woah,i've not been here for long.
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let my say,i spent over a mouth to import GT2 track.Guess what-nothing.
i really used everything,even changing formats.
stupid tro format is don't wan't to work anywhere.
I even tryed to see,what programms PD used for making the game.no news about it
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.i only know programm to open GT5 tracks and cars,but for doing this,i need to decompile gt5.vol
i have stuff to open cars from GT3 and GT4 cars too,but not tracks.
BisharpVercetti:how would you like to hear,that i have experiense?
i'm working with 3d (GTA SA including) for 2-3 years.
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i have decompilated it for bones.
i know what the game needs,let's say,better than you
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if you don't think,that my wheels won't work in game,look at the screen of one of the car i made for GTA SA about a year before.
You can make any wheels for the car.
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i can make new racing track,but not import GT one,this is impossible at the moment.
And i don't want to make new track,there's would't be GT experiense,GT scharm.even if i'll do it 100% idientical.
And as i said before,Castrol96,you're making awesome job:tup:
,but there is no point of serious game on unity.
unity is arcade engine.nothing like GT can be made on it.