PURE | JGTS2-Congratulations to champions tony1311 and team Xanavi Z!

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I would be interested, though I have to warn you I am not that experienced in circuit racing. I have done five seasons in the Legend of the Streets Touge league (S6 winner and S7 finalist, undecided as of now) and I am currently in my first season of CORE GT.

I am not the fastest driver, but I am a consistent one. I also have a quite lousy internet connection (without hope of improvement), though it can be race-worthy when no-one is on YouTube or downloading something.

I could be a reserve driver though for the first season, or a test driver :D Or you can recommend me lower tier race series where I can improve my skills.

If you're from CORE GT I'm pretty sure you'll be welcome here with open arms, when I did a PURE series a while ago I had a driver (Third Reign) from the same club/league as you, he was very clean and always turned up to races when he could, so I have no doubt you will be able to take part 👍
 
Yep, that's true..
Thing is that comparing lap times only is not "proof" that the grip provided by the tires are the only thing that can explain the slower in-game lap times compared to irl.

The in-geame physics are far from the real life ones. Sure, I think PD does a great job, but not that great that we can just change the tires until we match the real life times and call it a day.

I strive for realism in series' mostly, and for times to be close to real life. Maybe you don't pay as much attention to SuperGT irl as I do. You can search around the internet for driver quotes on the tires for Super GT, but Andre Lotterer is one of the more popular drivers that says the mechanical (tire) grip in SuperGT is phenominal. It's not just their aero. If GT5 compares itself to real life why shouldn't we? That's all I have to say on the matter. It may not be the most realistic sim, but not every real life series run on tires that are equal or around the grip of Hard tires in this game.
 
LaSarthe Test:

WEIDER HSV: 3:53.106 (DF @ 30/55)

IMPUL/YMS/NISMO GT-R (512): 3:52.063 (DF @ 40/65)

AUTECH GT-R (518):

DENSO/PETRONAS SC430 (512):

BANDAI SC430 (522): 3:52.853 (DF @ 30/60)

CASTROL SUPRA:

NISMO Z:

I'll try more cars later..
 
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Indy Road, both times on lap 4 when tires seem to reach optimal temperature.

HSV 1'28.751
Yellowhat GT-R: 1'28.727

GT-R is faster on the straight by a tiny margin.
 
And just so you guys know, post any times that you do here and it will help us in comparison as a supplement to the testing that people are doing in our private testing sub-forum for the series. Which is already almost 300 posts in. Cheers.
 
1:52 :lol: funny Den :P.
Haha!! Yeah, I've always thought the GT-R felt so much faster, and it prooves I'm right, at least around LaSarthe.. ;)
Fixed.. 👍

Indy Road, both times on lap 4 when tires seem to reach optimal temperature.

HSV 1'28.751
Yellowhat GT-R: 1'28.727

GT-R is faster on the straight by a tiny margin.

Yeah, that's our take on it as well. The HSV gains back in the corners, so should be good overall. 👍

And just so you guys know, post any times that you do here and it will help us in comparison as a supplement to the testing that people are doing in our private testing sub-forum for the series. Which is already almost 300 posts in. Cheers.
It's a war in there.. :lol:
 
freshseth83
I strive for realism in series' mostly, and for times to be close to real life. Maybe you don't pay as much attention to SuperGT irl as I do. You can search around the internet for driver quotes on the tires for Super GT, but Andre Lotterer is one of the more popular drivers that says the mechanical (tire) grip in SuperGT is phenominal. It's not just their aero. If GT5 compares itself to real life why shouldn't we? That's all I have to say on the matter. It may not be the most realistic sim, but not every real life series run on tires that are equal or around the grip of Hard tires in this game.


This series is not about 100% realism. It implements things that create higher skill sets to win. While trying to maintain some realism to the Super GT series.

If using a hard tire is not for you. Then I can respect that.

We run hard racing tires. Reason is softs are more punch and go where Hards we need to have our line right and pick up the throttle with some respect. So it makes drivers run a better line and makes them control their inputs. All in all for those that run in this series it's what we like and makes for more in depth race as you have to maintain a level head or you will get into trouble quickly if not. It's just awesome.

Hopefully you too can respect this and not fill the thread with things not really relevant to the start of this season.

Thanks man.
 
