Project Motor Racing (formerly GTR Revival/GTRevival) from Ian Bell & original GTR2/SimBin crew

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This is going to be a case of "don't buy until it's out and then give it a couple of patches" don't buy the grift. He's trying to rinse and repeat but he's hoping to get the big buyout from Sony or Microsoft
 
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He rubs people up the wrong way because he's a brash, showy and makes big statements - but like others have said, he gave us the first two Project CARS games which are pretty much as close to my ideal racing game as you can get on a console, albeit also infuriating. So I certainly wouldn't dismiss that he could come up with a good racing game even if I wouldn't want to be stuck in a lift with him.
 
Bell really needs to engage his brain before running his mouth every time. All the big talk just leads to disappointing letdowns.
Every major developer does the same crap. PC3 I'll admit was garbage, but PC2 still holds up to this day. Do you actually believe the new Forza Motorsport was "built from the ground up"? Before GT7 was released, Kaz said it was the most complete GT game ever.
 
PC3 was garbage ? For me it was the game i waited 10 years for and it was awesome.
I’m genuinely curious what you liked about it. It was advertised as all the sim you will ever need, but was more of an arcade racer than Forza. It was basically abandoned a year after release.
 
Oh and I really like the logo of the new studio 👌
I'm curious about the symbolism of including reverse so prominently in the logo.

I mean, unless it's a bizarro-dogleg with first forwards - but it would also have to have third and fifth forwards so the shifter was in fourth to preserve the general "4" motif.

Also, you can find on LinkedIn that they have at least 22 employees, most of them seems to be from SMS.
Name-change aside, Bell has continued the earlier recruitment drive from his former company Slightly Mad Studios — now owned by EA — and the Simbin/Blimey predecessor which developed the original GTR and GTR2 titles.

After initially stating he’d spent hours calling up former colleagues, Bell puts the current Straight4 headcount at 48. That includes Ben “The Stig” Collins, who worked on the first two Project CARS games, as “chief handling consultant”.
 
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I’m genuinely curious what you liked about it.
It was advertised as spiritual successor of NFS Shift and will have out of the box awesome pad controls. I waited many years for a Shift game with proper pyhsics and an SMS game with good pad controls. They delivered! And i do not care about the NAME and i was WMD member for Pcars games too and love simracing.

And just because tire wear and fuel consumption was disabled does not make it an ARCADE game. But hey you do you. Personally, I have to say I found this PC3 drama completely overblown and out of place "we were cheated and screwed" and whatnot being said. Typical gamer drama and just unbelievable imo.

You did not like PC3 ? It was not for you ? Fine, no problem. Just get over it. And it's not a garbage game because you do not like it.
 
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"Arcade Game" vs "Hardcore Sim"... The differences are insanely huge... Just mindblowing lol 😂

 
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And just because tire wear and fuel consumption was disabled does not make it an ARCADE game.
Uhm...I'm pretty sure that, by definition, it does. That is one of the major differences between a sim and an arcade game. Neither are strictly defined by just their physics, etc.
 
It was advertised as spiritual successor of NFS Shift and will have out of the box awesome pad controls. I waited many years for a Shift game with proper pyhsics and an SMS game with good pad controls. They delivered! And i do not care about the NAME and i was WMD member for Pcars games too and love simracing.

And just because tire wear and fuel consumption was disabled does not make it an ARCADE game. But hey you do you. Personally, I have to say I found this PC3 drama completely overblown and out of place "we were cheated and screwed" and whatnot being said. Typical gamer drama and just unbelievable imo.

You did not like PC3 ? It was not for you ? Fine, no problem. Just get over it. And it's not a garbage game because you do not like it.
I’m pretty sure Ian was literally quoted saying “It’s all the sim you will ever need”. And trust me, I’m over it. Played it for a few weeks and went back to ACC and PCars2. I’m glad you enjoyed the game. You’re one of the very few.
 
