Hi
@IanBell,
Props to you for using your time on this awesome Q&A.
I'm reading that alot of effort (and focus) is put into take the realism and immersion up to new standards with all the new advanced Livetrack 3.0 system, new complex (and geographically correct) weather/season system, new?/revised physics engine and not to forget a new tyre model. Big thumbs up for that!!
Visually it looks stunning from what I've seen so far - I'm 100% sure that we're in for a treat here but It looks like the visual treats are concentrated on the environment and track - what about the cars will they be affected by the weather/dirt more than Pcars1 when it comes to progressive buildup of dirt/snow/tyre residue on the cars themselves to make it look more authentic after a long race? or when you push it too far and venture "offtrack" plowing through grass/dirt etc.?
in terms of damage model (I know that your're somewhat restricted by the manufactors when it comes to the car models themselves) but will we see new/more stuff like engine fires on severe crashes or engine blowouts? thick black/white smoke, sparks, tyres "exploding into pieces etc. you know...more subtle visual treats to accompany all the other new promising features?
Will the lightning model be changed? headlights are not that efficient/realistic in Pcars 1. they don't lit up the track or the environment enough (personal opp.) and very poorly represented in the rearview mirror if you ask me. I can imagine with new HDR standards and all that you have thought about the lighting model.
Any plans on replacing/removing that damn chopper hovering around in all sorts time/weather conditions - would be nice to actually be able to hear it (at least in replays) - or maybe even throw a spotlight at you at night for example when there's an accident on the track or something. Well Joke aside..the chopper is not important to me - just annoying sometimes
Enough about eyecandy..
Adding to realism and the feeling of dealing with a real simulator is data and statistics. What additions in info and statistics can we expect to see in Pcars 2? Here I'm thinking car/track/personal/performance/progression/historical statistics. The stats page in Pcars1 is useless if I may say so. I know we get esports and custom championships and as a "multiplayer/league only" racer this is important to me and very promising that we finally get this. but other types of new stats/history are most welcome!
Features/requests/whishes I've not read about yet - or maybe forgot..
Will we be able to chance car/class once in game lobby (single user practice mode AND multiplayer without quitting the created lobby?
Will we have 100% control in terms of setting up cars/classes for online races?
Will there be any additions to define the ruleset/marshalling ingame for online/league races?
Will there be a 100% free moving camera option in replays or maybe even spectator mode?
I could go on...but the post has become rather long so I better stop.
Kind Regards
"avijan".