Should license's be manditory for online play?

  • Thread starter Dry7123
  • 63 comments
  • 3,555 views
try this on for size: lobby hosts can set the minimum number of golds/bronzes/silvers if they wish. If they do so, then the crowds will be much more defined, and the professionals will be in their league and everyone else will have to find another room or pass the license tests in order to join a bigger array of lobbies.
 
What if you modified the idea a bit? Imagine having a series of races dedicated to certain license levels... take GT2 for a template. You needed your IC license to be able to race x amount of races bound by that license. If you only have an A license, you can't race it. And so on...

License every race online, no. But if you make a series of races exclusive to those licenses, rewarded by trophies (to achieve platinum) and semi-exclusive bragging rights, it might add an interesting dynamic to online racing.

Just a thought

Have a good one
 
Last edited:
How about Licences needed for Ranked matches that count towards placement statistics, yet unranked matches that don't net you EXP or Credits, and don't count towards your stats?

Also, the host of a room could restrict said room to licences as well as PP, BHP.
 
I think giving the room creator the option to say everyone has to have bronzed (or silvered or golded) all license tests as a race requirement is the best option.

This lets the masses play the game together and the hardcore play the game together in peace.
 
PD could also use BF3's game searching (albeit without the paid server rental, hopefully :P). If you want to hop into any game, just go to "Quick Race" that could put you into any unranked lobby. Or, you can search through the rooms with a good filter system (as opposed to GT5's filtering system which isn't the best :P).
 
I see all talk about restrictions based on licenses and something comes to mind.

Isn't that what PD already does in the single player mode?
 
I love the people that beep their horns to try and pass. I mean if you can't pass me in your R8 and I'm driving my little 256hp Spoon S2000 race car, there's something wrong with that.
 
This lets the masses play the game together and the hardcore play the game together in peace.

But do license tests separate them? There are people who will do them for trophies or whatever. Then there are hardcore racers that won't bother with them because they're pointless. I'm the latter.
 
I see all talk about restrictions based on licenses and something comes to mind.

Isn't that what PD already does in the single player mode?

Not in GT5. You could complete the entire game without having to do a single License. The older GT's did, however, have this restriction.
 
I think that licenses should be an option like required to enter a certain lobby, but I don't see how the licenses can distinguish between a good or bad driver. An option yes, a mandate no.
 
Licenses should be totally optional for online play, however they should be required to enter and race in most of the single-player A-Spec events. Kind of like how it was on GT2.
 
I was just trying to do some wishful thinking. I just want something that helps differentiate the average racer who doesn't race more than 4 days a week, to a clean racer that wants to run with his friends and have a clean yet competitive endurance race. I really like the thought of the lounge rooms where only your friends can join, but i just wanted a filter system for the general online experience.

Wouldn't you take a driver that has golded all their license exams into consideration as apposed to someone who just bronzed their way through just to have an excuse to play online?
 
Wouldn't you take a driver that has golded all their license exams into consideration as apposed to someone who just bronzed their way through just to have an excuse to play online?

I don't really think offline tests of skill translate well into online racing with dynamic opponents with the sense of involvement that comes with online racing.

Accelerating then stoping within a certain distance is a lot harder when some one is either;

A) Pushing hard behind you waiting for you to make a mistake and overtake

B) In front of you making you try to close the gap and overtake

C) Right along beside you doing the same thing and gets a little too close for comfort

A combination of above and more puts a lot of stress and decision making on a person that isn't addressed when racing computers.

The mentality that comes with racing other humans is so much different that a simple offline test couldn't accurately portray online skill.

You're better off with pace laps before a race.
 
Wouldn't you take a driver that has golded all their license exams into consideration as apposed to someone who just bronzed their way through just to have an excuse to play online?

I might prefer the latter, as it might indicate that he is actually specifically interested in online rather than just being an average playing who golded licenses just because, or for platinum, or whatever.

But again, I wouldn't bother with a license restriction for online racing. It's like trying to measure the dimensions of a room with a cup of water.
 
I can't stress enough how easy it would be to implement a filter for licenses in the game. So if someone wants to attempt to filter out morons based on licenses, might as well give him the option.
 
I can't stress enough how easy it would be to implement a filter for licenses in the game. So if someone wants to attempt to filter out morons based on licenses, might as well give him the option.

The problem is that the correlation between licenses and "morons" is probably low. You'd end up filtering people who don't do licenses (however they drive) and allow people who complete licenses (however they drive).
 
the basic idea is rather good but then again it has its limitations .

i think that it would be more intresting to have say for example :

bronze testing will allow you online .
silver testing will allow you to go up to 450pp
gold to 600pp
platinum +600pp

but for the tests not only have time trails but more simular like we have at the season events now like clean overtaking , no cutting corners etc ....

that said beeing a fast driiver does not give any garentee for beeing a clean driver ...
 
A player could have 60 Golds and still be Pretty dirty in online competitions. I have 39 Golds and consider myself a clean online racer. Its the mindset in my opinion.
 
The mentality that comes with racing other humans is so much different that a simple offline test couldn't accurately portray online skill.

I'll admit, I made the wrong route in the first place trying to mandate a regulation towards all drivers. I was just trying to think figuratively on how to filter out the crappy mindset that drivers still seem to have nowadays. (Excluding those that are new to the series or racing franchise). Just those certain people that have idiotic tactics and KNOW that drive idiotically really seem to bug me (yes we've all been through it and I understand that it probably will happen again).

I just wish there was some kind of filter that helped the good and great drivers race each other respectively. I REALLY like what they did with GTAcademy, so hopefully another thing like that would really help.
 
The problem is that the correlation between licenses and "morons" is probably low. You'd end up filtering people who don't do licenses (however they drive) and allow people who complete licenses (however they drive).

Not to say that you're wrong, but sometimes direct correlations don't exactly mean that which the "facts" they are said to be are always true, and thats just talking about the documented state of drivers/gamers.
 
Last edited:
This won't work, it just won't.

Yea, the more I see that my basic fundamentals are more flawed than factual, the more I begin to understand that all the effort regardless being put into system is just a waste of time. Although I do agree my intentions are positive, I just wish for a basic system that helps further put great drivers with great drivers. Maybe PD should adjust the preferences in the "race type" menu of the online servers.

Just a basic overhaul of the entire online menu's actually. Why not judge a room by car class, tuning, and specs rather than overall horsepower output and technological regulations. The rules of regilation were flawless in GT2 & GT3. PD has a long way to go with A LOT to do. I'm hoping for a major improvement for what GT5 should have been in gt6, but at the same time, I'm trying not to get my hopes up too high...
 
Last edited:
my intentions are positive, I just wish for a basic system that helps further put great drivers with great drivers.

You're not alone bud, I too want an amazing online experience but this is not the way to go but this is a good step into finding what WILL work.

I hope PD is brain storming like we are in seeing what does and does not work.
 
I will say most the people on the road have a drivers' license and I suppose I should be able to leave it at that.
 
We already have one huge unnecessary restriction to deal with: the level system, which prevents people from entering certain events and even owning certain cars until they're at a high level. I would hate to see a restriction that would prevent me from enjoying online as well. A big no to this.
 
I would hate to see a restriction that would prevent me from enjoying online as well. A big no to this.

Even though it would be an option up to the room host? The other day I stumbled into a room with no ABS, so I said eff that and found another room.

If it left out too many people, the people using that option would eventually learn not to use it if they want people to actually join the room, right?

Playing devil's advocate, I don't have a big opinion on this issue.
 
Back