Should most (if not all) cars be unlocked in Arcade Mode?

I wish iRacing and GT would just...magically fuse together and become the ultimate driving / racing simulator. I can dream can I?
 
I really hope no cars are unlocked in any mode in GT5. I have forza 3 and having them available from the start feels wrong since you won't have to work hard in order to buy them to test them out for the first time. I like to start from the bottom and work my way to the best possible car available in the game.
 
Lets not forget that you can't tune the arcade cars. I think if you have all the cars unlocked in arcade thats all well and good because kaz can give that to the casual gamers instead of changing gt altogether. But for the serious gamers, being able to tune the various cars you have bought in gt mode and seeing what works and what doesn't aswell as making them to suit your own preferences should be satisfyingenough. Wait... i have a better idea for the serious gamers..... don't play arcade mode! I know i only ever really used it for split-screen racing. But if you do get bored one night, give arcade a go, it beats staying up all night when u got work in the morning just to buy a car that you'l probably be over by the end of the night.

Sorry bout the rant....
 
Lets not forget that you can't tune the arcade cars. I think if you have all the cars unlocked in arcade thats all well and good because kaz can give that to the casual gamers instead of changing gt altogether. But for the serious gamers,

Or, you could take it the other way round completely. As each sequel is targeted at the first time buyer, maybe even first time racing game player, the developers feel the need to slowly educate the player as to not frustrate him by letting him take on challenges before he is up to the task.

But as a die hard genre fan, I drove most of the popular real life tracks at some point in my 20 years of gaming experience. I could jump from GT4 to Grid and Forza and Shift, and knew already the layout of Suzuka, the Ring or Le Sarthe. I don't need to learn the track from scratch, I just need to get used to minor details, as each game engine felt differently and each developer took some liberties with the layout.

I already know the basics of tuning well enough, have read up on proper racing techniques, spent hours upon hours when I could afford to do so.

I have a lot of RL driving experience, even some as a passenger in a proper racer, own a licence with zero points and have taken part in some driver trainings.

In GT4, I adore the need to balance tuning and driving style to conserve tyres, I love doing 4 hour races, plan to take on a 1000 miles challenge in vintage cars. It's that kind of madness I adore about GT and I was a bit perplexed by Forza 2 because T10 thought 45 minutes and one pitstop qualified as being a "endurance" race.

But I simply can't grind through the game the way I used to until I come to the good bits, because I simply don't have the time.

As I said, by all means make it as hardcore as it gets by making me do 4 hours on the Ring and then winning by 30 seconds on shredded rubber. But please don't make me do another licence test or spending hours in some used 90s Japanese car I can feel no love for.

If you can live up to that challenge, then by all means treat yourself with fancy and super rare special editions you can show off in multiplayer and brag about on forums.

Just let me enjoy the game the way I want and can afford.
 
@ ItsHim

Thats all very true and totally agree with you. I might not have explained myself properly, but what i mean is having an arcade with fully unlocked cars is something for the casual gamers and that leaves Gt mode for us more serious players.
I do think arcade should have all cars that way PD doesn't take the true GT experience from us.
It would mean the best of both worlds; GT mode=serious. Arcade=casual.
I would reccomend the begginers play Arcade for some light fun while teaching themselves the basics before they move onto GT mode. don't forget GT5 will have driving assists and different physics modes for different levels of players as well.
Really, i believe GT5 will cater to all sorts of players without taking away the different aspects that appeal to different fans/players.
I'm not saying i'm right, thats just my personal opinion.
 
Forza 3 showed it is a good way, while GT4 also give foundation of the principle with having 300 cars unlocked form the start in arcade mode.

In FM3 you have all stock cars - including race cars without upgrades - unlocked from the beggining for arcade mode and online multiplayer.

Online multiplayer is based on classes and limited by performance points system, similar to GT5:P PPS system.

Additionaly to "arcade stock cars", you buy and get cars through career, getting advantages such as "car level system" or ability to race your own tuned cars in online multiplayer if they fint into PP category.

So no real problem there.

Casual players do not have to grind through career and they can enjoy multiplayer from the start.

Experienced players can have stock cars for stock races which assures maximum competition.

Everybody can buy and tune cars in career mode and get additional fun and advantages through that.

So answer is yes.
 
No it can't be This gonna be ruin GT mode

Well, is there anything in this universe that could make game more acessible, more easier and more fun to play for casual users, that so called "hard core" will not bash just because it is not "so hard core"?

Come on... :banghead::banghead::banghead:
 
@ ItsHim

but what i mean is having an arcade with fully unlocked cars is something for the casual gamers and that leaves Gt mode for us more serious players.
I do think arcade should have all cars that way PD doesn't take the true GT experience from us.
It would mean the best of both worlds; GT mode=serious. Arcade=casual.

