they could do that.
Well changing oil can be messy.😋
Yeah, i can't say i like it much when they modify games afterwards, like physics, especially if bugs and problems are added too, either. Acc for example..
 
Those pictures posted are extremely impressive "IF" they are actual in game pictures. The trees alone look more realistic than anything I've seen in a sim. I wouldn't be surprised if they are just a fancy in game photo mode like GT7 and Forza use. I just remember Ian tweeting something a few years ago asking people if they want the most realistic graphics and mentioning blades of grass or something along those lines. For right now, I'll give the dude the benefit of the doubt. I'm hoping Kunos has something impressive to show with AC2, because Ian's new game is the only thing right now trying to prove he's attempting to make a next gen sim.
 
I'm actually looking forward to it, I still play PC2 on my SX (in fact it's still the only game I actually own on it). Bit surprised we haven't seen AMS2 on console though. Anyway I've started to dabble back into PC racing again albeit on a potato laptop but I can still enjoy AMS1 & the Power & Glory mod for Gtr2.
 
Maybe he really did have intentions to make it and then realized it was impossible to do.
Ian did say that the Madbox was cancelled after multiple investors pulled out when the Google Stadia was announced.

Those pictures posted are extremely impressive "IF" they are actual in game pictures. The trees alone look more realistic than anything I've seen in a sim. I wouldn't be surprised if they are just a fancy in game photo mode like GT7 and Forza use.
Unreal Engine 5 can be really impressive. The Rivian demo that was shown for UE5.2 gave a bit of a taste of what can be done. Of course, with a more advanced physics engine and multiple cars on the road (and console support of course), I'm not expecting this kind of visual fidelity for GTRevival just yet, but still interesting to look at.
 
Last edited:
I would easily pay same as full price game to have all of PC2 content (cars/tracks) included as a major AMS2 expansion pack. I know there are lots of mods for AMS2 and I have tried them out. Would be better though if included as game expansion. Which means the probability of me purchasing GTR Revival will be high.

Time will tell. I prefer to only spend time and money on only one or two race games. Just do not have the time to invest in more then that.
 
I would easily pay same as full price game to have all of PC2 content (cars/tracks) included as a major AMS2 expansion pack. I know there are lots of mods for AMS2 and I have tried them out. Would be better though if included as game expansion. Which means the probability of me purchasing GTR Revival will be high.

Time will tell. I prefer to only spend time and money on only one or two race games. Just do not have the time to invest in more then that.
The thing is, everybody has an opinion on which one is the more realistic. People go on about iRacing yet there’s side by side footage of iRacing and GT7 on Spa, going onto the grass. iRacing it is smooth and he speeds up, GT7 is bumpy as heck and the guy ends up wiping out. So why does everybody say GT7 is simcade and iRacing is real? I’ve played GT Legends, GTR and GTR2, GT5/6, PC1/2, AC, ACC and some others. Oh yeah GPL. To me, they all feel different and it feels like just pick on and stick with it. However I will say GT5/6 were more arcade, I don’t feel that way with GT7.

I‘ll be buying GTR Revival, and I heard AC2 is coming too so I’ll probably buy that one. Can’t get into ACC though.
 
I hope with this upcoming gtr the devs will make it easier to add mods like ac. I have ams2 and the mods are very limited. Most of em are cars/tracks from pc2. AC or RF2 on the other hand... When you open the door for mods magical things can happen. AC is a decade old and still relevant thx to modders
 
The thing is, everybody has an opinion on which one is the more realistic. People go on about iRacing yet there’s side by side footage of iRacing and GT7 on Spa, going onto the grass. iRacing it is smooth and he speeds up, GT7 is bumpy as heck and the guy ends up wiping out. So why does everybody say GT7 is simcade and iRacing is real? I’ve played GT Legends, GTR and GTR2, GT5/6, PC1/2, AC, ACC and some others. Oh yeah GPL. To me, they all feel different and it feels like just pick on and stick with it. However I will say GT5/6 were more arcade, I don’t feel that way with GT7.

I‘ll be buying GTR Revival, and I heard AC2 is coming too so I’ll probably buy that one. Can’t get into ACC though.

