PS4 Overall Volume (Still) Too LowPS4 

  • Thread starter Gr8_Lakes
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The lack of acknowledgment of this issue is concerning. The levels are likely fixable with minimal effort. The mix however is likely not, the re-mastering of the audio is really what is required.

As it stand the sound engineer did a horrendous job and removed nearly all the frequency below 150hz - ish. This is why we have nearly tactile or subwoofer activity. There is no umphh or growl.

This strikes me as an issue that is never getting fixed.
 
My only problem is the volume on other people's mic's, my headset even has a separate volume control for other people's mic's but somehow this game overrides it (old tritton ax pro)
 
I’m not playing this until this is fixed. It’s shockingly bad.

Playing GT Sport and going back really shows it’s flaws in audio and downsampling on PS4 Pro at 1080p. The physics and gameplay is much better in this but it’s that final 10% that makes up for a lot that is just wrong...
 
People are complaining about a lack of volume,

People are also saying they're having a hard time hearing their engine notes.
So, I suggested turning other sounds down and leave engine at 100.
Whatever you're upset about,
take you're anger out on someone else I'm too old to care and won't engage in argument over a video game.
 
XXI
People are also saying they're having a hard time hearing their engine notes.
So, I suggested turning other sounds down and leave engine at 100.
Whatever you're upset about,
take you're anger out on someone else I'm too old to care and won't engage in argument over a video game.
PM sent, with an apology. My response was in poor taste, and totally uncalled for.

Also feel you deserve a public apology. I am sorry for attacking you, and trying to belittle you. Not my best day.
 
PM sent, with an apology. My response was in poor taste, and totally uncalled for.

Also feel you deserve a public apology. I am sorry for attacking you, and trying to belittle you. Not my best day.

Might be worth further editing the post as well.

Back on topic - has there been any acknowledgement from SMS that there is a problem with the audio in the game?

I haven't read the bug thread on GT Planet (it's now getting a bit long to read!) - are the audio problems prominent in the thread?

I'm enjoying many aspects of this game, but the lack of audio and my inability to feed a strong enough signal into my Buttkicker is a major immersion killer for someone who has been enjoying their effects for years with video games.
 
Might be worth further editing the post as well.

Back on topic - has there been any acknowledgement from SMS that there is a problem with the audio in the game?

I haven't read the bug thread on GT Planet (it's now getting a bit long to read!) - are the audio problems prominent in the thread?

I'm enjoying many aspects of this game, but the lack of audio and my inability to feed a strong enough signal into my Buttkicker is a major immersion killer for someone who has been enjoying their effects for years with video games.
I have not seen anything. Might be worth starting a thread on official forums (unless someone already did that?).
 
I stopped playing this as the sounds are terrible, great game but the sounds....something has gone wrong

Since GT Sport came out this is my favourite game. Sounds, graphics and gameplay all hit the spot for me.

The content of PC2 is second to none though. Just needs these little niggles sorted...I can't help but feel no testing was done on the PS4 version. Or it was just a case of get it out and fix later...

I will be staying on GT Sport until this is fixed...

...the physics and challenge of PC2 is superior however.
 
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I agree with the volume being too low, without a easy feature to turn down peoples voice volume I have to turn down the overall level of the game to a minimum. If I really want it cranked up at a good volume and somebody gets taken out in the last corner, I'm pretty sure my whole neighborhood can hear them yelling into their microphone!
 
I dont really know if the two incidents are connected to each other but since PS4 update 5.01 I have the same strange Audio quirks in PC2 as before the update. My car in replays is massively louder than anybody else´s car which is driving me mad. That´s why I was wondering why so many People seem to have the opposite Impression of their car being too silent. The update worked fine since the day I installed it but since a couple of days the game feels like it hasn´t got the update anymore.

To be sure, I deleted and re-installed the game and the patch 2.0....I am currently running Version 2.00.888 if I recall it correctly (the number in the bottom right Corner of the main menu Screen), could miss a Zero or something, but it definitely Ends in 888....
 