How hurt can people be crying about not getting exactly what was said and creating drama because "the game was not made for me" "how dare them" ?? :D

Holy Moly... Exhausting mindsets... 😂
 
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How hurt can people be crying about not getting exactly what was said and creating drama because "the game was not made for me" "how dare them" ?? :D

Holy Moly... Exhausting mindsets... 😂
I simply quoted Ian talking about it being a sim. You stated it was never advertised as such. Remember, you quoted me initially, so something is obviously bothering you about people not liking the game. You also stated your a pad user and that PC3 made the experience better for pad users. Another example of a game tailored to the arcade racer, and there's nothing wrong with that. But comparing it to PC1 or 2, it took a major step in the wrong direction.
 
Holy Moly... Exhausting mindsets... 😂
Yes, quite.

As even Ian has now mentally distanced himself from both the game and the actual name of the game, we don't need yet another PC3-defence thread - even if we didn't have plenty of them at the time, which we did.

We also don't need people who can't discuss things without suggesting the emotional state of other people, so pack it in.

How hurt can people be crying about
Edit: Yeah, that's not needing a response or a defence.
 
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I’m pretty sure Ian was literally quoted saying “It’s all the sim you will ever need”. And trust me, I’m over it. Played it for a few weeks and went back to ACC and PCars2. I’m glad you enjoyed the game. You’re one of the very few.
You do realize that you disliked Ian Bell's game so badly that you went back to another game that Ian Bell also created

For many, including me, PC3 was a disappointment but I have friends who love it as a quick pickup and play without a lot of thinking involved and they do rave about the physics. It's not for me but that's cool

Just be patient because you already know he can make an amazing game since you went back to PC2.

I understand why some are skeptical but I've said it before and I'll continue saying it until the day this new game is released:

This is the same man who gave us PC1 and PC2 and most of us love one, or both, of those games. That means the glass is 2/3 full, not just one third empty. 😉

I can't remember who it was but I believe it was said in these forums that most of the team that helped him with PC2 is helping him now.
 
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You do realize that you disliked Ian Bell's game so badly that you went back to another game that Ian Bell also created

For many, including me, PC3 was a disappointment but I have friends who love it as a quick pickup and play without a lot of thinking involved and they do rave about the physics. It's not for me but that's cool

Just be patient because you already know he can make an amazing game since you went back to PC2.

I understand why some are skeptical but I've said it before and I'll continue saying it until the day this new game is released:

This is the same man who gave us PC1 and PC2 and most of us love one, or both, of those games. That means the glass is 2/3 full, not just one third empty. 😉

I can't remember who it was but I believe it was said in these forums that most of the team that helped him with PC2 is helping him now.
The discussion isn't me hating on Ian Bell. PC1 and 2 are excellent games. The debate was that PC3 was labeled as "all the sim you will ever need", while being a Forza copy. It had much less content than Forza, and less customization. In that case, I'll just play Forza. I really hope this new game blows every current sim out of the water. There's nothing wrong with liking any game that has a majority of negative feedback. It's your money and your time. Spend it how you want. Forums are nothing but opinion based discussions most of the time, that end up turning into off topic arguments. Ak started getting really defensive for no apparent reason, all because I asked him what he liked about PC3.
 
I'm curious about the symbolism of including reverse so prominently in the logo.

I mean, unless it's a bizarro-dogleg with first forwards - but it would also have to have third and fifth forwards so the shifter was in fourth to preserve the general "4" motif.



