I do drive a real car, ... since 1975, and have driven on real race tracks since 2004.
I race on PC in triple screens in cockpit view, with a full Fanatec compliment.
I love cockpit view with triples and VR.
When i am driving on track in real life, in my full face helmet ...
my eyeballs' own peripheral vision, plus the ability of my eyes to scan rapidly without moving my head,
plus my ability to move my head, my ability to glance at mirrors, plus my ability to move my head a few inches around in relationship to the car interior, ...
All of these things are continually painting a picture in my brain of my surroundings, the road surface, and other cars around me.
When I am driving GT Sport, I use 'bumper cam', and sometimes cockpit cam for open top cars & kart.
What is being called 'bumper cam' in GTS isn't really bumper view. It is driver's eye view, with the cockpit and car body transparent.
In this game, it is the closest thing to the image I have in my brain as I drive my car on track in real life.
When I'm on track, inside my car I do see my wheel, I see my tachometer, and my temperature gauge,
... but because of all the motion, and because of the task at hand, I don't 'see' the a-pillar and the dashboard.
Just a millisecond ago, I saw that red & white kerbing and the hole in the dirt on the wrong side of it at the apex,
and although the glovebox is now in the way, i still 'see' that apex. My brain makes my car transparent, in a way.
Cockpit view on a single screen monitor is nothing at all like that.
It is not 'more realistic', more 'hardcore', more 'sim minded', less 'arcady'. It's just not. Cut the crap.
My view is never ever that obscured or limited in a real car.
No race driver in the real world, ever, would accept racing with a black curtain covering 75% of their driver's window, and also a quarter of their windshield, and everything else on the other side. Even a prototype is not as limiting as single monitor cockpit view in game.
You cannot properly compensate with FOV in most games, on any size monitor, without seriously compromising the image at the periphery.
Forcing it in competition makes no sense.
Without triple screens or VR, cockpit view is not a good representative view to real life.
Driving from outside the car, third person is fine if you're used to it,
but as a real life driver I cannot relate, and couldn't stay on track in chase cam, or with a controller.
Anyhow, ... boki sez, "All these kids need to stop pretending cockpit cam is some kind of purity."