zzz_pt
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Did you give Arthur a sex change?
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Online.
Also, better put a spoiler there in your post...
Did you give Arthur a sex change?
![]()
Online.
Also, better put a spoiler there in your post...
A Morgan gelding
I stoped this week too... Got to lvl 40 and there was nothing interesting to do. Then Rockstar opened up the shop and the MTX.
And I made this post on reddit...
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Holy upvote
As someone who loved RDR, your comparisons to that game & points about RDR2 are a serious concern to me. Especially the gunplay.I've had the game since release and have played quite a bit. I respect it immensely. It's beautiful, it's engaging, it's fun, it's well written. But I have some serious complaints.
(I'm not terribly interested in RDRO and I'm still grinding my way through the story mode/campaign.)
I have to say...the inventory management and controls on this game are appalling. Much worse than GTA-V or RDR1. Why on earth does the game keep changing my weapons? Every time I start a new mission it changes my loadout to something random. I want my damn double barrel shotgun Rockstar! On the subject of that, a quicktime event in one mission had a character throw me a double barrel shotgun to shoot a lock...but it replaced the existing double barrel I already owned and customized heavily. It was just gone after the mission. And the 'hold left bumper, click right bumper, hold analogue stick in place, click right trigger, click right d-pad' to select a rifle and the better ammo (I might add EVERY TIME) is an ergonomic nightmare.
Also, who in the hell thought it was a good idea for Arthur NOT to pull the hammer on his weapon AFTER firing a shot. In a firefight, it's really annoying that the first thing that happens when you pull the trigger is for Arthur to chamber a round or pull the hammer back AND THEN fire....at which point your target is safely behind cover again....oh but Arthur still shoots alright, wasting a round. I remember the gunplay felt more fluid and rewarding in RDR1. It feels clunky and ineffective in 2....like it's deliberately more difficult than it needs to be.
On the subject of the Story...it's too much, and it strains credulity throughout, IMO. Specifically, Dutch. How many times do we need reinforcing of Dutch's character flaws? One more job and then we'll have the money to escape forever. Once. Twice. Even four times would have been sufficient. But I feel like he's said something to that effect at least 20 times now....and I don't even feel like I'm nearing the end. I find myself constantly wonder why on earth anyone would elect to stay with Dutch which really stresses the entire plot of the game to the breaking point. Nothing in the personalities of Charles nor Xavier would indicate they are criminals. Why are they in this gang? I just don't get it. The women are almost entirely just furniture with the exception of Sadie Adler, who seems like a piece of furniture with different upholstery. I like the story, generally, but it doesn't feel as pointed as RDR1.
Yes many say the same, I really disliked the storyline and the controls are just horrible. How it got 10/10 in many reviews is beyond me. Rdr1 was a better story and controls.I've had the game since release and have played quite a bit. I respect it immensely. It's beautiful, it's engaging, it's fun, it's well written. But I have some serious complaints.
(I'm not terribly interested in RDRO and I'm still grinding my way through the story mode/campaign.)
I have to say...the inventory management and controls on this game are appalling. Much worse than GTA-V or RDR1. Why on earth does the game keep changing my weapons? Every time I start a new mission it changes my loadout to something random. I want my damn double barrel shotgun Rockstar! On the subject of that, a quicktime event in one mission had a character throw me a double barrel shotgun to shoot a lock...but it replaced the existing double barrel I already owned and customized heavily. It was just gone after the mission. And the 'hold left bumper, click right bumper, hold analogue stick in place, click right trigger, click right d-pad' to select a rifle and the better ammo (I might add EVERY TIME) is an ergonomic nightmare.
Also, who in the hell thought it was a good idea for Arthur NOT to pull the hammer on his weapon AFTER firing a shot. In a firefight, it's really annoying that the first thing that happens when you pull the trigger is for Arthur to chamber a round or pull the hammer back AND THEN fire....at which point your target is safely behind cover again....oh but Arthur still shoots alright, wasting a round. I remember the gunplay felt more fluid and rewarding in RDR1. It feels clunky and ineffective in 2....like it's deliberately more difficult than it needs to be.
On the subject of the Story...it's too much, and it strains credulity throughout, IMO. Specifically, Dutch. How many times do we need reinforcing of Dutch's character flaws? One more job and then we'll have the money to escape forever. Once. Twice. Even four times would have been sufficient. But I feel like he's said something to that effect at least 20 times now....and I don't even feel like I'm nearing the end. I find myself constantly wonder why on earth anyone would elect to stay with Dutch which really stresses the entire plot of the game to the breaking point. Nothing in the personalities of Charles nor Xavier would indicate they are criminals. Why are they in this gang? I just don't get it. The women are almost entirely just furniture with the exception of Sadie Adler, who seems like a piece of furniture with different upholstery. I like the story, generally, but it doesn't feel as pointed as RDR1.
I have one other complaint, and this is kind of a fundamental tenant of any Rockstar title.
