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I'm not that familiar with the WTAC series so don't really know how it works. However, how will it work in game?
Assuming that they follow the UK Time Attack Championship rules, which is where the logo where we've seen the Mitsubishi today comes from, the rules for it are generally simple.I'm not that familiar with the WTAC series so don't really know how it works.
I'm not that familiar with the WTAC series so don't really know how it works. However, how will it work in game?
real NDA can never be lifted. Because we know more than community will ever know, even when the full game is released.
There are many internals that are under NDA about processes, descissions and other things, only boss level is allowed to lift.
I'd be in the same boat as you if I got in for WMD3. What do you do on the forum then as you're not able to test the game?Yes. There is a bit less up front info currently for the non WMD2ers compared to the first game but it's does allow SMS to have a lot more control over the quality of information and media. As an WMD2 member it's been fascinating to get an insight into the development process and see the work involved in bringing everything to the table. This Q and A gives everyone else a really good insight it as well though.
I have to say I've learned quite a bit extra about Project Cars 2 from this Q and A that had passed me by on the WMD2 forum. I don't have a PC good enough so am only able to read the forum rather than use my steam key but as a PS4 and PS4 Pro user it does lead me to a question.
Is there any chance of the console only WMD2 members getting our hands on a test version fairly soon to do meaningful testing that can be actioned before release?
I'd be in the same boat as you if I got in for WMD3. What do you do on the forum then as you're not able to test the game?
Thanks. I didn't expect specifics or even as much as this! Very useful information.Good question. Obviously I can't tell you or I'll be shot.
Actually it's great to peruse most of it on my phone (occasionally on a laptop) and then look at images and video cast onto the 55 inch 4k telly in front of me. Here's what my experience has mostly been made up of.
- Read lots and lots including design documents, development discussions, consultant drivers feedback and other users experiences and feedback.
- Look at pretty pictures
- Watch other people's test clips
- Click the like button
- Give opinions. I'm obviously not going to provide useful feedback on changes to cars, the FFB and tyre models in Project Cars 2 but there's plenty of info around game design, gameplay, options, graphics, livetrack 3, career, audio, tracks, cars, user interface, etc that is shared with us. If I have the time (never as much as I'd like!) I get to see whatever the development team have done each day.
As I understand it, it's an SMS tuner, yes.So, is the R34 a SMS made Time Attack car?
No. It is just a "tuned" R34. A track day car.So, is the R34 an SMS-made Time Attack car?
I was doing an AOR practice race last week and Clucky decided he would sneak up to second. Fortunately, he went off at the second chicane putting him back where he deserved in 8th.@IanBell I have a quick question.....
Why wouldn't you pull over and talk to me?? But you did put up a good fight. Took me many laps to finally clear you
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Join WMD next time.
How much does it normally cost to join WMD?
Im considering jumping onboard for WMD3. That's worth the money.For WMD2 the cheapest toolkit was 50 GBP / 75 USD.
Join the club.Im considering jumping onboard for WMD3. That's worth the money.
@IanBell any chance you could license ayrton senna's mp mclaren from the 80's to drive around in pcars 2??
One quick question after trying out pCARS 1 with a game pad again: Will the extreme input lag (especially when at high speed) be reduced? I even find it difficult to weave left and right in a straight in a controlled fashion because the steering is so slow that I end up in the grass before my wheel turns the other direction.