Rain confirmed. More cars and tracks coming soon.

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The title clearly says it all!

4players, a German page posted an article when they spoke with Kazunori after the presentation of the Audi E-Tron Vision Gran Turismo.
The article is in German so if you don't get an option to translate the page you will find the best parts below.
Link: http://www.4players.de/4players.php...ien_und_die_Zukunft_der_Serie_gesprochen.html

As part of the presentation of the Audi e-tron Vision Gran Turismo, we had the opportunity to speak in person with the GT father and avid racing driver Kazunori Yamauchi.
For the future, Yamauchi promises to expand its content with additional routes and vehicles. The starting signal for the start of the normal season operation should also not be too long in coming, after being able to duel only in test runs in the Nations Cup and the Manufacturers Cup on the track. On demand, he also confirmed that in the future also rainy weather will catch up. Although currently being discussed within the studio, but apparently you will probably decide against a dynamic weather system.
 
And the full translation via Google. An interesting read.

As part of the presentation of the Audi e-tron Vision Gran Turismo, we had the opportunity to speak in person with the GT father and avid racing driver Kazunori Yamauchi. At first he was enthusiastic that next to Bugatti and VW, Audi has now turned one of the design studies for the game into reality. And after a long test drive, it is clear to him that the fully electric Audi has all the qualities that a race car has to bring. However, Yamauchi does not want to commit himself to choosing between a traditional combustion engine and an electric drive, as does a favorite among the numerous Vision GT models. For him, not just any technology, but in a way any vehicle is fascinating, because the individual driving characteristics and the character of each car always provide a new challenge - whether in the game or in reality. It is the process by which the driver adapts to the car and the track characteristics that are most fun for him as he pushes himself to the limit and increasingly develops a feel for the car.

Whether other automakers follow the example and also want to let their virtual concepts on real roads, is currently unknown. However, Yamauchi is still enthusiastic about the enthusiasm and high level of creativity that carmakers have followed in his invitation to develop concepts as part of his Vision GT campaign, which was launched in 2006.

Gran Turismo Sport has received some updates since its release last October. For the future, Yamauchi promises to expand its content with additional routes and vehicles. The starting signal for the start of the normal season operation should also not be too long in coming, after being able to duel only in test runs in the Nations Cup and the Manufacturers Cup on the track. On demand, he also confirmed that in the future also rainy weather will catch up. Although currently being discussed within the studio, but apparently you will probably decide against a dynamic weather system. Yamauchi explains the tremendous amount of effort that such a feature would bring, as it would not only be a visual effect, but would also dynamically alter surface traction on the surface and set the route on the ideal line, e.g. would have to dry faster. Rather than taking all of these factors into account, he prefers to reproduce the difference between dry and wet conditions as well as possible and believably in the game, but to ignore the dynamic changes. Also at the introduction of a complete day / night cycle seems to be not very interested in Polyphony Digital, but it will probably leave in the past selection of different times of the day.

In addition, Yamauchi believes that the online component, with its competitive approach and penalty / rating system, will also form the core of future titles within the series. There will therefore be no separate sports offshoot in the future. Instead, with the blessing of the FIA, one will also find the concept of online racing in a potential Gran Turismo 7. Or will you just keep screwing GT Sport until it finally becomes a full seventh part?

If he could fulfill a desire for future racing games, then it would be the following: higher frame rates. Even a representation of 120 frames per second would be great for Yamauchi. But according to your own words, you have already tested a frame rate of up to 240 fps within the studio and the experience was simply fantastic for him.

For VR, however, he hopes for the future more powerful processors. The hardware of the eyewear itself is not the biggest challenge for him, because higher resolutions and refresh rates can be achieved relatively easily with modern displays. Above all, in his eyes, a huge performance boost in CPUs and GPUs is necessary, which are responsible for the calculation of the 3D worlds. Here is the motto for him: There can never be enough power! And that's exactly what he sees as the biggest hurdle in terms of further development of VR technology. At the same time, it is crucial to keep the latency and input lag as low as possible, especially with regard to VR. However, as processor performance increases, latency increases at the same time. Finding an optimal solution here is difficult and at the same time a huge challenge for the future of VR.
 
Static weather and night. Im more than happy not everything has to be dynamic. Static or dynamic doesnt matter we all want weather conditions.

Plus 24 hours Nurburgring and Bathurst have night this maybe could be a taste of what to come maybe like Night time Spa or Night time La sarthe??

Biggest challenge for PD is how they can implement weather or night time in sport mode.
 
I already commented on this in another thread, for me that's a half-measure.

I'm glad weather is coming to the game(Interlagos really needs it), but it should be dynamic.

I would also make a case for day/night cycles, but sadly endurance races in this game can't last more than an hour(which is ridiculous).
 