That's the point I was trying to make: I consider myself no less than a serious car enthusiast and feel deep affection for the GT franchise, because while I always enjoyed other racing games as well no other game did just the same to me what GT4 did.

And I really don't want the fun spoilt for those who are willing to put up with any challenge just to get that special, one-off GT-PD-black beauty top of the notch car.

But on the other hand, I've learnt Monaco GP in Grand Prix 2, which helped me a lot in GT4. In Forza 2 I had the advantage of knowing Motegi by heart, so I did rather well in Multiplayer on that track. I was able to enjoy Road America hugely in Shift because I knew it from Forza, and I first fell in love with Le Sarthe in Grid and came back to it in GT4 to give it a proper beating.

I might fail at S Licence tests in GT4, but I'm perfectly able to navigate a Zonda on El Capitain. I might be only Level 34 at Forza2, but I spent well over 200 hours racing online. I can't put in a clean lap in an LMP car on Opera, but will happily race 4 hours on the Ring in an GT racer or a vintage E-Type without any assists.

It's good to see that there are still some developers like PD, who really like to take it over the top, and having 24 hour or 1000 mile races is the kind of lunacy I love.

But, pretty please, I even put up with the F430 in Forza2, so don't make me do 20 hours of races just to be able to drive one in GT5.

I might not be able to donate that much time to GT5, but that doesn't make me less qualified to be able to enjoy myself.

Anyway, I'm not having a go at you, really by no means, and I do of course respect your point of view. Sharing opinions is what we all should be here for.
 
I personally don't care how many cars are added to Arcade, I am never in it. (in full GT's), but I wont be racing any cars in Multiplayer that I haven't bought in GT mode.
 
Compared to the overall game with online now added. How much will anyone really use Arcade? Especially for two player racing. I mean with the way two player was kept to split screen (gt4) for replays it killed that mode instantly. With the need for arcade fading away it could really be just merged with the Sim mode ( family cup etc. ). If Arcade is kept it really needs improved. Single screen replay for two players. Allow garage cars to be used in single player arcade mode. In my opinion GT4 has more than enough cars to start with. We all know that earning money and buying cars in Sim mode is relative easy after a few hours of racing. The GT series really need to maxamize and push the ability to create fun and competitive races in all modes. The #1 way to do this is allow us to pick and even tune the cars that we want to race against. Allow us to stay in the same car and race more than one race. Meaning do not go back to car selection after every race. Create user race series in arcade mode (save & share these with other users). Tire wear on option for running record laps or car testing. Maybe even allow us to win some credits for some type of game bonus points for arcade races. Arcade does have it's place provided is not watered down. Here is a quick thought! Remember GT3, I think you could unlock tracks and maybe even some cars while doing the Arcade mode.......this would work very well also. However still prefer the majority of cars to be unlock by using Sim mode.
 
I really do want to try a few cars out of the box just for the experience. The new interior views have me so hyped. I cant wait to feel the sense of driving some of the supercars and racecars in the game. However, I dont mind having to work for it. So I suppose it would be nice to have some locked and some unlocked.
 
I love the idea that all cars are unlocked from start in arcade mode.
I used the arcade mode for one simple thing in all previous GTs. I used it for having fun in totally stock cars.
I enjoyed the tuning in the GT mode and maxed out most of my cars, because I always knew, I'm able to return to the arcade mode for the stock version.

The unlocking system in GT4 was crap in my opinion. Though hundreds of hours, playing GT4 I never got all cars unlocked in the arcade mode, because of the changing used-cars-lists.
I don't want to play GT5 with dozens of lists, telling me when to purchase a specific car just for unlocking it for arcade mode.

If we have to unlock cars for the arcade mode I would prefer the stage thing, we got in GT3.
Though it might be anoying to race through the stages, if you beat them, you know that you unlocked every single car.

But I still would prefer to have them all unlocked, when the game starts.

Greetings
 
I don't think it'd be very smart, as it would give no incentive whatsoever to race in GT mode, but I think we should have a taste of all styles of cars.
 
I don't care for Arcade mode, but it's really fun if you just want to get to your house in a Monday at night after a hard day of work, take a shower and choose a dream ride that you can't buy in real life to run in some legendary circuits. That's why the arcade mode exist IMO.

So they shouldn't make ALL the cars available, but a greater selection list would be amazing so Veyron, SLR, ENZO and all the most wanted luxury supersportscars should be available, among with a great selection of cars in all categories. The unlockable cars should be racing models, LMP cars and super-rare rides, like Chaparral, and even the AUTO UNION STREAMLINE..i really loved driving this car on the Ring in GT4.......

Oh, GT5, please hurry!! I just can't wait anymore.....
 