The layout of the gearbox is very common here in Europe. My Citroën uses it for example. The nob highlights you're in 4th gear and as for the prominent reverse, it looks like it is giving the bird. Most likely reading to much into though 😂
 
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The discussion isn't me hating on Ian Bell. PC1 and 2 are excellent games. The debate was that PC3 was labeled as "all the sim you will ever need", while being a Forza copy. It had much less content than Forza, and less customization. In that case, I'll just play Forza. I really hope this new game blows every current sim out of the water. There's nothing wrong with liking any game that has a majority of negative feedback. It's your money and your time. Spend it how you want. Forums are nothing but opinion based discussions most of the time, that end up turning into off topic arguments. Ak started getting really defensive for no apparent reason, all because I asked him what he liked about PC3.
I completely agree with what you said because I was quite active in the original thread years ago about PC3 and was quite critical of calling the game all the same we could ask for while it certainly was not.

I made a mistake in thinking you were criticizing Ian Bell in general and clearly you were not. You were speaking the truth as many of us did on that one specific topic, that he went very far in promoting the game and it fell very short.

I think we're in the same camp, hoping, in fact, leaning toward expectation, that this next game will be more like PC2 thsn PC3.

As I was rereading the thread I noticed there was nothing wrong with you asking what AK liked about PC3. You asked it in a reasonable manner.
 
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The layout of the gearbox is very common here in Europe.
I know, I also live in Europe.

My point was it's either highlighting reverse on an ordinary 'box, which is a weird thing to highlight and therefore weird, or it's a bizarre dogleg 'box with all the odd gears forward as opposed to the usual layout (with first left and down, as it's only used on launch, allowing straight shifts for 2/3 and 4/5), which would also be weird.


Anyway, I wonder if GTRR will launch on Madbox. Or I guess Straightbox as it'd now be called.
 
And just because tire wear and fuel consumption was disabled does not make it an ARCADE game. But hey you do you. Personally, I have to say I found this PC3 drama completely overblown and out of place "we were cheated and screwed" and whatnot being said. Typical gamer drama and just unbelievable imo.
Lack of fuel consumption most certainly disqualifies a game from being sim. Even if this was not a racing simulator; let's say it was simply a DRIVING simulator. It still would fail to be a simulator because when you drive your car to the local grocery store you are using fuel and you will eventually have to put more fuel in your vehicle. The same goes for tire wear.

But, since we are talking about a racing game, most of us want to simulate what we see when we go to the races or when we watch races on TV.

How many races have been won by lesser drivers because of strange pit stop occurrences? How many races are one by extremely skilled pilots who manage their tires better than others?

That's the drama in racing.

I defend Ian Bell at every turn because I love PC1 and PC2 but we cannot ignore that he did cross the Rubicon when he promoted PC3.

I've said before that I have no problem with people who like the game because I know some very skilled racers who like the game and I'm happy for them. But, even those friends would never call it a sim. The driving physics, according to people who know more about driving than I do, are considered excellent.

How hurt can people be crying about not getting exactly what was said and creating drama because "the game was not made for me" "how dare them" ?? :D

Holy Moly... Exhausting mindsets...
I don't know if you realize it but this comment is a little bit inflammatory, if not very inflammatory. The way you don't want to be criticized for liking PC3 is the same way that you shouldn't be criticizing others for not liking it.

He was simply stating facts of the way the game was inaccurately portrayed. The quote he used is the actual quote from Ian Bell. He did not manufacture that.

EDIT: I just realized how good it is for this game that we are actively discussing it during a time when the two hottest topics are Forza Motorsport around the corner and GT7 getting the PS VR2.

AT THE END OF THE DAY, WE ALL JUST WANT A GREAT RACING GAME
 
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I completely agree with what you said because I was quite active in the original thread years ago about PC3 and was quite critical of calling the game all the same we could ask for while it certainly was not.

I made a mistake in thinking you were criticizing Ian Bell in general and clearly you were not. You were speaking the truth as many of us did on that one specific topic, that he went very far in promoting the game and it fell very short.

I think we're in the same camp, hoping, in fact, leaning toward expectation, that this next game will be more like PC2 thsn PC3.

As I was rereading the thread I noticed there was nothing wrong with you asking what AK liked about PC3. You asked it in a reasonable manner.
It’s all good. I know I shouldn’t, but I’m letting my excitement about this new game get very high. I’m subscribed to their monthly newsletter lol. Regardless, Assetto Corsa 2 isn’t that far from release.
 