I haven't downloaded the demo version. Has anyone on PS4 noticed if the demo has higher volume adjustment than the regular game? Preferably tested with headphones. Hoping this gets addressed in the upcoming patch.
 
So, after a couple patches, I'm still stuck with this low volume issue. I have other friends experiencing the same thing. Will this issue ever be addressed? Or even acknowledged? It's actually starting to keep me from playing PCars 2.
 
So, after a couple patches, I'm still stuck with this low volume issue. I have other friends experiencing the same thing. Will this issue ever be addressed? Or even acknowledged? It's actually starting to keep me from playing PCars 2.

Yep, audio is still flat and is low in volume.

The general mix is all over the place with different cars having a totally different dB value it seems.
 
I'm not an audio expert but I can say one thing:
At 100% volume, AC can blow my ears on my PS4, in cockpit view.
In the same car, same cockpit view (not helmet), PC2 feels way lower; like 50% of what AC is delivering.

Dunno any technicalities, but that was the FIRST thing I noticed when I fired PC2 coz I was used to what AC was delivering and then suddenly felt a big difference and thought I was having low volume on my headphones but, unfortunately, it wasn't the case.
 
I hear this from SOOO many people. I've seen it brought up in multiple threads on both this forum and the PCars forum. I've NEVER seen any official response on it. Either it's a known issue that can't be fixed, isn't a known issue, or isn't being given any validity. I figured it would be fixed by now with the past patches.
 
I've raise this on just about every forum I'm subscribed to, even a direct note to Ian Bell right here at GTPlanet and zilch! nothing. I guess the issue is bigger than what one would reasonably believe to be a simple solution like uhmm increasing the volume?
 
Some of the single seat or cars where you are not under a roof have an odd sound mix - in the Radicals for example the other cars are way way louder than your own.
 
I'm not an audio expert but I can say one thing:
At 100% volume, AC can blow my ears on my PS4, in cockpit view.
In the same car, same cockpit view (not helmet), PC2 feels way lower; like 50% of what AC is delivering.

Dunno any technicalities, but that was the FIRST thing I noticed when I fired PC2 coz I was used to what AC was delivering and then suddenly felt a big difference and thought I was having low volume on my headphones but, unfortunately, it wasn't the case.
Or even PC1! That game was deafeningly loud.
On my projector I set HDMI output to 7/10 for GTS, to 5/10 for AC, and at 10/10 PC2 doesn't come close to those two.
 
Bit of an update which may not mean too much to many. I have always played with my PS4P connected to my 1440p monitor via HDMI and either ran the headphones out from that monitor or directly from an additional DS4 controller (additional to my T300 wheel). OR out to my stereo system via the monitor audio out port or again from the DS4 controller and the volume has always been really low.

Last night I purchased a new TV for our lounge room and decided to try out the old one on the PS4P and surprise surprise! the audio through it is LOUD!!! I plugged in my headphones and again, the volume is loud!! I plugged in my stereo system and LOUD!!!

I thought maybe it had something to do with the amplification circuitry of the device first-in-chain by borrowing my son's BOSE headphones (which have a powered pre-amp) and again LOUD!!!. Conclusion: I don't know s*it about electronics but now realise I should have been using that big screen TV a LOOOONG time ago.
 
Bit of an update which may not mean too much to many. I have always played with my PS4P connected to my 1440p monitor via HDMI and either ran the headphones out from that monitor or directly from an additional DS4 controller (additional to my T300 wheel). OR out to my stereo system via the monitor audio out port or again from the DS4 controller and the volume has always been really low.

Last night I purchased a new TV for our lounge room and decided to try out the old one on the PS4P and surprise surprise! the audio through it is LOUD!!! I plugged in my headphones and again, the volume is loud!! I plugged in my stereo system and LOUD!!!

