No pitstops in WSBK. Current format is two long races, (20 odd laps depending on the track length), split up with a short sprint race in-between of 10 Laps.
I see thanks, im pretty clueless on current motorsports, even moreso sports in general since long years.
I wonder if they have a mechanical problem or small fall etc, if they can fix it up quick in pits..
Did play around with ride3 some more, chose more racing and top performance bikes, which i until now still kept for dessert hehe.
In cockpit view as usual, it was pretty good, more than i remembered, felt more from those bikes.
Replay handling details in slowmo is pretty cool too, you just dont feel it so much.
Be good if had more sound effects, vibrations etc to replace all you could feel when really sitting on a bike.
Also i didnt have as much problem with sway impression in helmet view as i did in past, maybe cause it's been a while i played it, and lost a wrong focus i had.
Just feels pretty easy, you can turn in on inside steep curb with wrong camber throttle on and no slip or instability etc.
Anyhow, makes me want to try ride4 more, but at the same time im satisfied a little for now in r3 with the best top bikes, still had lots to unlock too, depends on budget..
Surely ill get sbk too at some point, maybe wait see how milestone does. If sound is bad etc., then ill wait for their 2nd or 3rd sbk game.
I dont know for how long they got the sbk license.
Pretty sure they will do a bare job at 1st, then can easily say they improving each year..