Sorry but your photos are invalid in this comparison. For one you are comparing a photo of a car mid corner vs on the straight and trying to claim more peripheral vision. On top of which the camera used was most likely a gopro which has a much wider FOV vs the human eye. Apples to oranges.
Now I agree that you have less in GT than real life, the difference is not that dramatic. But relative to bumper cam, you have far MORE peripheral vision with cockpit view. I don't get what some of you guys are smoking claiming that bumper has more peripheral, you are literally hanging off the bumper and cant see anything on your side till it's too late which is why GT added the signals to let you know. With cockpit I can see cars along side me well before a bumper cam user, it's also why I rarely have any contact in races.
There's also the advantage regarding car control with cockpit vs bumper. Cockpit you have a better/earlier sense of oversteer vs bumper which acts more like a pendulum.
Absolutely disagree. I get that you are saying it is more realistic but it's so restrictive in comparison to being in a real cockpit where you can see 3 mirrors and have a peripheral vision out of your side windows, can quickly glance etc. I use chase cam as I need to see what and who is around me, as well as the angle of the car. Being a pad user, you get basically no feedback as to what direction the car is in and if it is losing traction. In cockpit view it's basically like trying to drive a car looking through a postbox.
Chase cam is a joke. You are severely limiting your view of the car in front of view and are far more likely to make contact.
What is being called 'bumper cam' in GTS isn't really bumper view. It is driver's eye view, with the cockpit and car body transparent.
In this game, it is the closest thing to the image I have in my brain as I drive my car on track in real life.
No it's not. Don't be ridiculous. The bumper view is inches off the ground and only a 180 view of everything in front of the bumper. You have ZERO side visibility. It is literally impossible for you to have more side view with bumper vs cockpit.
When I'm on track, inside my car I do see my wheel, I see my tachometer, and my temperature gauge,
... but because of all the motion, and because of the task at hand, I don't 'see' the a-pillar and the dashboard.
Just a millisecond ago, I saw that red & white kerbing and the hole in the dirt on the wrong side of it at the apex,
and although the glovebox is now in the way, i still 'see' that apex. My brain makes my car transparent, in a way.
I don't disagree with the core concept here. But applying it to bumper cam doesn't work. In real life when you are mid corner, yes your brain is working off of prior intel from mental snapshots when it had a clearer view. BUT as soon as you get closer you are relying on snapshots from a different angle and your brain is compensating to piece it together, this is why so often people screw up mid corner and miss the apex. With bumper cam you are being fed LIVE information with a crystal clear unobstructed view of the apex. This is not comparable.
Cockpit view on a single screen monitor is nothing at all like that.
It is not 'more realistic', more 'hardcore', more 'sim minded', less 'arcady'. It's just not. Cut the crap.
Is it a perfect representation of the real world? No. Neither are 3 screens, with VR being the best overall. But it's still much more realistic than the fantasy bumper cam so many use as a crux.
My view is never ever that obscured or limited in a real car.
No race driver in the real world, ever, would accept racing with a black curtain covering 75% of their driver's window, and also a quarter of their windshield, and everything else on the other side. Even a prototype is not as limiting as single monitor cockpit view in game.
You cannot properly compensate with FOV in most games, on any size monitor, without seriously compromising the image at the periphery.
Forcing it in competition makes no sense.
Your peripheral in bumper view is far worse than with cockpit. That's a fact.
Have you ever sat in a prototype? With a helmet on? If you had you would realize you have no clue what you are talking about. You are sitting increcibly low with a helmet on reducing vision even further. And for the record, I have. 917/962/908/NISSAN GTP etc.
Driving from outside the car, third person is fine if you're used to it,
but as a real life driver I cannot relate, and couldn't stay on track in chase cam, or with a controller.
Chase cam is a joke and should be banned outright. I'm fine with people using bumper cam, but I do agree with others on adding the ability to restrict a room to only include cockpit or bumper. Same for allowing a room to ban controllers.