- 94
- United Kingdom
Yes agreed, I wish they would have given us some options for control inputs, the huge deadzone on the steering is slightly annoying but I can overlook this due to the overall feel of the handling.
I haven't tried those options in the bike settings and I doubt they do anything much to the underlying input filtering and steering / rider positioning automation / AI.For the filtering you can lessen it to a point with the setup of each bike control setting or something. Makes throttle and braking more direct, in case you didn't see it, but you probably did.
I forgot about that, as I mapped it out early on - one of the benefits of playing on PC. It was an arduous task calibrating the controller, and it was pretty unpleasant to play at times before I did so, so I can understand if people bounce off it. And it makes me think it might be part of the reason the time trials are so difficult, and perhaps I have technically been cheating...Yes agreed, I wish they would have given us some options for control inputs, the huge deadzone on the steering is slightly annoying but I can overlook this due to the overall feel of the handling.
Well all i can say is i off it always and when i 1st tried to off it i saw a good difference, more direct control and more challenge, less safe throttle and brake.I haven't tried those options in the bike settings and I doubt they do anything much to the underlying input filtering and steering / rider positioning automation / AI.
Thinking about the physical modifications those settings are intended to mimic, it really doesn't make any sense to even consider using them in the game as it will only reduce the useful range of input. But I will try it at some point just to be sure. Thinking about it more, it might actually be a linearity setting in disguise.
I forgot about that, as I mapped it out early on - one of the benefits of playing on PC. It was an arduous task calibrating the controller, and it was pretty unpleasant to play at times before I did so, so I can understand if people bounce off it. And it makes me think it might be part of the reason the time trials are so difficult, and perhaps I have technically been cheating...
Anyone who has motogp19, how do you compare the completeness of feel and control of the bikes to ride3? I know ride3 is much more diverse but for the race and powerfull and or agile sportbikes, does it feel more full sim?
If you are interested in a significant proportion of the 39 bikes included, then yes.Funny to ask this after the Ride 4 post above but Ride 2's DLC is on offer at the mo on the PS store for £6.49, has anyone got any opinions about this, is it worth it ?
I don't ride, but TT still feels the most wholesome as a game.
Ouch 1st pic lod hehe. 2nd pic looks great, artistic and photorealistic in comparison.A few pics from ride 3 i did the other day....
Hmm the bike went flying and the wheels looked like this..
A few more.