Seasonal Events in GT6

Would you like to see Seasonal Events return to GT6?

  • Yes

    Votes: 79 87.8%
  • No

    Votes: 11 12.2%

  • Total voters
    90
I'm pretty sure seasonal events got added in a while after gt5 came out. Or maybe they started giving out more money. Either way it seems ridiculous that you can go do one 5 lap race and make more money than the entire beginner series. It takes out the point of playing a spec. I don't know about you, but there aren't very many games that I find fun when you unlock everything right away.

If they unlocked everything right away I'd be ecstatic. All I care about is online racing, owning and tuning cars. Once racing against real people became possible, racing against a bot instantly lost all interest for me. Short of that, anything that gets me to owning cars faster works for me, the less time I spend in artificial races the better.
 
If they unlocked everything right away I'd be ecstatic. All I care about is online racing, owning and tuning cars. Once racing against real people became possible, racing against a bot instantly lost all interest for me. Short of that, anything that gets me to owning cars faster works for me, the less time I spend in artificial races the better.

I second this motion, I genuinely have not bothered playing any racing game offline since this is now an option,

And some people are just ast metal in the head as the AI, a small sacrifice :lol:
 
I would love to see them get rid of the chase the rabbit sort of thing. What would make them better would it be that the drivers are more aggressive and violent and make it harder for you to pass.
 
How can anyone vote no for this poll?

Free optional events every week or two that give you much more credit than other events and keep the game fresh with something new to do? No! I don't want those!

So instead you want nothing? Nothing more to do after you complete career mode? Ok...

Seasonal events have been a big hit in GT5. I'd say just increase the variation of the event types so we use more types of cars more often. Also please use more of a variety of tracks and honestly, I'd prefer all existing tracks than having that one event on a course maker track -- unless of course the courses are much better in GT6.
 
How can anyone vote no for this poll?

It's largely irrelevant because PD will never read any of this, but I vote no because of the design implications.

Seasonals in GT5 were a band-aid for a poorly designed A-spec. Having that same seasonal system return would cover up a lot of potential flaws, and with that in place there's not the same need to overhaul A-spec.

To be clear, I have nothing against free, optional events. Those are fine. I don't like the get-out-of-jail-free card that they represent in game design. Without them available, the A-spec mode has to be good. If you remember the career mode in GT5 before the seasonals came out, it was pretty awful.
 
How about seasonal events where you race other real drivers instead of the AI in preset race formats.

This,if they return as they were in GT5 then Hell no you can keep them.

This has basically already been announced, although it's part of the Online-part of the game, not Seasonals. They said that online championships/events can/will be organized by users and PD.
 
This has basically already been announced, although it's part of the Online-part of the game, not Seasonals. They said that online championships/events can/will be organized by users and PD.

It sounded to me more like what online was in GT5P, but who knows.
 
The money was easy, but the races became repetitive, get past the drones quickly then spend the remaining laps running down the rabbit.
 
Would you like to see seasonal events in GT6?

In it's current GT5 format? Definitely no. They need to sort out A-Spec first and then we won't need to rely on seasonals for cash. They could be a nice extra element to the game and provide extra longevity if new events are still popping up in a few years or so.

Also proper races please, no 'chase the rabbit' stuff and optional aids only! Mandatory SRF is just boring and too easy
 
It's largely irrelevant because PD will never read any of this, but I vote no because of the design implications.

Seasonals in GT5 were a band-aid for a poorly designed A-spec. Having that same seasonal system return would cover up a lot of potential flaws, and with that in place there's not the same need to overhaul A-spec.

To be clear, I have nothing against free, optional events. Those are fine. I don't like the get-out-of-jail-free card that they represent in game design. Without them available, the A-spec mode has to be good. If you remember the career mode in GT5 before the seasonals came out, it was pretty awful.

What's wrong with having a comprehensive career mode and seasonal events? At some point in time, whether GT6's career mode is 2, 5 or 10 times longer than GT5's, you'll be done all the events. Extra seasonal races each month/2 weeks or so is always an added bonus.

And for those saying the events are too easy, that's the AI's problem -- a different problem entirely that is now a part of every event in GT5.
 
I vote yes. The A-Spec will likely be improved in GT6, but seasonal events using the better A-Spec as a base will add longevity to the game.

In addition, there may be a way for PD to tie in DLC to the seasonal events. This was a criticism leveled at Forza's car pack DLC, since there wasn't much of an opportunity to really use them in career mode. If PD can integrate car & track DLC into the seasonal events(instead of completely revamping A-Spec for every DLC), it could be a great leap forward.

For those who don't buy the DLC, perhaps they can still use the track for the seasonal events only, and race against AI using DLC cars. It could serve as a preview to get them interested in buying it after all. Just a thought. Better than just having an empty spot in the events list.
 
Yes but... Only unique Events. No more ASpec rehashes.

One of the best Events were the weather races last Holiday season. Those were a breath of fresh air from the cookie cutter 5 lappers. Except PD or the Seasonal Event maker "expert" decided we all need SRF. Hopefully he's happy in his new position...somewhere else.
 
What's wrong with having a comprehensive career mode and seasonal events? At some point in time, whether GT6's career mode is 2, 5 or 10 times longer than GT5's, you'll be done all the events. Extra seasonal races each month/2 weeks or so is always an added bonus.