Granturismo was my only car game for many many years. For me personally GT7 is just not fun or enjoyable with respect to actually taking cars on the track or racing offline. In car view for most cars is not that great compared to Project Cars and other Sims. There is very little adjustment in FOV or seat etc. The cafe menu are lame. The extreme unbalanced prizes verses amount for top tier cars is horrible. The daily reward and prize structure in general is pitiful.
Racing against A.I. is same old crap that it has always been. With all that said if the game play/prize awards was not so horrible. I would still play just for the graphics, good car selection, liveries and photo mode. I do like all the historically photos, car brand info, however they fail big time on really implementing this in a way to have that amazing wow factor. Now i may just play only when not feeling very good for short period of time. I might think about Forza Motorsports for PC if the reviews after release are very positive from forza fans as a car collection game.

I still think that there can be some kind of blend between sim racing and GT or Forza series. I remember the TOCA race series. The cut scenes were cool and sometimes funny.

Review of GT7 - similar to my point of view

The playstation days are over for me. I will not be buying a PS5 or XBOX.
 
Last edited:
Granturismo was my only car game for many many years. For me personally GT7 is just not fun or enjoyable with respect to actually taking cars on the track or racing offline. In car view for most cars is not that great compared to Project Cars and other Sims. There is very little adjustment in FOV or seat etc. The cafe menu are lame. The extreme unbalanced prizes verses amount for top tier cars is horrible. The daily reward and prize structure in general is pitiful.
Online racing against A.I. is same old crap that it has always been. With all that said if the game play/prize awards was not so horrible. I would still play just for the graphics, good car selection, liveries and photo mode. I do like all the historically photos, car brand info, however they fail big time on really implementing this in a way to have that amazing wow factor. Now i may just play only when not feeling very good for short period of time. I might think about Forza Motorsports for PC if the reviews after release are very positive from forza fans as a car collection game.

I still think that there can be some kind of blend between sim racing and GT or Forza series. I remember the TOCA race series. The cut scenes were cool and sometimes funny.

The playstation days are over for me. I will not be buying a PS5 or XBOX.
I think the physics seem good to me in GT7. I like driving the cars, the graphics, racing online with some regulars that show up. The rest of the game? Meh same old Gran Turismo. Driving/Racing is fun, creating liveries is fun, tuning helps save some cars, the rest is not great by any means.
 
Bell’s history of outright lies, braggadocio and unfixed bugs goes as far back as you want to look. PC3 was merely a continuation of his history. Maybe you can give him a pass at Codemasters dumbing it down, but what’s the excuses for PC1 or PC2..?

Bell's biggest issue was that after the first round of fixing bugs, he’d be off on the next harebrained scheme and bugs that Reiza fixed pretty quickly languished unaddressed and mostly made it through to the next iteration.

Perhaps GTR brings back some happy memories, but name one thing since that wasn’t either a disaster from the gitgo, or a tantalizingly great promise game, left to die of neglect? Shift 1/2, PC 1/2/3, the abysmal mobile game, none of these were ever fettled into anything close to a finished, polished state.

PC2 had all the parts, arguably the best car and track selection of any game even without the awesome DLC, full weather, time of day progression and track evolution years before any of that has appeared in GT7, and don’t get me started about GT7’s joke of a pit procedure! But the last coat of paint and polish got lost in Bell’s mad rush to move on to a new cash cow.

A completely fixed PC2 with Reiza’s tweaks would still arguably be the best racing game with hardly a single thing added to it. Road car handling fixed, a better AI, and custom championships for the offliners would just about do it. But anyone that thinks Bell will magically change well over a decade of habits is living in a dream world. A tiger cannot change its stripes.
 
Last edited by a moderator:
The thing is, everybody has an opinion on which one is the more realistic. People go on about iRacing yet there’s side by side footage of iRacing and GT7 on Spa, going onto the grass. iRacing it is smooth and he speeds up, GT7 is bumpy as heck and the guy ends up wiping out. So why does everybody say GT7 is simcade and iRacing is real? I’ve played GT Legends, GTR and GTR2, GT5/6, PC1/2, AC, ACC and some others. Oh yeah GPL. To me, they all feel different and it feels like just pick on and stick with it. However I will say GT5/6 were more arcade, I don’t feel that way with GT7.

