Should I buy S2U for PS3 ?

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Also for all the people saying online is dead....are wrong. There are plenty of races going on. Also just add some decent clean drivers to your list and you wont have to worry.

If you're used to GT5's online, this game's online is dead. Every time I check there's between 0-6 lobby's, don't really see that as 'plenty'. Also don't know if you've tried the driver duel championship. Takes ages before you can actually race someone in the higher rounds.


Finally, I dont know ANYONE that has actually played Shift2 (not for an hour and gave up because its too hard) that has gone back to GT5. I tried really hard to get into GT5 but its just....well not as fun as S2. Its sterile, and S2 has bull balls. Most people will bash S2, and 90% have not even tried it. Its pathetic.

I'm probably getting the platinum trophy today for Shift 2, planning to go back to GT5 after that. While I really like Shift 2 it just has too many bugs which make the game very annoying sometimes. In GT5 I can actually race fast cars without having to worry about getting a freeze.
I also often don't really feel what the cars are doing, wheel's FFB just isn't enough for me. Especially when you get oversteer, don't really notice it, you just see it on the screen that's all. In GT5 the FFB is awesome, you can feel exactly what the car is doing. And it also feels more real than in Shift 2 in my opinion.
But most importantly, I have a lot more fun doing online races in GT5. You can actually put restrictions there so you have close races. Here in Shift 2 you can only choose class or same car. If you pick class A (or any class really), everyone will just use their fastest car. Fastest car will always win. And there are just not enough cars for me, I always like using another car every race. Racing in the same few cars all day gets boring.
 
Thanks everyone for your opinions! I've decided to buy the game. I'm getting it for like $30 so I guess it can't go wrong.

It's a fun game, You'll must certainly enjoy it.:)



I'd also toss in a Motorstorm game in there, as well and NFS HP

So You're saying Motorstorm and NFS HP are better racing games than S2U?!
I know S2U has a somewhat arcadish handling feeling, but...C'mon!

but Shift 2? no. Shift 1 maybe. I personally liked Shift 1 better. I've heard Shift 2 is better with the wheel, but I don't have money to buy a wheel, so...

Why?
I own both and S2 is better than 1 in every single aspect of the game.:confused:
If there is people I would recommend buying S2U is everyone who liked the first deliver of the series.
 
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I'm one of those people. Well, I don't play GT5 exclusively (I have Fozra 2 and 3, Race Pro, Ferrari and Supercar Challenge, and DiRT3 among others to keep up with) but I do find more enjoyment from Gt5 than I do Shift 2. Don't get me wrong, I really like Shift 2 and I can appreciate what it is trying to do, but I feel GT5 is closer to real life than Shift 2.

Same here, GT5 just feels better and has more of the cars I'm interested in playing around with long term. Shift 2's a game I play when I want a quick burst of high intensity racing, and on that it delivers, but it's not something I could see taking up the sort of hours GT5 has gotten.

I'll also agree with the sentiment Shift 1 in it's patched state felt better, especially with a controller. Tighter steering, less "meerkat who's consumed it's own body weight of meth" twitch at high speed

Stick with Shift 2 when you get it though until you get the controls sorted, the fact that so many people like it in spite of it's glaring issues isn't an accident. The core game is great, it's just frustrating to realize it could've been soooooo much better.
 
Vaxxtx
I just picked up F1 2010 today. Pretty damn good game. I really like the "Living the Life" part.

Also for all the people saying online is dead....are wrong. There are plenty of races going on. Also just add some decent clean drivers to your list and you wont have to worry.

Finally, I dont know ANYONE that has actually played Shift2 (not for an hour and gave up because its too hard) that has gone back to GT5. I tried really hard to get into GT5 but its just....well not as fun as S2. Its sterile, and S2 has bull balls. Most people will bash S2, and 90% have not even tried it. Its pathetic.

Add my PSN if you want to do some online, its a great way to get xp and just have fun.

Yea F1 2010 is pretty cool though, and makes you feel good when you win too :)
 
I got about 60% finished with S2U and went back to GT5, I've been playing GT5 since 1.10 and loving it. I want to add the legends DLC to shift soon.
 
