Craste you are a lovely bloke, but that's crossing the line mate.
I think the only poll weirder than this one is the Rewind Button poll. What's even stranger?
More than 70% think it's at least a great addition, and about 30% think it crucial. Ehh??
🤬 the damage, at least rollover is in.At least cars won't behave as stupid as this Toyota Estima in Enthusia:
It is intriguing.
I must say I am kinda bummed to only hear about it and not see it in PD's presentation. IMHO, they really should've walked us through some of the key points of their presentation.
But I digress.
If the cars can indeed go end-over-end, I'm curious if things like this would be possible...
All I can say, in a sim like this, rollover had better mean the end of the race. Plus B-Spec Bob better be a lot more trust-worthy in this game.23hrs 45mins of LeMans, Bob is due for his last pit stop before changing to you and........he rolls it.
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I completely agree with niky, this is THE most important feature on the whole list. If rollover is implemented for production cars, we might finally see front wheel drive cars come alive!
The rollover nanny is what some of us theorize (well... me, anyway) is keeping us from three-wheeling our way around the track in GT4 and GT5P. I could care less about multiple barrel rolls and the like, but just the fact that whatever is preventing rollover in GT is preventing three-wheeling grates on my nerves. Allowing full rollover instead of just nannyingly limiting car roll to certain point will also prevent things like the GT3 wheelie exploit.
I don't crash enough to need vehicular rollover. The fact that cars bounce off the walls and other cars with no real similarities to real life IS a bigger concern which I hope they are addressing in the final build.