And for those saying the events are too easy, that's the AI's problem -- a different problem entirely that is now a part of every event in GT5.

That's why I said I had nothing against free, optional events. A good A-spec AND seasonal type events would obviously be the best for everyone.

But I have little faith in PD to create a decent A-spec mode after the abortion that was GT5 1.01, and so I would forgo seasonals in order to ensure a quality A-spec.

Obviously everyone isn't going to agree with this, but the question was asked why someone would vote no so I replied with my opinion.
 
just put in a massive amount of GT Mode Races and Seasonals won't be needed.

This is true only if the payouts are increased exponentially in GT Mode. Slogging through series with payouts of $10-500K that sometimes take an hour or more to complete is ridiculous when the cost of fully modding even a basic street car for online racing is often $200k+ is ridiculous. In fact, if I can't earn money quickly enough the first thing I'll do is look for a cheat, some kind of rubber banding event or anything that'll get me fast cash.
 
This is true only if the payouts are increased exponentially in GT Mode. Slogging through series with payouts of $10-500K that sometimes take an hour or more to complete is ridiculous when the cost of fully modding even a basic street car for online racing is often $200k+ is ridiculous. In fact, if I can't earn money quickly enough the first thing I'll do is look for a cheat, some kind of rubber banding event or anything that'll get me fast cash.

There's another option: Make selling cars/parts return the same money as purchasing them (or very nearly the same). Then you can always afford the car you want, but perhaps you can't afford to keep all the cars you want at the same time.

This also helps with the "buy a car and it turns out to be awful" problem. Without being able to test drive stuff, it's very easy to spend millions on a car that is seriously unpleasant to drive.
 
Imari
This also helps with the "buy a car and it turns out to be awful" problem. Without being able to test drive stuff, it's very easy to spend millions on a car that is seriously unpleasant to drive.

There was a grayed out test drive button on the gt academy demo
 
Did a little grave digging to find this thread. From the GT6 Manual, some changes to Seasonal Events. Note possible changes are bolded:

Once you acquire your National A Licence in career mode, Seasonal Events become available.

Seasonal Events are official Gran Turismo online events. They allow you to compete against large numbers of other players, using the same rules.

Select "Seasonal Events" from the "My Home" screen, and the Event List screen will be displayed. Be sure to check an event's rules and duration before selecting it.

Select an event, and the Event Details screen will be displayed. This screen contains all sorts of information, such as the track used for the event, online rankings, event duration, the types of car that can enter, the rules, prizes, and more.

Your current car is shown at the top-right of the screen. If your current car complies with the rules of the event, "Entry Accepted" will be displayed. If it does not comply with the rules, "Requirements Not Met" will be displayed, and the individual elements that do not comply with the event rules will be shown in flashing red text. Some Seasonal Events allow you to loan a car for the duration of the event.

To change your current car, select "Change Car" from the left side of the screen. Every car in your garage that complies with the rules of the event will be displayed. (No cars will be displayed if you do not have any cars that comply with the rules of the event.) To change parts or to make other adjustments, press the START Button, then select "Car Settings" from the menu that appears.

Some online events have a PP (Performance Points - an indicator of a car's performance level) regulation. In some such cases, you can earn more credits by driving a car with fewer PP than stipulated by the regulation.

As well as ordinary online events, there are also closed online events, in which only a limited number of players can take part.

Could be PD's usual cryptic writing style, but competing against other players online could mean TT's or it could mean that Seasonal Events are now live, online challenges against real people. I'm guessing the former not the latter but you never know. Closed events could be something new or it could be those limited to GTAcademy participants. One thing for certain, you need to get a license to go online now.
 
There's another option: Make selling cars/parts return the same money as purchasing them (or very nearly the same). Then you can always afford the car you want, but perhaps you can't afford to keep all the cars you want at the same time.

This also helps with the "buy a car and it turns out to be awful" problem. Without being able to test drive stuff, it's very easy to spend millions on a car that is seriously unpleasant to drive.
I don't think you should get 100% of what you paid when selling, but certainly more than the 25% we get now.
Maybe devalue cars/mods based on mileage?
 
I like the seasonals, especially like the latter ones that pay more if you use a weaker car, I tend to run them several times each with very weak cars just to see how I can do. I remember trying one of the 450pp ones with a stock Carol 360 :) dead last of course but it was interesting to try.
 
All for the return of the Seasonals, I just hope there's more variety this time instead of just recycling all the A-spec races over and over. I was really surprised they never revived the one-make races from GT4. Some of those were rather challenging.
 
I don't think you should get 100% of what you paid when selling, but certainly more than the 25% we get now.
Maybe devalue cars/mods based on mileage?

Depends whether you're trying to have a system that replicates reality in some fashion, or purely looking at it from a gameplay perspective.

I'm not sure there's a gameplay benefit to devaluing cars post-purchase, it simply locks people into what they've got more strongly. It discourages experimentation, which is often where fun gameplay is to be found. Allowing free switching between cars while limiting the total value of cars that can be held at one time allows people to naturally find and keep their personal favourites. You could spend a lot of time making your optimal garage to fit the funds you have available.

There is a realism benefit in that when you drive the car off the lot it loses a huge chunk of value. Agreed that 25% resale is far too low though, even if you decide to go that route.
 
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