Round 7 Replay Verification - all runs verified!

  • Thread starter Duke
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Rules are rules. Some guys won't agree with all of them, but in the end its there in black and white for all to see. If a ruling goes against you then put your case forward, but don't spit the dummy (like many have done at previous BC's) and take it on the chin. I don't like ducking for cover every time a dummy is spat out (which seems to be the norm when BC's roll into town). I too would be pretty pissed to have a run DQ'ed when such small margins of error are involved, but at the end of the day the concensus of the other teams is there. Unfortunate, but true.

DQ's are unfortunate, and the GT series is not a perfect way to run online comps with its invisible walls and our 100% clean policy. But we have to work with what we have at any given time. I'm sure lessons will be learnt for the next BC, but for now we are all trying our best with what we have.

I don't like seeing guys get DQ's in such an important race. I'm sure lots of effort went into the run, and to see it all for nothing would definately stir some negative emotions.

Until GT5 and real online racing, we have what we have.
 
as soon as GT Play post thier replay i'll be on it 👍 . No rush, plenty of beers left in the GTP fridge :dopey:
 
Bloddy hell Rico! ...... you nearly had me crying listening to that music :( :(


nice vid .... where's my tissues :indiff:

:P
 
Nice photos, nice video, nice music. 👍
But it's only photos. Photos are very useful to prove something for an offtrack, but you can't prove anything with photos for a wall touch, because they could have been take a few 1/1000e of seconds before or after the impact.

Almost all people who have seen the two videos have confirm the wall touch.
If you don't want to accept it, it's your choice.
It's not the choice of the BC community.
 
uhm VV, of course I accept BC community's choice ;)
but...I don't like to think those guys only saw the easy and ready vids made in GTweb, without even trying to download my xps file...cos it was easier and faster just to see ur videos ;)
I'd like it to be 1000 % checked to say it's a sure touch, instead of being checked in 1 minute, and then talking easy, as if it was nothing...
but, as u can see from my previous posts everywhere, I already gave up...
and it's simple the reason, cos ppl make like if something doesn't even happen, like Madbesl post in race 9 thread...y nobody has listened to his opinion? ;)

Madbesl
After this decision I have a problem with Rico´s DQ. To be honest I wouldn´t have submitted that run with that extremely close call.
But IMO it is not 100 % sure if there is a minor touch or not. One pic says there is a touch, another pic says there is no touch. In one replay angle it looks like a touch, in another angle it looks not like a touch. For me there is to 99 % a touch. So I wouldn´t give it a green tick. But I am not 100 % sure, so I wouldn´t give him a DQ.

It seems we can not trust the replay and the photomode to 100%. Had such a situation in the fastes run from my driver in race 8. In one angle the 3rd wheel was clearly on the curb, in another angle the wheel was clearly near the curb!!!

My question is: after we could change a rule after race 9 to avoid a DQ, why can´t we change a rule to avoid a DQ for Rico. We could give him a one second penalty for example.
 
Madbesl made a good point... except that there was no rule change for Round 9's issue. The car was on the cobblestone rumble strip/track edge, so it did not count as an off.
 
bobkart
Let me add my two cents and say that: touches are not detected by "visual" contact with a barrier. They are detected by sudden (one frame) speed losses that can't be achieved any other way under the given conditions of throttle/brake/cornering. Where the barriers are drawn by the game and where contacts are detected by the game DO NOT LINE UP PERFECTLY. It's not an invisible wall, I can see the wall just fine, it's just that looking at closeup pictures to try to see the touch is ineffective, only the speed drop is the indicator of the touch. We all saw the pictures of the Civic at Opera Paris that was a foot or so into the guardrail with no contact, this is an extreme example of where the visual barrier and the programmed barrier are out of alignment. The "invisible wall" at GT3's SS Route 5 is another such example. THIS WALL IS NOT INVISIBLE. The 2kph speed drop in one frame is conclusive evidence of contact, and no amount of pictures or videos that either show or don't show "visual" contact can be conclusive.
My answer to madbesl's complaint about not being sure there is a touch after looking at pictures/video, posted in this Topic a couple dozen posts ago.
 
I guess another Team besides GTPortugal will have to review our replay, since they are apparently PAL-only, and our run here is NTSC.
 
bobkart
I guess another Team besides GTPortugal will have to review our replay, since they are apparently PAL-only, and our run here is NTSC.
Sharkie lap - 1'02.674 - is ok. Very close to the limit in the third turn, but ok. 👍

And Maalcari run for GT4Portugal - 1'06.779 - is valid too. 👍
 
Reviewed: 👍
GT Play's round 7 run
Granturismosmoking 1:02:439
RX-8 RSS/RSS

At first look there's Close call with the white line @ 0:33:000. But on Closer inspection all is fine. Wheels still in contact with the white line.

Gets the All Clear from Me 👍 Congratulations on the Run!!

smoking01.jpg


smoking02.jpg
 
Well I hate picking nits, but that front tire does not look like it's touching the white line. I can see the gray pavement between the line and the tire.
 
If you follow the edge of the white line through the tires, that "gray" part looks to be part of the white line, just shaded darker for some reason (perhaps the shadow of the car).
 
I'm with eggmann on this one. The grey area is the shadow of the bottom edge of the car's body - I think it's an artifact. If you look at teh blowup, the full width of the white line is wider at the rear tire than the light part of the white line is at the front tire. Perspective should work the other way. That means the white stripe is wider than the light area of it at the front tire, and the true edge of the stripe is concealed under the car.
 
Yeah sorry Bobkart I think I croped the picture too close. that is a shadow that makes the white line look thinner that it actually is.. here's the same shot not cropped so close, that shows the line is wider and to me it looks like the wheels are still in contact with the line.
smoking03.jpg
 
I will agree, however, that that's about as close as you can possibly cut it.
 
Ah. Yes I do see that the line is wider at the back, and now also at the front with the wider view. So something like maybe an inch of the white line is touching the front tire I suppose. Okay.
 
Still need GTTimes, GTWeb, GT4Portugal, and GTNN to be verified for Round 7. Thanks.
 
Duke
GTChallenge >reviews> GTWeb
I can't review Taf replay. ;)

Duke
GTPlanet >reviews> Team Numbers
Bollocks#999 race - 1'02.853 - is ok. 👍
(with a close call with the white line exactly like during the GTPlay race, but the two wheels stay always in contact with the line, so it's valid).

Duke
GTTimes >reviews> GT4Portugal
Maalcari run - 1'06.779 - is clean. 👍

Duke
Team GTX >reviews> GTN
jmr lap - 1'01.063 - is ok. 👍
 
OK, Just GTTimes left. Thanks, guys.
 
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