Here is, what I generally do, when getting a new car (a response to a forum member, after asking me about my settings):
"
I saw you mentioned that you tuned some cars to make shift more fun. Do you mind sharing some of those?
Yes, of course ;-)
Sharing detailed car setups would be too long, but generally, when getting a new car, I do the following:
- first buy a adjustable chassis
- increase caster angle (this betters straight line stability, which is most impacted by the flawed controls issue, as you loose control pretty quickly just, holding a straight line)
- decrease turing angle (standard is 20, which just doesn't work with a control pad - start between 10 − 12 and adjust further during test driving)
- work on the LSD settings, while testing the car, to get a really neutral behavior during cornering (increase the LSD for acceleration, if the car tends, to oversteer during throttle in a corner, increase LCD for deceleration, if the car tends, to snap into oversteer, if you lift the throttle during cornering).
The LSD setup is absolutely critical, to get the car neutral during cornering.
You basically want an as easy, to drive car, as possible with the over sensitive steering in S2U.
I then continue, to setup the chassis with sway bars, coils and dampers, to get the car neutral and fast.
At the very moment, I am experimenting with the control sensitivity setups in the options menu.
What amazes me, is that this seems almost a direct port from the PC based gmotor physic engine titles (GTR, GTR2, GTL, etc
).
Everything is there!
I will experiment with the settings, to get the right setup for a DS3.
I drive with physics set on elite and no driving aids, except ABS on low.
If you set any driving aids, these setup changes might react differently, than expected - I don't know their precise impact on the physics on the game.
I hope, this helps (I think, I will copy this into some thread, to share with others as well)
Cheers,
Dirk"
Here is a nice old post, I googled, to get a quick reminder, of what the controller settings impact in the old gmotor engine games:
http://www.racedepartment.com/race-series/11551-steering-pedal-sensitivity-3.html#post233557
I experiment at the moment with 0% steering sensitivity and 75% speed sensitivity, to drive with a DS3 game pad.
Settings for wheels must be entirely different understandably.