I've seen some good ideas here. GT4 had a few cars unlocked in Arcade Mode, and that was with about 740 cars in total for the game. So with at least 200 more in GT5 in total, I'd expect more to be unlocked. Perhaps not high-performance cars over 400 HP, but some decent rides.

Remember, Kazunori has stated on a few occasions that he understands how gamers have changed since GT1 back in the late 90's. He will most likely take this into consideration.
 
I don't think it'd be very smart, as it would give no incentive whatsoever to race in GT mode, but I think we should have a taste of all styles of cars.
Besides the fact that you can't tune or modify the car at all? I love FM3's arcade mode, but it does keep you from experiencing the side of racing a car you've built up yourself.
 
Remember KY has said on a couple occasions he wants players to have the sense of car ownership with the cars in future GT games, not sure how that will effect this though.
 
There always the option if the person wanted a certain car he could purchase it (and a few more) through PSN account with real money. EA is doing it with SHIFT. You either pay by sweating throught the GT mode or you can fork out $4.99-$9.99 of your hard earned cash for the cars of your dream. Hopefully whatever PD and Sony come out will not have the dreadful three letter acroynm V-I-P.
 
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Thats EA for you, in the old days you wanted the cars unlocked (cars that are already in the game) you entered a cheat, EA want to make money from it now..
 
Jay
Thats EA for you, in the old days you wanted the cars unlocked (cars that are already in the game) you entered a cheat, EA want to make money from it now..

very true. you remember the days when you liked need for speed? EA sux now
 
That's the point I was trying to make: I consider myself no less than a serious car enthusiast and feel deep affection for the GT franchise, because while I always enjoyed other racing games as well no other game did just the same to me what GT4 did.

And I really don't want the fun spoilt for those who are willing to put up with any challenge just to get that special, one-off GT-PD-black beauty top of the notch car.

But on the other hand, I've learnt Monaco GP in Grand Prix 2, which helped me a lot in GT4. In Forza 2 I had the advantage of knowing Motegi by heart, so I did rather well in Multiplayer on that track. I was able to enjoy Road America hugely in Shift because I knew it from Forza, and I first fell in love with Le Sarthe in Grid and came back to it in GT4 to give it a proper beating.

I might fail at S Licence tests in GT4, but I'm perfectly able to navigate a Zonda on El Capitain. I might be only Level 34 at Forza2, but I spent well over 200 hours racing online. I can't put in a clean lap in an LMP car on Opera, but will happily race 4 hours on the Ring in an GT racer or a vintage E-Type without any assists.

It's good to see that there are still some developers like PD, who really like to take it over the top, and having 24 hour or 1000 mile races is the kind of lunacy I love.

But, pretty please, I even put up with the F430 in Forza2, so don't make me do 20 hours of races just to be able to drive one in GT5.

I might not be able to donate that much time to GT5, but that doesn't make me less qualified to be able to enjoy myself.

Anyway, I'm not having a go at you, really by no means, and I do of course respect your point of view. Sharing opinions is what we all should be here for.

I know you weren't having a go man. I am on this forum because i like talking about this with people who are interested in the same things i am. i also whole heartedly agfree with what you are saying. I was a serious racer on Gt4 too, i got all license golds except for S class and done every endurance race bar one, i've sat down and done the math to try get the black cars and i honestly see what you mean,sometimes you just can't be bothered with all that sometimes and sometimes i just get my favourite car and do hotlaps on Grand Valley in free run if i feel like it.

sorry guys, just realized i double posted
 
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First, to get to something that has been bothering me:
I don't see why anyone would be against ditching unlocks from what I've read.
Because, believe it or not, not everyone is itching to buy GT5 just to play online. Based on some of your past posts (and this one as well) you seem to come off as saying that any and all potential flaws in the game (crappy AI, for example) are negated because you can just play online and they won't be there, but some people actually enjoy the single player part of the game and want that to be good as well. If you only want GT5 to play online, more power to you, but that doesn't allow you to use online play as a rebuttal against objective criticisms of the single player game.

Apparently, no one plays arcade mode (More astonishing, people seem to look down on it in a way just because it contains the word "Arcade" and ignore its content, which is pretty much the same as GT mode) and those who do, don't seem to mind.
Part of the reasoning behind that is probably because of how incredibly useless Arcade mode was in GT4.

I have been playing GTPSP, with it's extremely restrictive unlocking system. When ad hoc party came out in English I found it very frustrating to race against people who had cars that I simply couldn't compete with. Not skillwise, I just didn't have a car that was even in the same league. I don't find grinding races for a million credits and skipping in and out of races until the manufacturer I want turns up to be fun. Basically, I was about to give the game up as a baddie.
I don't know how much experience you have with other GT games, but keep in mind that I think you would have trouble finding someone who didn't think GT: Mobile's unlock system was completely idiotic; and it is in no way representative of how the system worked pre-GT4.