I thought maybe it had something to do with the amplification circuitry of the device first-in-chain by borrowing my son's BOSE headphones (which have a powered pre-amp) and again LOUD!!!. Conclusion: I don't know s*it about electronics but now realise I should have been using that big screen TV a LOOOONG time ago.
For some reason, I really have no volume issues
But why just this game? No way am I buying a new tv, or new headphones, or anything to get around an obvious software issue. If this were a problem with ANY other game I've tried, I'd search for alternatives. But this is specific to one game, and is a problem with several other people.

For some reason, I really have no volume issues
Do you use wireless headphones with the USB dongle on a PS4?
 
I noticed 2 things yesterday: One good news and one bad news:
- Good:
Played a single player game on highest volume and my ears could blow. It felt soooo much better and louder! I dunno when they fixed it (coz i updated from 3.01 to 3.03 immediately) but finally it seems they fixed.
-Bad:
After that I jumped in an online lobby, and the sound was wayyy lower and muffled. The chat volume literally blew my ears.
So I deduced that the sound in this game in Online works relatively similarly to how Chat party works, only in a very odd way: the smaller part of the volume dedicated to the game and the bigger part dedicated to voice chat!
Even if no one is talking, the game volume will still remain low.

Is there is any fix for that? I wish the game allows for a "disable chat in online lobby" option just to get sounds to that awesome level. In fact the chat volume level is so freaking high that I have to lower my overall volume which ends up lowering the car sound even more! It's ****ing ridiculous!
 
Bit of an update which may not mean too much to many. I have always played with my PS4P connected to my 1440p monitor via HDMI and either ran the headphones out from that monitor or directly from an additional DS4 controller (additional to my T300 wheel). OR out to my stereo system via the monitor audio out port or again from the DS4 controller and the volume has always been really low.

Last night I purchased a new TV for our lounge room and decided to try out the old one on the PS4P and surprise surprise! the audio through it is LOUD!!! I plugged in my headphones and again, the volume is loud!! I plugged in my stereo system and LOUD!!!

I thought maybe it had something to do with the amplification circuitry of the device first-in-chain by borrowing my son's BOSE headphones (which have a powered pre-amp) and again LOUD!!!. Conclusion: I don't know s*it about electronics but now realise I should have been using that big screen TV a LOOOONG time ago.

Check my reply bro above! Maybe they fixed it in latest update!
 
Maybe it’s never been formally acknowledged as it can’t be spun as an “improvement”...because it’s always been broken.

I always find that statements from the Dev have been very careful with explaining fixes for bug/glitches are improvements.
 
This is an odd one for me, as it comes across as less broken and more an issue with the dynamic range.

I run a circa 2k AV system and have gotten quite used to having to adjust volume levels depending on the source and how it's been recorded, mixed and compressed (if it's been compressed).

Now a couple of background bits, heavily compressed audio has a low dynamic range, which means that the volume difference between the quiet and loud bits are smaller. The less compression, the higher the dynamic range and the greater the volume difference between the quiet and loud bit. This is a massive simplification, but it's good enough for what I'm talking about.

So if I play a film on Blu-ray with uncompressed audio I would have to set the AV reciever to around -10 dB (on a zero dB scale) to hear the soft speech, but any explosions, gunfire etc would be amazingly loud. However if I put on a DVD with an old Dolby Digital mix (which is heavily compressed) then the volume would be closer to -25 dB and the difference between quiet and loud much less noticeable.

Many people have come across this with night modes, which compress the audio, allowing you to hear a range of volumes at a lower overall volume.

Many game titles give audio output options allowing you to vary the degree of compression. With TV, headphone and night modes having the greatest level of compression, and 7.1, 5.1, large speaker and AV modes having the lowest level of (or no) compression.

Interestingly one of the first titles I can recall offering this was GT 5 prologue.

However the issue with PC2 seems to be that it's locked to a high dynamic range, which is fine if you have an AV system that can deal with it and don't mind pissing off the neighbors. However it's a big issue if you don't, as it means that it's both too quiet overall and detail also gets lost.

For reference I run roughly the following volumes across a range of titles.

Project Cars -38 dB
Project Cars 2 -27 dB
AC -32 dB
Dirt -32 dB
GTS -35 dB
 

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