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Also for all the people saying online is dead....are wrong. There are plenty of races going on. Also just add some decent clean drivers to your list and you wont have to worry.
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I think you are talking S2U correct? I agree, not nearly as many "open" online racing as GT5 but the pre-arranged S2U online I have run has been very good and "clean". I am no expert on GT5 online but tried a few "open" races and it was a mess. I had racers driving backwards to crash into everyone, cars jumping around (and I only picked strong signals), and uncompetetive (too open). I guess the GT5 veterans must know how to find the good lobbys. I think the experience for GT5 or S2U is going to be different for everyone.

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I tried really hard to get into GT5 but its just....well not as fun as S2. Its sterile, and S2 has bull balls. Most people will bash S2, and 90% have not even tried it. Its pathetic.
...

I agree, I think GT5 is a good game but too sterile for me also (same with Forza). Way too easy to win, many cars (big V8's) sound like vacuum cleaners, ability to take jumps and land softly, bounce off other cars or walls without much more than a thud, etc... BUT, that is me - I am looking for "racing" excitement. I don't care to collect cars, museum cards, paint chips, tons of credits (grinding). I don't want to start a vs discussion, this is a shift forum so just adding my opinion. I don't go to the GT5 forum to say how much I like S2U! My $.02.
 
Bought Shift 2 and played it for around 2 hours. Liked it but didn't love it.

The graphics was disappointing. The physics was good but it's much more forgiving than GT5. I liked the force feedback much more than GT5's. The feedback on most cars is stronger and there's no straight-line wobble like in GT5. RWD cars do 'float' but it was nearly fixed when I set steering deadzone to 1%.

Because there's damage and collisions have exaggerated consequences, this game forces me to drive clean. For the same reason races are very intense. I love that.
 
Bought Shift 2 and played it for around 2 hours. Liked it but didn't love it.

The graphics was disappointing. The physics was good but it's much more forgiving than GT5. I liked the force feedback much more than GT5's. The feedback on most cars is stronger and there's no straight-line wobble like in GT5. RWD cars do 'float' but it was nearly fixed when I set steering deadzone to 1%.

Because there's damage and collisions have exaggerated consequences, this game forces me to drive clean. For the same reason races are very intense. I love that.

Graphics disappointing? Compared to what other race sim? Are you playing on a 13inch CRT?

Physics more forgiving than GT5? How so? Only being 2 hours in, I am assuming you are on Modern D or C. They are easier to drive, but I found them much harder that the start of GT5. It is funny also that you mention no strait line wobble as that is one huge complaint of Shift2 before you tune cars. Are you using assists?

Damage and collisions dont seem exaggerated. In other games hitting something doesnt have much effect, doesnt mean S2 is exaggerated.

I am glad you are...kind of enjoying it?
 
Bought Shift 2 and played it for around 2 hours. Liked it but didn't love it.

The graphics was disappointing. The physics was good but it's much more forgiving than GT5. I liked the force feedback much more than GT5's. The feedback on most cars is stronger and there's no straight-line wobble like in GT5. RWD cars do 'float' but it was nearly fixed when I set steering deadzone to 1%.

Because there's damage and collisions have exaggerated consequences, this game forces me to drive clean. For the same reason races are very intense. I love that.

I will admit I too was disappointed with the S2U graphics when I first started playing. I think I was comparing to GT5, Forza, and a few of my computer racing sims. But, after spending some serious time in S2U the graphics are the least of my concerns. While GT5 and Forza graphics are very pretty to look at, in my opinion, they look too clean. I now think the graphics in S2U are more realistic especially at "speed". And at speed is how I am viewing the environments - I am not slowing down enough to view the surroundings from a pedestrian's point of view :)

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Because there's damage and collisions have exaggerated consequences, this game forces me to drive clean. For the same reason races are very intense. I love that.

THIS is what brings me back time and time again. There should be consequences in a "racing" game!
 
Don't know if this thread has run its course or what, but I'll add that I think this game is wonderful. Really clicked for me around level 15; has become one of my favorite games this gen.
 
Graphics disappointing? Compared to what other race sim? Are you playing on a 13inch CRT?

Physics more forgiving than GT5? How so? Only being 2 hours in, I am assuming you are on Modern D or C. They are easier to drive, but I found them much harder that the start of GT5. It is funny also that you mention no strait line wobble as that is one huge complaint of Shift2 before you tune cars. Are you using assists?