I‘ll be buying GTR Revival, and I heard AC2 is coming too so I’ll probably buy that one. Can’t get into ACC though.
Gt7 is not as arcady as the previous titles. Still not realistic content wise. The big problem with gt7 is the lack of offline content and a boring lifeless career mode (if you wanna call it a career). At least with iracing and other sims if I wanna race a gt3 race for instance I'll get a grid of licensed modern gt3 cars with modern liveries not a mix between fantasy concept cars and 90s race cars. But If we're talking pure realism i personally believe nothing beats rfactor, raceroom and assetto corsa. I do agree with you at the end of the day it comes down to personal preference and hardware.
 
Rennsport, GTR Revival, alongside the existing AC, ACC, AMS2, iRacing.

I genuinely do not know what Rennsport and GTR:R can do differently, or better than the existing crop. In terms of visual fidelity it seems we have peaked, unless we are splitting hairs between each title.

No game will ever come close to the feel or thrill of a real car, so "realism" and "physics" improvements is hardly relevant to someone sat in their underwear, in a spare room on a Logitech G27 strapped to an IKEA desk.
 
No game will ever come close to the feel or thrill of a real car, so "realism" and "physics" improvements is hardly relevant to someone sat in their underwear, in a spare room on a Logitech G27 strapped to an IKEA desk.
Except for it goes farther than a Logitech G27 sitting on a desk. As people find new ways to add immersion, games that are still being developed are leading the way. AMS2 now has a very comprehensive full course yellow with safety car. AMS2 didn't come out with that to begin with. AC will never have that. ACC will most likely never have that. Point being that sims still being worked on by developers have the ability to push the boundaries. I don't know what Rennsport can add but if GTRR wants to add Can-Am cars or BPR Global or some other over looked car class/category in the newest technological advances we have today then I'm all for it.

This immersion level shown here is the closest a lot of us can get to driving the real thing. And that's pretty cool. Of course it doesn't hit as hard if you're laying on a couch 20 feet away from the tee vee using a controller.
 
Except for it goes farther than a Logitech G27 sitting on a desk. As people find new ways to add immersion, games that are still being developed are leading the way. AMS2 now has a very comprehensive full course yellow with safety car. AMS2 didn't come out with that to begin with. AC will never have that. ACC will most likely never have that. Point being that sims still being worked on by developers have the ability to push the boundaries. I don't know what Rennsport can add but if GTRR wants to add Can-Am cars or BPR Global or some other over looked car class/category in the newest technological advances we have today then I'm all for it.

This immersion level shown here is the closest a lot of us can get to driving the real thing. And that's pretty cool. Of course it doesn't hit as hard if you're laying on a couch 20 feet away from the tee vee using a controller.

if I had the cash to get setup like that I would, and I’d maybe find certain games more realistic, but if you’re sitting in a chair, with a wheel and pedals, I think there’s only so far a sim has to go. If you’re not feeling g forces or any kind of movement, how realistic do you want loss of traction to be?

playong call of duty with a controller is fun, please give me a little help with aiming because I’m not suspended running on a ball holding a gun and able to sight up and enemy in a traditional sense.

Hope that makes sense? I guess if you‘re on a motion rig and all that, you might notice bigger differences between titles but if you’re on a controller or a static wheel and pedal rig, it might actually be a lot more difficult to drive the more realistic sim if you can’t feel anything.

A car breaks loose in a game, for me it’s felt in the wheel and visually, I always feel late to the party to save it. In a car in real life on an icy road, I can feel the tires loose traction instantly in my body or equilibrium.


However I wish I had that setup in the video and I’m setup quite well now haha
 
They are adding this car, probably. Not quite sure what this is though. Anyone know?
The clue is "a mythical icon from the early noughties"
8cb069f1-f775-d2a3-324a-5160726cd664.jpg

Pic from the latest update email.
 
Last edited:
Oh right, thanks. I had to look that up. It looks promising for the game if it's going to include that and other cars of that type and era. Certainly not just GT3s then.
I hope GT3’s play a very small part in the game. I’m really hoping for Can Am and Trans Am. Unfortunately it looked like a lot of people had voted for 90’s touring cars. Meh.
 

Latest Posts

Back