- 28,470
- Windsor, Ontario, Canada
- Johnnypenso
I was playing AC before version 1.0. I've seen many, many, many patch notes.AC is amazing mate! Great physics probably class leading (not played iRacing) and class leading FFB. You should check it out.
I was playing AC before version 1.0. I've seen many, many, many patch notes.AC is amazing mate! Great physics probably class leading (not played iRacing) and class leading FFB. You should check it out.
Never mind the patch notes just play the game it's great! No need to spend hours in menu's fixing FFB or AI levels.I was playing AC before version 1.0. I've seen many, many, many patch notes.
Never mind the patch notes just play the game it's great! No need to spend hours in menu's fixing FFB or AI levels.
He has a wheel,PC and Assetto Corsa for years.Make sure you have a wheel for it though.
Obviously you are not familiar with the Assetto Corsa AI from before the many, many patches. Let's face it, you are just ranting, which is fine, just don't pretend to compare games when you really aren't familiar with one of them and its long history of development and numerous patches.Never mind the patch notes just play the game it's great! No need to spend hours in menu's fixing FFB or AI levels.
I picked up AC on launch on PS4 but barely played it as was in leagues in pcars. AI seemed fine for me at launch from what i did play and also fine when i play now.Obviously you are not familiar with the Assetto Corsa AI from before the many, many patches. Let's face it, you are just ranting, which is fine, just don't pretend to compare games when you really aren't familiar with one of them and its long history of development and numerous patches.
I've run a few races with softs but no chance to compare lap times. Did you happen to compare them back to back? In theory, at least in newer cars, they should be really close as soft no longer means faster just a softer version of the hard tire that works better in colder conditions [in the real world that is].New soft tyres and the still amazing hards both combined have raised the game to another level. I'd seriously recommend everyone to leave any other sims you're currently playing, afford a good wheel like a t300 and purchase pc2. The handling and physics imo surpass anything else right now, no matetr the car class you want to play.
If only the game would have been delayed some more months...,
What classes do you race at 30%? Genuinely interested .I never go below 75 myself but do notice even at 100 some classes can be beaten easily. Lucky we get to go to 120 now .I picked up AC on launch on PS4 but barely played it as was in leagues in pcars. AI seemed fine for me at launch from what i did play and also fine when i play now.
If it needed fixed and they fixed it great but PCARS2 the AI is all over the place at times im at 100% then other times 30% and it does not seem to be getting fixed since the first game had the same problem maybe not as extreme as 2.
Well I am no time trial whore. I actually don't pay much attention to times but to my own flow at every race, so what I can tell you now is after the patch is that softs have definitely become a good choice for cold tarmac. They behave amazingly well now, but hards have been refined little further too and so they continue to be a blast as well.I've run a few races with softs but no chance to compare lap times. Did you happen to compare them back to back? In theory, at least in newer cars, they should be really close as soft no longer means faster just a softer version of the hard tire that works better in colder conditions [in the real world that is].
Your clearly much better than i am as no way id be going to 120 thats got to be Alien material.What classes do you race at 30%? Genuinely interested .I never go below 75 myself but do notice even at 100 some classes can be beaten easily. Lucky we get to go to 120 now .
As for AC on consoles, I remember the launch AI being pretty awful. The lack of difficulty slider is a big issue as sometimes, for example, Hard is way too hard but Medium way too easy, it can be hard to find a balance.
But my biggest issue with the AI at launch was this kind of invisible detection box they had around them where you could actually see them swerve aside if the player car encroached into it too far. Was a bit odd. I've heard they patched it since then but I stopped playing it after 4 months and went back to pCARS1, and my very first race back there with AI was probably more fun than any I'd had in my time with AC .
Great physics and FFB though which can't be denied .
Yeah that's always been the case but I guess I've never felt the need to set my AI so wildly different, but then I haven't spent a lot of time with some of the classes, and almost none whatsoever with the road cars.Your clearly much better than i am as no way id be going to 120 thats got to be Alien material.
Its not just about classes AI varies from class to class of course but also massively from track to track. Like the FBB the AI is massively inconsistant. Over on the official forums there is a 48 page thread on the AI. Trust me i am not alone on this.