Damage and collisions dont seem exaggerated. In other games hitting something doesnt have much effect, doesnt mean S2 is exaggerated.

I am glad you are...kind of enjoying it?

LOL! I'm playing it on a 42" 1080p plasma.
I'm playing in elite mode with only driving line on. I'm at end of Modern B now. These are my settings -

FF strength - 100%
Steering sensitivity - 50
Steering deadzone - 1%
(tune) Steering lock - set to about 90% of max

I still maintain what I initially said.

I will admit I too was disappointed with the S2U graphics when I first started playing. I think I was comparing to GT5, Forza, and a few of my computer racing sims. But, after spending some serious time in S2U the graphics are the least of my concerns. While GT5 and Forza graphics are very pretty to look at, in my opinion, they look too clean. I now think the graphics in S2U are more realistic especially at "speed". And at speed is how I am viewing the environments - I am not slowing down enough to view the surroundings from a pedestrian's point of view :)

THIS is what brings me back time and time again. There should be consequences in a "racing" game!

True! I've kind of got used to the graphical style already. Yeah that's why races are way more intense in Shift 2. I sweat a lot when playing Shift 2. I wonder how much better GT5 could be if it had damage like Shift 2. :)
 
LOL! I'm playing it on a 42" 1080p plasma.
I'm playing in elite mode with only driving line on. I'm at end of Modern B now. These are my settings -

FF strength - 100%
Steering sensitivity - 50
Steering deadzone - 1%
(tune) Steering lock - set to about 90% of max

I still maintain what I initially said.



True! I've kind of got used to the graphical style already. Yeah that's why races are way more intense in Shift 2. I sweat a lot when playing Shift 2. I wonder how much better GT5 could be if it had damage like Shift 2. :)

Well thanks for answering my question as to what games are you comparing the graphics to....oh wait you didnt. I have not seen one current gen race sim that looks as pretty as S2 on PS3, except Shift2 on PC lol. So thats why I am curious as to what you think looks better than Shift2.

And GT5 would be great with damage from S2....and cockpits in all the cars, with visual customization, and more real world tracks, and MUCH better sound, and more upgrades like engine swaps, and more cars that people ACTUALLY want to race (instead of the 1000 cars that sit in a garage like pokemon collections), and more tuning options, ***yawn*** list goes on and on...
 
Well thanks for answering my question as to what games are you comparing the graphics to....oh wait you didnt. I have not seen one current gen race sim that looks as pretty as S2 on PS3, except Shift2 on PC lol. So thats why I am curious as to what you think looks better than Shift2.

And GT5 would be great with damage from S2....and cockpits in all the cars, with visual customization, and more real world tracks, and MUCH better sound, and more upgrades like engine swaps, and more cars that people ACTUALLY want to race (instead of the 1000 cars that sit in a garage like pokemon collections), and more tuning options, ***yawn*** list goes on and on...

Settle down now Vaxxtx :sly: I do understand the comparisons we make but that is, in my opinion (always have to add this disclainer!), because we all have tried the others and they are formidable games IF it suits your style. I agree with your assesment and your points are exactly why I "prefer" S2U.
The KEY is for new S2U gamers to give it enough time.
For discussion sake, I would bet most GT5/Forza gamers would give GTR, Race, rFactor, etc. (PC sims) about an hour before giving up (if played with aids off) - VERY tough. These suit most of the die-hard PC sim racers just fine though. I personally think S2U is somewhere in between and hits a sweet spot with me. If the bugs can be fixed it would be a 9.5/10.
 
Settle down now Vaxxtx :sly: I do understand the comparisons we make but that is, in my opinion (always have to add this disclainer!), because we all have tried the others and they are formidable games IF it suits your style. I agree with your assesment and your points are exactly why I "prefer" S2U.
The KEY is for new S2U gamers to give it enough time.
For discussion sake, I would bet most GT5/Forza gamers would give GTR, Race, rFactor, etc. (PC sims) about an hour before giving up (if played with aids off) - VERY tough. These suit most of the die-hard PC sim racers just fine though. I personally think S2U is somewhere in between and hits a sweet spot with me. If the bugs can be fixed it would be a 9.5/10.