Updated specs:

Honda WEIDER HSV-010:
Engine Break-in: Fully run in (>200 miles), + oil change
Power (Bhp): 513
Weight (kg): 1100
Ballast (kg): -
PP: 603
PL (%): 99,2
Allowed DF: 40/65 (maximum)
Mandatory Mods: -
Allowed Mods: Ridgity Impovement

Nissan XANAVI NISMO Z:
Engine Break-in: Fully run in (>200 miles), NO oil change
Power (Bhp): 503
Weight (kg): 1100
Ballast (kg): -
PP: 615
PL (%): 98,9
Allowed DF: 40/65 (maximum)
Mandatory Mods: -
Allowed Mods: Ridgity Impovement

Nissan CALSONIC IMPUL/XANAVI NISMO/YELLOWHAT YMS TOMICA GT-R:
Engine Break-in: Fully run in (>200 miles), + oil change
Power (Bhp): 513
Weight (kg): 1100
Ballast (kg): -
PP: 608
PL (%): 99,0
Allowed DF: 40/65 (maximum)
Mandatory Mods: -
Allowed Mods: Ridgity Improvement

Nissan AUTECH MOTUL GT-R:
Engine Break-in: Fully run in (>200 miles), + oil change
Power (Bhp): 518
Weight (kg): 1130
Ballast (kg): -
PP: 607
PL (%): 100
Allowed DF: 40/65 (maximum)
Mandatory Mods: -
Allowed Mods: Ridgity Improvement

Toyota CASTROL TOM'S SUPRA:
Engine Break-in: Fully run in (>200 miles), + oil change
Power (Bhp): 513
Weight (kg): 1150
Ballast (kg): -
PP: 615
PL (%): 99,3
Allowed DF: 50/70 (maximum)
Mandatory Mods: -
Allowed Mods: Ridgity Impovement

Lexus BANDAI DIREZZA SC430:
Engine Break-in: Fully run in (>200 miles), + oil change
Power (Bhp): 523
Weight (kg): 1100
Ballast (kg): -
PP: 610
PL (%): 98,2
Allowed DF: 35/60 (maximum)
Mandatory Mods: Mid RPM Range Turbo Kit
Allowed Mods: Ridgity Impovement

Lexus PETRONAS TOM'S/DENSO DUNLOP SARD SC430:
Engine Break-in: Fully run in (>200 miles), NO oil change
Power (Bhp): 512
Weight (kg): 1100
Ballast (kg): -
PP: 609
PL (%): 99,9
Allowed DF: 40/65 (maximum)
Mandatory Mods: Mid RPM Range Turbo Kit
Allowed Mods: Ridgity Impovement
 
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This series is not about 100% realism. It implements things that create higher skill sets to win. While trying to maintain some realism to the Super GT series.

If using a hard tire is not for you. Then I can respect that.

We run hard racing tires. Reason is softs are more punch and go where Hards we need to have our line right and pick up the throttle with some respect. So it makes drivers run a better line and makes them control their inputs. All in all for those that run in this series it's what we like and makes for more in depth race as you have to maintain a level head or you will get into trouble quickly if not. It's just awesome.

Hopefully you too can respect this and not fill the thread with things not really relevant to the start of this season.

Thanks man.

Very well said Jeff.

And that's the biggest point. We want to run Hards because that's what we like most. This racing isn't about satisfying realistic numbers, it's about satisfying the need for realistic (as much as it can get in GT5 xD) racing.
 
What I don't understand with the no oil change cars is... Won't the oil degrade meaning the power will drop after a certain amount of time and never go back to normal without changing the oil?

Either way I may want dat HSV it's so nice to drive :D.
 
This series is not about 100% realism. It implements things that create higher skill sets to win. While trying to maintain some realism to the Super GT series.

If using a hard tire is not for you. Then I can respect that.

We run hard racing tires. Reason is softs are more punch and go where Hards we need to have our line right and pick up the throttle with some respect. So it makes drivers run a better line and makes them control their inputs. All in all for those that run in this series it's what we like and makes for more in depth race as you have to maintain a level head or you will get into trouble quickly if not. It's just awesome.

Hopefully you too can respect this and not fill the thread with things not really relevant to the start of this season.

Thanks man.
You have a tendency to do this with my posts. Let the past go and we can have a good discussion without jumping down someone's throat for a suggestion. It'd be great for you not to put words in someone's mouth also. I have no trouble running racing hard tires. I just feel racing softs or mediums are closer to real life SGT cars actual grip levels. I didn't say this series was trying to get real life times either. I said that's what I look for in a series. So give a lil respect to me as well. If you like running around on hard tires that's fine. I wasn't saying anything to you about your preferences. So take it down a notch, yeah?

That said I found that the HSV is easier to control out of turns than the GTR's. It equals out because it seems like the GTR's have a bit better acceleration and slightly better top speed. I haven't tested the SC430's yet.
 
New poll linked, screwed up the poll, sorry. :dopey:
Track selection poll.
IF YOU VOTED YOU MUST RE-CAST YOUR VOTE!!!

What I don't understand with the no oil change cars is... Won't the oil degrade meaning the power will drop after a certain amount of time and never go back to normal without changing the oil?