Yeah defo the AI on open wheeler's is a vast improvement! The problem with the AI is you might need to start the race, come out of it set new AI and repeat till you get it right. No fun getting hammered and your left in the dust and of course no fun being 10-20 seconds in the lead. It's just a bit too much trial and error. I guess im fairly new to proper sims (PCARS 1) so maybe this is how it's always been and im just used to console racers Simcade or Arcade getting the AI spot level spot on.Yeah that's always been the case but I guess I've never felt the need to set my AI so wildly different, but then I haven't spent a lot of time with some of the classes, and almost none whatsoever with the road cars.
I'm also set and happy with my FFB and don't adjust it at all any more no matter what I drive. PCARS1 was way more of a headache in this regard.
I think the AI is better this time around, the biggest improvement is with the open wheelers cos those guys were maniacs last time around.
And also, i tried 120 once... I'm not good enough haha. And the only times I crank it to 100 is if I'm racing at Nords, as it's one of those tracks where, depending on class, you can go from 26th to 1st in the first lap.
Another spanner in the works is adjusting the AI depending on how many laps you're racing. If I do quick races I set it lower, and raise it the longer I run. It's not perfect, but at least we have a lot of flexibility.
Yeah defo the AI on open wheeler's is a vast improvement! The problem with the AI is you might need to start the race, come out of it set new AI and repeat till you get it right. No fun getting hammered and your left in the dust and of course no fun being 10-20 seconds in the lead. It's just a bit too much trial and error. I guess im fairly new to proper sims (PCARS 1) so maybe this is how it's always been and im just used to console racers Simcade or Arcade getting the AI spot level spot on.
Yeah i guess the "cheating" rubber banding AI can create the most fun and your right about Forza it generally was 1st v 2nd (i also ditched Forza after 5, just went in a directions i least wanted)All I know is that I always had good close battles in Driveclub, but that was due to ridiculous AI rubber-banding (tbf it did make the game fun) and every Forza game I've played (only up to 5) i remember most races being a contest between you and 1 AI car that always pulled ahead. The rest of the pack was redundant.
I'd love to try out Raceroom's adaptive AI, which are based on your own lap times IIRC. Wonder if it works well?
I think generally in gaming, the most fun I've had against AI was probably either Wave race 64 or F-Zero X. Always close, always tense.
But generally I do enjoy pCARS AI racing. If we could adjust AI difficulty after they'd set a few practice laps that'd be great, I'm too lazy to exit to the main menu every time .
Are they passinng eachother now after 1.4? Pre-1.4 at least it was like a parade, they were all 1second apart each. (Boring as heck) multi-class was useless as well because ai didn’t pass.Assuming you guys are on console (?), having just spent some time over the weekend with the new patch 4 AI - I'm really impressed with the improvements. I'm sure there will be some edge cases, but everything I've tried so far has been really good, at least at my pace.
Is this a serious post?Update: I need to fully reverse my opinion, Changed from my ps4 to my new Computer. Doesn't feel like it's the same game at all.
Nearly everything i had problems with is now running fine. Game runs smooth on Ultra Settings even with full grid and weather on.
Is this a serious post?
So you go from a outdated piece of hardware console to running the game on a PC on Ultra settings and are shock that everything seems better with the game
Take about bragging
Actually I consider that to be a very good perspective to compare pc2 versions and serves to point out "competitive racing breaking" issues with the ps4 version.Is this a serious post?
So you go from a outdated piece of hardware console to running the game on a PC on Ultra settings and are shock that everything seems better with the game
Take about bragging
Got a source on this? Just tried to Google for it and closest I found was the GT Sport advert pulled.I've long maintained that the ps4 version was a low priority port on an incapable machine, released untested by the devs, that was also bordering on an advertising scam using the PC version to sell the ps4 version, yet implying it was the ps4 version. (The UK ASA took keen interest until they found it was officially advertised by a US company they had no jurisdiction over. I'm sure more than just for convenience).
Not at all. I'm not shocked about the performance plus. Graphicswise I didn't have that much a problem with this game on ps4. The serious amount of bugs that appeared on the ps4 kept me away from enjoying this game. Nearly all game breaking issues don't appear on PC.
Completely broken? I understand that some parts are broken but I play mostly everyday and have not come across an issue that won't allow me to play.Really? Cause the ps4 version is completely broken. The only thing that works is the practice thing. The rest is a broken joke.
And I don't believe it will be fixed.
Completely broken? I understand that some parts are broken but I play mostly everyday and have not come across an issue that won't allow me to play.
Unless I have a completely different understanding of completely broken, on my PS4 copy I can race,practice and qualify on and offline without any issues.
I am not trying to be a jerk and may not completely understand what you mean by completely broken, but to me completely broken means nothing works.