This rule has been retired due to nobody reporting damage, & it being impractical for me to implement.
Races 1 & 2: Credit Fine Rule, Explained.
In real world motorsport, there is usually some kind of penalty for damaging another drivers car, whether it be a resulting physical injury, a monetary fine, or even both. In GT5 there are no such penalties, except (for us) the shame of knowing we caused damage through our own mistake, even that isn't always enough to stop certain drivers from trying blatantly optimistic overtaking maneuvers, & generally being indifferent as regards trying to 'avoid contact at all costs', like the
OLR demands.
So now, I am introducing a penalty system that will hit us all where it hurts, namely, in the virtual wallet! Everytime, & I mean
everytime we damage another drivers car, we'll be fined anywhere between 950,000 - 2,850,000 credits (by gifting cars), depending on the level of damage caused! The practical application of this rule could be: if you caused light damage 3 times to 2 drivers during an SSCS event, you will be penalised a total of 2,850,000 credits, 950,000 to one, & 1,900,000 to the other. Fines are to be paid in full before the next SSCS, otherwise you will not be allowed to participate, drivers who refuse to pay fines will not be invited to future events (ignorance of the rule is not an excuse).
Now let's all watch the number of incidents involving contact & damage, drop
considerably from this moment on!
The other positive dynamic that this will add to SSCS (besides cleaner races), is this: because we'll now be thinking twice about overtaking, it'll make it all the more thrilling for us. There will be an extra air of adrenaline with each attempted overtake, worrying in the back of our minds if it will be successful, or just a million credit FAIL! This will add consequence to our actions, just like in reality, & bring us closer to feeling the pain of failiure in real world motor sports.
The Procedure.
- Anyone, who's car gets damaged by another driver, must report it to me via PSN text message or GT Planet PM, including the details of the race, lap & turn where it happened, & who the other driver is.
- All incidents resulting in damage will be assessed from my own saved replays, which I watch during the week, & I will apply any fines. If there is a discrepency in my recorded damage telemetry, I will ask for your replay, so make sure you save one.
- If you wish to contest an accusation of causing damage, you must provide me with your replay of the race in question as evidence, otherwise I will use my own &/or that of your accuser as final proof.
- If the replays from both parties show damage on one, & not on the other, the incident will be put down to slight lag, & no fine will be given, just a warning to the driver who made contact.
- Penalties will be in the form of: 1x, 2x or 3x 950,000 Premium Race car/s, depending on the level of damage inflicted. Light damage = 950,000, medium damage = 1,900,000 & heavy damage = 2,850,000.
Light damage is defined as: having tracking out on one or more wheels (indicated by a red circle next to a wheel). Medium damage is defined as: having tracking out on one or more wheels &/or having some other damage to the engine/gearbox/wheels that might affect speed. Heavy damage is defined as: having tracking out on one or more wheels &/or having extensive damage to the engine/gearbox/wheels, that results in a huge drop in performance.
PS: If you only have a small amount of credits, & find yourself in a position where you need to pay a fine, I suggest grinding the Le Sarthe track in the “La Festa Cavallino” Seasonal Event, as it gives out 504,000 credits for 1 lap. If you can't do the grind, don't do the crime!
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