Rockstar can't help themselves but foster arbitrary chaos whenever possible. It's really frustrating to me that the game has 'forced' stealth sections where you fail the mission if you are detected, but when you reach some specific checkpoint, Arthur will do something decidedly unstealthy (in a cutscene) and you will be forced into a massive gun battle. Why the F did you want me to be stealthy (which I would prefer to do, by the way) in the first place?I would love to complete some missions with subtlety and stealth, but it doesn't seem actually possible. I'm pretty sure I've killed the entire police force of Strawberry, Rhodes, Valentine, & St Denis several times over. Good thing the good people of these towns are willing to look the other way for a tidy sum of $260.The most jarring of this was a mission which required Arthur to sneak into a mining company office and steal some paperwork...but as soon as you start to escape, Arthur conspicuously jumps off a roof right in front of a group of enemies you were previously tip-toeing around).Also, why did Rockstar created such an interesting character like Angelo Bronte and then almost immediately kill him off? Seems like such a waste.
Also, the only time stealth is actually possible is in missions where your enemies have those comically short viewcones attached to their foreheads. Otherwise, enemies are omniscient and will find you and shoot through dense forest to exactly where you are.
edit: I think I will be able to enjoy the game a lot more when I'm finished with the missions, but I'm not sure how things will end up based on RDR1....don't spoil it!I've deliberately avoided most stranger confrontations and RPG-type gameplay (like hunting) until after I've finished the main storyline.
Yes many say the same, I really disliked the storyline and the controls are just horrible. How it got 10/10 in many reviews is beyond me. Rdr1 was a better story and controls.
This Video accurately describes my feelings for RDR 2, Rockstar need to do their homework for the next GTA becuase this isn't going to cut it going forward, especially as most games are getting creative with the story choices while everything in Rockstar games is a fixed path that everyone experiences.
(go to start of video my link thing is playing up)
View attachment 787842
I was out and about today (In real life) and saw this. I said I really wanted to jump on a horse and go over to see who was there, but my colleague didn't have a clue what I was on about![]()
I bet its those damn O'Driscolls!![]()
Pinkertons. Time to pack up camp and move east.
FRIENDLY COMPETITIONAll you have to do is guess how long it takes to take the train around the map in Read Dead Redemption Online. I timed the full loop at full speed starting and ending at the stables in Saint Denis. Closest non-premium member will receive a full year membership courtesy of myself.
The rules are simple:
- Don't search online for an answer.
- Don't time it out yourself.
- Quote this post and put your answer in a spoiler. Use the following format for posting your guess. "Minutes:Seconds" in example "1:23" which would mean one minute and twenty-three seconds.
- Don't look at others' answers until you have posted an answer yourself (or have decided not to play).
- One entry per person. Edited posts will not count. (Get it right the first time.
)
- Please follow the rules above. This is friendly, lets try and keep it fun.
I will post the answer and winner on Saturday December 29 2018.
Questions, comments or concerns can be posted here. Just quote me in a reply.
Have fun and enjoy.![]()
FRIENDLY COMPETITIONAll you have to do is guess how long it takes to take the train around the map in Read Dead Redemption Online. I timed the full loop at full speed starting and ending at the stables in Saint Denis. Closest non-premium member will receive a full year membership courtesy of myself.
The rules are simple:
- Don't search online for an answer.
- Don't time it out yourself.
- Quote this post and put your answer in a spoiler. Use the following format for posting your guess. "Minutes:Seconds" in example "1:23" which would mean one minute and twenty-three seconds.
- Don't look at others' answers until you have posted an answer yourself (or have decided not to play).
- One entry per person. Edited posts will not count. (Get it right the first time.
)
- Please follow the rules above. This is friendly, lets try and keep it fun.
I will post the answer and winner on Saturday December 29 2018.
Questions, comments or concerns can be posted here. Just quote me in a reply.
Have fun and enjoy.![]()
FRIENDLY COMPETITIONAll you have to do is guess how long it takes to take the train around the map in Read Dead Redemption Online. I timed the full loop at full speed starting and ending at the stables in Saint Denis. Closest non-premium member will receive a full year membership courtesy of myself.
The rules are simple:
- Don't search online for an answer.
- Don't time it out yourself.
- Quote this post and put your answer in a spoiler. Use the following format for posting your guess. "Minutes:Seconds" in example "1:23" which would mean one minute and twenty-three seconds.
- Don't look at others' answers until you have posted an answer yourself (or have decided not to play).
- One entry per person. Edited posts will not count. (Get it right the first time.
)
- Please follow the rules above. This is friendly, lets try and keep it fun.
I will post the answer and winner on Saturday December 29 2018.
Questions, comments or concerns can be posted here. Just quote me in a reply.
Have fun and enjoy.![]()
This Video accurately describes my feelings for RDR 2, Rockstar need to do their homework for the next GTA becuase this isn't going to cut it going forward, especially as most games are getting creative with the story choices while everything in Rockstar games is a fixed path that everyone experiences.
(go to start of video my link thing is playing up)
True but there is no choices leading up to that, the only choice is then.I think in Rockstar's defense, they did change up their formula with V offering 3 protagonists and the ability to "alter" the game's ending by killing one or none of them off.
True but there is no choices leading up to that, the only choice is then.