It’s all good. I know I shouldn’t, but I’m letting my excitement about this new game get very high. I’m subscribed to their monthly newsletter lol. Regardless, Assetto Corsa 2 isn’t that far from release.
where ac2 already. 🤷‍♂️🙌
 
Not so sure it's accurate to say he under delivers CONSTANTLY.

Was it not Ian Bell and his team behind Project Cars 1 and Project Cars 2?

Yes, I would like him to be a little more restrained and perhaps a little more accurate in his statements but he's given me 2 phenomenal Sim racing games on console so I give him a pass on PC3. Now, THAT was a definite case of hyperbole gone wild!
Ye, he was behind PC1 and 2, but those two felt more like powerboating sims than auto racing sims to me lmao. I guess that's why I probably like him a bit less than most people (which is really saying something) since I also happen to consider those two games examples of him overpromising
 
Ye, he was behind PC1 and 2, but those two felt more like powerboating sims than auto racing sims to me lmao. I guess that's why I probably like him a bit less than most people (which is really saying something) since I also happen to consider those two games examples of him overpromising
"Powerboating Sims". Lol

Yes, there was certainly a fair share of cars that made you feel that way.

However, because there were so many cars it was easy to avoid the ones that were difficult to drive.

PC2 is the deepest console racing game we've ever experienced. The list of things you can do in that game and cars you can drive and tracks you can run is astounding.

Multiclass races alone make the game a classic.

The fact that you can pit and let the AI drive your car for the next stint in a long multi-class race is amazing. Of course, we won't talk about the quality of that AI driver 🙃

Did you not play a lot of PC2? Do you have a PC racer? I think people who have racing games on PC wouldn't need PC2 on console because they have such deep games already.

But for those of us who only race on console, there is nothing better
 
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"Powerboating Sims". Lol

Yes, there was certainly a fair share of cars that made you feel that way.

However, because there were so many cars it was easy to avoid the ones that were difficult to drive.

PC2 is the deepest console racing game we've ever experienced. The list of things you can do in that game and cars you can drive and tracks you can run is astounding.

Multiclass races alone make the game a classic.

The fact that you can pit and let the AI drive your car for the next stint in a long multi-class race is amazing. Of course, we won't talk about the quality of that AI driver 🙃

Did you not play a lot of PC2? Do you have a PC racer? I think people who have racing games on PC wouldn't need PC2 on console because they have such deep games already.

But for those of us who only race on console, there is nothing better
I play on PC and Pcars2 is still a great game compared to AC and ACC. The only issue I had with it was the force feedback, but there are tons of modified files to improve the wheel physics for the game. Add the incredible VR support and it makes the game even better. The amount of mods I had to download to get AC to look and run as good on VR as PC2, was a huge headache.
 
Anyway, I wonder if GTRR will launch on Madbox. Or I guess Straightbox as it'd now be called.
I know people are making jokes about this, but just wanted to add that the Madbox was cancelled a while ago. Ian tweeted that investors had pulled out after the reveal of the Google Stadia, killing the project.

Edit: Oh, you did write an article about this :) : https://www.gtplanet.net/mad-box-naming-snag/
Seems like I misremembered, Nathan did the tweet, not Ian. While it hasn’t been publicly announced that it was officially cancelled, I think it’s fair to say at this point that it has.
 
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Yeah yeah. I stopped listening to Ian bell years ago. He always shouts amazing game changing stuff but fails to deliver with any sort of competence and has a habit of abandoning unfinished releases rather than take responsibility and fix his mess.
 
I guess it's cool in the sense it could be applied to stuff like the crew chief, spotters, and race control, but as just commentary it seems to fall a bit short of "complete game changer". Than again I've always hated stuff like commentary and music in games so I'm not really the target demo either.
 
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