I dont mean to sound worked up, sorry if it sounds that way. There are negatives about every game but one I have not heard about S2 is the graphics. That is why I am wondering what is "prettier", because I have not found one.

And I agree with you about the PC sims. I played rFactor on a buddies PC back in the day on a wheel with no FF, and after a few hours I was pulling my hair out. I was still liking it, and was going to pick it up...but another sim (IL2) took me away lol.
 
Well thanks for answering my question as to what games are you comparing the graphics to....oh wait you didnt. I have not seen one current gen race sim that looks as pretty as S2 on PS3, except Shift2 on PC lol.

Relax! I don't have to compare Shift 2's graphics to another game to feel disappointed with it. If you have a problem with me being disappointed with Shift 2's graphics, honestly, I don't give a damn about it.
 
I am loving Shift 1 after setting up the wheel. Its not the most real but its just so fun and intense. The sense of racing is done better than other racing games. Shift 2 I will try to get more into but all the tweeking and tunig is bothering me with the wheel. And since I like to drift, Shift is better at drifting with the wheel and its a lot of fun. You can find Shift in places for $10-12. But dont pass up on Shift 2.
 
Relax! I don't have to compare Shift 2's graphics to another game to feel disappointed with it. If you have a problem with me being disappointed with Shift 2's graphics, honestly, I don't give a damn about it.

I was asking you to explain why, and what do you consider better looking, as I have not heard many people say S2 lacks in the graphics department. Someone asking you to explain your opinion is a freekin crime now? My god man...

Never said I have a problem with you being disappointed did I?

If you dont want to explain a little more, or cant, thats you decision. But stop being so damn defensive.
 
Damage and collisions dont seem exaggerated. In other games hitting something doesnt have much effect, doesnt mean S2 is exaggerated.

Games don't much matter. Compared to reality, they're exaggerated or perhaps more accurately you could say they're off the mark from what one would expect. "Magnetic" collisions, spinouts from tiny taps, cars flipping like they have no real weight. Some may like it, and I could see an argument for it making the game more visceral on some level, but it's certainly not where it could be in terms of realism.
 
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"Magnetic" collisions, spinouts from tiny taps, cars flipping like they have no real weight. Some may like it, and I could see an argument for it making the game more visceral on some level, but it's certainly not where it could be in terms of realism.

Maybe not perfect (no game is) but compared to alternatives it is "closer" to realistic. Take your IRL car and ram another car or wall on the freeway at 60 MPH - what is the consequence?

There are a few discussion topics to avoid - politics, religion, and racing game realism:) BTW, most of what you listed has for the most part been fixed in the patches - or am I just a good racer:sly:
 
The point of contention though was that the effects weren't exaggerated. Other games often err on the side of too little S2U occasionally errs on the side of too much. As I said before though, that doesn't necessarily detract from the play experience depending on the user's preferences.
 
The point of contention though was that the effects weren't exaggerated. Other games often err on the side of too little S2U occasionally errs on the side of too much. As I said before though, that doesn't necessarily detract from the play experience depending on the user's preferences.

How much were exaggerated, and how much are over the top? For instance, going off track into a wall at 30mph vs. 100mph. And how do you know what is correct and what isnt?

I think something like burnout is exaggerated, on pupose. I dont think they were going for that here.
 
I think for those who put Shift 2 down because of the input lag, you should definitely give it another go after the next patch (SMS have said it's cleared EA testing but EA still hasn't released it yet), apparently the lag and other issues are fixed in that patch. Of course we'll need to test it ourselves to confirm what is fixed, but hopefully it'll turn Shift 2 into what it should have been all along and win the fans back.

Also, don't give up on it until you've tuned one of the cars before driving it (even just grab one of Terronium's tunes), you'll see that it's only soft setups causing the floatiness.
 
How much were exaggerated, and how much are over the top? For instance, going off track into a wall at 30mph vs. 100mph. And how do you know what is correct and what isnt?

I think something like burnout is exaggerated, on pupose. I dont think they were going for that here.

I know, with almost absolute certainty, that lightly tapping the rear bumper of a corvette going under 100mph in a straight line isn't going to send both cars off the track.
 
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