I already commented on this in another thread, for me that's a half-measure.

I'm glad weather is coming to the game(Interlagos really needs it), but it should be dynamic.

I would also make a case for day/night cycles, but sadly endurance races in this game can't last more than an hour(which is ridiculous).
Where does it say that??
 
Soon™.
that's my job
agzhs.jpg
 
I already commented on this in another thread, for me that's a half-measure.

I'm glad weather is coming to the game(Interlagos really needs it), but it should be dynamic.

I would also make a case for day/night cycles, but sadly endurance races in this game can't last more than an hour(which is ridiculous).

Lolwut? You can set a 24 hour max time limit on races in 'custom race' mode...

The endurance races that are in 'GT League' are only an hour long I think, but you can set up custom ones.

On the subject of weather, this is a null discussion as Kaz has stated from the outset of GT Sport that it would not have dynamic time and weather. The focussed on framerate and graphical performance rather than the dynamic elements.

Don't get me wrong, I'd love dynamic weather, time of day and all that, but it isn't coming to GT Sport - as has already been said by the man himself.
 
Lolwut? You can set a 24 hour max time limit on races in 'custom race' mode...

The endurance races that are in 'GT League' are only an hour long I think, but you can set up custom ones.

On the subject of weather, this is a null discussion as Kaz has stated from the outset of GT Sport that it would not have dynamic time and weather. The focussed on framerate and graphical performance rather than the dynamic elements.

Don't get me wrong, I'd love dynamic weather, time of day and all that, but it isn't coming to GT Sport - as has already been said by the man himself.

That's news to me(both the weather and 24 hours endurance in this game being a thing).

A 24 hrs endurance race surely sounds like fun without day/night cycle.
/s
 
Well what can you do its their decision. Gt5 and gt6 did have dynamic time and weather and this came at a cost of performance.

I wonder why PD backed down from dynamic time and weather I thought they might try to perfect it for the next GT game.
 
That's news to me(both the weather and 24 hours endurance in this game being a thing).

A 24 hrs endurance race surely sounds like fun without day/night cycle.
/s

If you are going in to 'Arcade race' then you can't do much in terms of customisation, but if you click the 'custom race' option you can do what you please (within reason :P)

In terms of the time of day and weather transitions, Kaz announced the lack of dynamics quite early in the marketing campaign to stop people from getting so excited.
 
Biggest challenge for PD is how they can implement weather or night time in sport mode.
I think the biggest challenge would be performance due to extra effects (reflections on shiny tarmac, water spray..). They already had to tone down quite a few things like shadows, reflections and draw distance to make the game run smoothly in most instances. I hope PD can make it work anyway.
 
Color me unimpressed. Years ago I real-timed the 24 hour race at Spa in GTR2, using in-game saves. I'd run a couple of hours each evening. Took me a week and a half. Sunset was cool, but morning was an absolute highlight- sky starting to lighten, then the glory of a sunrise as you crested Eau Rouge. Yes, it was a PC game, but like12 years ago- running on a medium-hot Core2Duo with maybe a 512MB graphics card. On the other hand rain can be a bear- I find pCars basically undriveable in the rain, and GT6 was just as bad, so I won't complain.
 
Yeah, I can take or leave the weather stuff but not having dynamic time of day really stinks. Once racing games implemented dynamic time of day it's sooooo hard to go back to the old static time of day stuff. Driving the 'ring in pitch black and then seeing the sunrise was so cool and it's so disappointing GTS dropped that. I'd hope they could figure out some way to do dynamic time of day without hurting the framerate too much.
 
Yeah, I can take or leave the weather stuff but not having dynamic time of day really stinks. Once racing games implemented dynamic time of day it's sooooo hard to go back to the old static time of day stuff. Driving the 'ring in pitch black and then seeing the sunrise was so cool and it's so disappointing GTS dropped that. I'd hope they could figure out some way to do dynamic time of day without hurting the framerate too much.
Next generation.
In this generation they are privileging the performance and the polishing of the code (something that with GT5 / 6 they set aside).
They have everything ready to have the dynamic functions and even the GTS itself has this function but they have blocked the transition to various predefined times of the day.
 
Dynamic time is a gimmic unless you enjoy doing endurance races . The time of day doesnt change much unless you speed it of decide to do a 1-2 hour race or start the race right as the Sun rises sets but even then the change isint as cool as the fake x15 speed up time . Weather on the other hand is incredibly important as overcast can cool the track / rain/ ice can reduce grip / wind can affect top speed etc .
 
Yep the current lighting effects would not be anything like as good if they had to be Dynamik.

CJ

I remember reading somewhere around here that the lightening of this game is not pre-baked, the clouds up in the skies actually render shadows in the tracks.
So this could indictate that lightening wouldn't be affected by this change.
The only issue would be FPS stability.
 

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