Either way I may want dat HSV it's so nice to drive .
If you hit 3,000 miles somehow, you might need to look into a quick oil change and some b-spec, but the likelyhood of that is slim to none at best.
 
Please show me where Owens disrespected you :odd:.
 
Sure....

You have a tendency to do this with my posts. Let the past go and we can have a good discussion without jumping down someone's throat for a suggestion. It'd be great for you not to put words in someone's mouth also. I have no trouble running racing hard tires. I just feel racing softs or mediums are closer to real life SGT cars actual grip levels. I didn't say this series was trying to get real life times either. I said that's what I look for in a series. So give a lil respect to me as well. If you like running around on hard tires that's fine. I wasn't saying anything to you about your preferences. So take it down a notch, yeah?

That said I found that the HSV is easier to control out of turns than the GTR's. It equals out because it seems like the GTR's have a bit better acceleration and slightly better top speed. I haven't tested the SC430's yet.

Bolded bits.
 
I don't know what the beef is, but it's too early to start squibbling already. I don't know how what Jeff said offended you Seth, but I assure you it's not meant as an offensive post.
 
Sure....



Bolded bits.

Thats not him disrespecting me :confused: sorry. I'm just saying respect someone's opinion and suggestion. Don't label it as something. 👍 I haven't any issues with anyone here or your race details. I find it interesting, that's why I'm here as SuperGT is something I follow very closely.
 
Track selection poll.


Thats not him disrespecting me :confused: sorry. I'm just saying respect someone's opinion and suggestion. Don't label it as something. 👍 I haven't any issues with anyone here or your race details. I find it interesting, that's why I'm here as SuperGT is something I follow very closely.
Not in the slightest.
He actually goes so far as to say the opposite:
If using a hard tire is not for you. Then I can respect that.
 
We, who race here, in GT5 know nothing about what's a realistic grip level for SGT's. period. And even if we have raced in SGT, it would still be extremely hard to tell.
I can only look at my own car.. The exact car is in the game, but I still can't say if it's modeled entirely correct, nor can I say that the grip level is spot-on, or not.
Console/PC gaming is just too different.

A lap time is not a proof what so ever. Too many things with the physics that are in-correct..

But just to put a stop to this.

JGTS 2 will be run with RH's. 👍
 
As per usual and with the best GT500 specs around.. :D (Other series asked to use our specs for a reason :))
 
I'm not entirely sure why some cars aren't allowed oil changes, but meh. I'll just have to not use those ones, since I'll probably end up accidently changing it anyway.

So unless I luck my way into the HSV, I'll probably be in a GT-R again.
 
What I don't understand with the no oil change cars is... Won't the oil degrade meaning the power will drop after a certain amount of time and never go back to normal without changing the oil?

Either way I may want dat HSV it's so nice to drive :D.

Yeah I asked about that last page. Was curious to how you would restore the engine without changing the oil. (As far I was aware engine restoration refreshed the oil too)
 
Lucky lotto live stream HSV giveaway details to be confirmed soon

rjHnv.gif
 
That will be a cruel thing for those who don't get it but life will move on :lol:.
 
MÜLE_9242;7671892
I'm not entirely sure why some cars aren't allowed oil changes, but meh. I'll just have to not use those ones, since I'll probably end up accidently changing it anyway.

So unless I luck my way into the HSV, I'll probably be in a GT-R again.

Let me try to explain..

Using too much powerlimiter makes the powercurve flater, right? 👍

To reduce the amount of PL going on, running in a car, without an oilchange will keep the power down without the use of the PL. You follow? ;) 👍

So if we need to bring down a car a lot, i.e the Nissan XANAVI NISMO Z.
The Z put out 534 bhp when it's fully run in with an oil change.
Running it in, without the oil change makes it reach 519 (iirc) bhp.
So to bring it down to 503 bhp will reduce the amount of PL needed = A more true to stock powerband. 👍
By reducing it from 534 to 503 with a fully run in engine with oil change will make the powerband way too flat, making it strong during acceleration, but slow in top speed.
We want to keep the cars as close as possible in the acceleration/top speed equation.
There will always be differences, but doing it like this keeps the differences to a minimum. 👍

The beautiful thing with a car that's run in, without an oil change, is that it will stay at the same bhp/powerband level for 3000 miles, and that's much more miles than what we cover over a 7-8 round season.
So there's no need to change oil even once.
The cars with allowed oil changes will require oil changes after each race.

Hope I explained it well enough.
 
The beautiful thing with a car that's run in, without an oil change, is that it will stay at the same bhp/powerband level for 3000 miles, and that's much more miles than what we cover over a 7-8 round season.
So there's no need to change oil even once.

The cars with allowed oil changes will require oil changes after each race.

Hope I explained it well enough.

That is cool Den I never knew this :D.
 
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