woah,i've not been here for long.
let my say,i spent over a mouth to import GT2 track.Guess what-nothing.
i really used everything,even changing formats.
stupid tro format is don't wan't to work anywhere.
I even tryed to see,what programms PD used for making the game.no news about it
.i only know programm to open GT5 tracks and cars,but for doing this,i need to decompile gt5.vol
i have stuff to open cars from GT3 and GT4 cars too,but not tracks.
BisharpVercetti:how would you like to hear,that i have experiense?
i'm working with 3d (GTA SA including) for 2-3 years.
i have decompilated it for bones.
i know what the game needs,let's say,better than you
if you don't think,that my wheels won't work in game,look at the screen of one of the car i made for GTA SA about a year before.
You can make any wheels for the car.
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i can make new racing track,but not import GT one,this is impossible at the moment.
And i don't want to make new track,there's would't be GT experiense,GT scharm.even if i'll do it 100% idientical.
And as i said before,Castrol96,you're making awesome job:tup:
,but there is no point of serious game on unity.
unity is arcade engine.nothing like GT can be made on it.