Fm3 and fm4 were peak forza motorsport.
In my honest opinion, I enjoyed Motorsport 4 better. Still remains my favorite Forza and I hope a vast majority of the cars from Motorsport 4 return for Motorsport 8.
No crappy gimmicks just good old racing and car collecting.
The only crappy gimmicks I've seen so far are Mods, Forzathon, forced homologation, the "humorous" racing suits (as well as the preset ones, they're very tacky) and microtransactions in the previous games. I am always welcome for a huge amount of cars in a Motorsport game, but I never really liked the Forza edition cars.
I still enjoy some of the racing in Forza, even in the more recent games (I stay away from the online modes due to the notoriously violent and chaotic races that fail to separate the purists from the morons). I don't really care much about the car collecting because I usually play in Free Play mode where I can rent any car of my choosing and just jump straight into the action.
Along with the awesome music and content the game was elegant and classy unlike Forza 7.
The content added to Motorsport 7 was kind of okay, never had any problems with it, as more cars are always welcome for me, but what I didn't like was that there were no expansions and no new tracks added. The music of the Xbox One era Forza games are either weak techno that puts you to sleep, or cheap, uninspired rock. In some cases in Motorsport 7, I found that some cars were missing from the previous game (such as the LMP900's, two alternate liveries of GT3 cars, SLR, GMC Syclone, 2014 Land Rover Range Rover Supercharged, Hyundai Genesis, to name a few), and that we didn't have enough NASCARS and IndyCars.
The VIP DLC was also uninspiring, working through a credits/XP bonus that is only temporary and a few Forza edition cars.
Another is the sudden disappearance of Toyota due to licensing issues, but you can't blame Turn Ten for that.
Forza 7 in my opinion, is the worst of the series. In fact, the Xbox One era was the worst era for the Forza Motorsport series, not to mention how they Horizon-ified the series by adding useless cars like limousines and more SUV's, also Hoonigan and Hot Wheels crap. Honestly I can say Forza 6 was the good one of the bunch while Forza 5 and 7 were disappointing, not to say Forza 7 is a bad game, it's not, but really it has lots of problems and feels like a rushed game and the same old formula. Also compare the post release support with Horizon 4.
While Motorsport 7 is far from perfect, I do admit, it was flawed. Two years of development time is no longer enough to build the ideal Forza, but in terms of the size and quality of the content in Motorsport 7, it is impressive indeed. And no, the flaws of the game have nothing to do with the car count (well some, because at launch, I felt that there were some cars missing, and that there wasn't enough Formula E, NASCARS and IndyCars either).
The flaws come from its implementation of many mechanics (such as divisions and homologation) and from a technological point of view, incomplete dynamic weather and time of day on all tracks, no pit-stop animations at all, and above all, its zoo-like, bumper-car style online racing.
SUV's, pick-up trucks, off-roaders, oddballs and other such vehicles have been in Forza since Motorsport 3, and are also in Motorsport 4, mind you.
Gran Turismo has had some of these kinds of cars at some point as well. Sure, they may be out of the norm when it comes to racing, but it doesn't mean it's completely useless. It's up to you what you do with them, but in the end, they can all be driven in a realistic fashion and
can be raced. But it's all up to you. You don't have to drive them if you don't like them, but it doesn't change the fact that it's in the game and very much, a part of Forza.
Automotive diversity is never a bad thing, especially in Forza, whether it's Motorsport or Horizon, so that there's something for everyone's tastes, not just for novelty appeal. Before it's a "Motorsport-y", simulation-style game or arcade open-world one like Horizon, it's still what makes Forza great, and Forza is a racing video game first, before anything else. And because of it being this way,
fun is an important aspect, especially with the way it has been since the start.
Us Motorsport fans have to now admit motorsport is getting kicked aside Horizon. I mean who asked for T10 to sign a deal with fast and furious??
And you talk as if these cars from Hoonigan, Hot Wheels, Fast & Furious and the like are mere product placement. They're popular tuner cars that represent the trends of car culture over the years, and to have them realistically represented is a big bonus. Much like you buy a car, upgrade it and personalize it to make it your own project race car from scratch. And of course, many of the cars from the Fast & Furious movie franchise are also representative of the "tuner car" theme. The Hot Wheels cars you see in Motorsport 7 are also realistic, functioning concept cars as well.
In conclusion, these trolls asking for less cars, or the removal of certain types of cars, with their excuses such as "lEaVe tHeM iN hOrIzoN" and/or "qUaLiTy oVeR qUaNtItY" just don't get it, especially when everything from Motorsport 7 and Horizon 4 are built on the same engine, are 4K assets, and all that. But licensing will always be the bridge that needs to be crossed with every game.
To think that because a car deemed too "unusual" for Motorsport is either useless or unworthy, Turn Ten added these cars for a reason. It's not about the car itself, but the driver, the Player themselves, with what he or she chooses to do with it and use it to its advantage and their pleasure without creating problems for others, especially online.
The next Motorsport can continue to grow, based on the cars we have in Motorsport 7 (assuming there's no weird stuff going on with the licensing), with new ones from Horizon 4, returning classics from previous games and new-to-series cars while building on the tracks too. But the technology, gameplay modes and mechanics need a serious overhaul to redeem itself.