Quite frankly, the more and more I think about it, the more I wish GT5 would return to the ways things in general were handled before GT4, and this is no exception. I want the old arcade mode back: You unlock cars for free race in Arcade Mode by winning races in Arcade Mode, and you can use the cars you own in GT mode for races in arcade mode.
GT4's system, though understandable because of how the game was designed (the game needed a memory card to even function in sim mode, as the game seemingly treats it like extra RAM or something), would be completely moronic to re-implement into GT5 where there are no such technical restrictions forcing the game to be as such. And there is absolutely no logical reason for the way GT: Mobile was set up with unlocking, but I really doubt that would come back anyways.
 
Maybe I was being harsh, but from my experience, trying to please everyone usually ends up pleasing no one. :nervous: I'm not saying that the game can't be newbie-friendly, just please don't do it at the expense of the seasoned players. :bowdown:
That's exactly my point. The existence of Arcade and GT modes provides the natural segregation to allow both types of players to be happy.

"Seasoned" players normally spend little or no time in Arcade Mode. Why? Because there's nothing to do there. It's racing with no purpose, because racing there doesn't earn you anything. You can't even use it to fine-tune your setup, because tuning isn't allowed. For the seasoned player, Arcade Mode basically offers nothing but split-screen.

"Casual" players spend time in GT Mode, but they do so begrudgingly, because it's the only way to unlock cars in Arcade Mode, which is where they really want to spend their time, quickly setting up races against the AI and their friends, in whatever car happens to strike their fancy at that moment. They don't want to spend hours earning a new car, and then hours more tweaking it until it gives them another tenth. They want to pick a car, pick a track, and start racing. They see GT Mode as nothing more than an impediment to their fun.

So we see no real point to Arcade Mode, and they see no real point to GT Mode, but currently, they're forced to play GT Mode, while we can ignore Arcade Mode completely if we choose. Why not give them the ability to ignore our mode too? It only seems fair, and it doesn't spoil our fun in any way.

No it can't be This gonna be ruin GT mode
Why would it have any effect on GT Mode whatsoever?
 
"Seasoned" players normally spend little or no time in Arcade Mode. Why? Because there's nothing to do there. It's racing with no purpose, because racing there doesn't earn you anything. You can't even use it to fine-tune your setup, because tuning isn't allowed.
Again, this is a post-GT4 problem. It doesn't have to be that way, and for the first 3 games in the series, it wasn't.
 
I wouldn't call Arcade Mode a place that seasoned players avoid, but it probably could use a facelift. Being able to fully tune and customize your ride without penalty should be something to think about. This is one idea of a million that I'm sure PD has thought of.

GT has come a long way, and has plenty of time to mature further. GT5 should be Gran Turismo's puberty stage. Time to man-up:sly: (and it's apparent it will).
 
First, to get to something that has been bothering me:

Because, believe it or not, not everyone is itching to buy GT5 just to play online. Based on some of your past posts (and this one as well) you seem to come off as saying that any and all potential flaws in the game (crappy AI, for example) are negated because you can just play online and they won't be there, but some people actually enjoy the single player part of the game and want that to be good as well. If you only want GT5 to play online, more power to you, but that doesn't allow you to use online play as a rebuttal against objective criticisms of the single player game.

I'm not using online as a rebuttal. The reasoning behind my statement has nothing to do with online and is handled by what you said below [ie what I quoted from you, below], and the quote [from my preceding post] that went with it. People here are saying they don't play arcade, so let them play career while people who actually want to drive can have arcade mode.

Part of the reasoning behind that is probably because of how incredibly useless Arcade mode was in GT4.
Very true, GT4 had issues. I fully support the total revamp of online mode, as I've stated in a few threads on that topic. You should be able to set up any event imaginable in arcade, from tracks to time of day to weather to opponents to your own private assortment of cars, etc. And it should come with all cars/tracks open of course. If grinding through career isn't enough for people, add a mini career mode (like the challenge races in GT4).



Also, someone said free acrade would remove the point of career. I must ask him if he would play career if free arcade was included. If he says yes, his original statement is proved wrong. If career is so "good", the lure to race old races over and over in the same car should attract those loyal to it. The people who play GT for its formula, and not the racing, can have career mode. But they better not try to force their style of play on others. I got Forza 3 today. Arcade mode was a blast, I went straight to my Viper ACR. Sadly, career is less than stellar. I'm stuck in a Ford something-or-other trying to collect the remaining 85,000 credits I need before I can "unlock" the game I payed $60 for.

*NOTE: I hope not to sound overly aggressive in saying that people who play career are "not in it for the driving", but the notion around here is that grinding for hours is "hardcore". I find that funny. In my view, the more serious players are the ones who throw out the game side of GT for the sim aspects. But that's just my opinion.
 
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