Arcade Mode should be seen as a holiday romance. Arcade Mode should beg you to take a Lamborghini Murcielago SV for a test run on The Ring. Arcade Mode should make your mouth water when you're reaching 200 MPH in a 458 Italia (in the cock-pit view). But Arcade Mode should always remind you that you'll never get the sense of owning any of these precious rides until you work you ass off for them in GT Mode. Arcade Mode is not GT Mode. It doesn't serve the same purpose.
Fair enough, I could care less about owning them. But they should be unlocked. I'll say again, if working for cars is fun, then you should need to be worried about them being available from the start in some other mode. I still think that putting restrictions on arcade cannot be justified unless one just wants to force people to play their way. And that's not right.
Also, I ask, what is so good about working to obtain something? This is both in relation to "unimportant" things like GT and "important" real life things [with the latter being an atempt to spark the debate that never happened in my Morals and Opinions (or something like that) Thread].
Fair enough, I could care less about owning them. But they should be unlocked. I'll say again, if working for cars is fun, then you should need to be worried about them being available from the start in some other mode. I still think that putting restrictions on arcade cannot be justified unless one just wants to force people to play their way. And that's not right.
Also, I ask, what is so good about working to obtain something? This is both in relation to "unimportant" things like GT and "important" real life things [with the latter being an atempt to spark the debate that never happened in my Morals and Opinions (or something like that) Thread].
Every time you have a free while, do races which bring you money for new cars, guys. And when you did it so many times, then you can just load your game position and take your hardly deserved Murcielago on the Ring, not earlier. That's what makes GT itself, so rewarding. This game was never for school pause players, they already got GT PSP.
I'd prefer most cars to be unlocked in Arcade Mode too. As for working hard to obtain things? Well, I think you could probably answer that on your own. If you're pensive enough to ask such a question, I think you're also smart enough to answer such a question. You must have had a moment in which you earned something through working hard (at some point in your life).
Anyway, all of that makes me think that working for something (at least in GT) is not necessary for enjoyment.
The whole goal of the Career mode is to unlock cars.
So no, no way.
Most if not all games...
Well, this thread is about arcade mode, you could still have the old GT mode if everything was open in arcade.
Besides that, I happen to disagree with your first statement. I believe that competition is what drives modern games, and rewards aren't necessary for that. But that only applies to online, so what about single player? Well, the focus of the game [GT] is driving, so I don't see why my driving should be limited. I've always had the most fun in GT games after I got everything. There was little fun in working for it. And in games where I have used codes, etc, to bypass unlocks, longevity never suffered. The first time I played MGS1, I used my cousin's save. He had everything unlocked. I played it for hours like that. Then I bought the game itself, and it was still fun. Unfortunately, the disk was lost at some point, but I'm planning on buying it again off PSN. I played it with and without unlocks, and everything was fine.
There was also Einhander, a fabulous game. I used gameshark to unlock all the super weapons, and getting 3/4 of them before ever finding them in game didn't spoil a thing.
I'd say that unlocks are really more fit for games with a heavy focus on story, but even then it's far from necessary. The whole point of a game is to play it, not collect things (unless it's a game about collecting things).
We know where you stand on arcade mode cars being unlocked, but what about online? Should the online modes be connected to arcade or GT mode? Thats something that absolutely has to be connected to GT mode in some way, but then what does that mean for arcade mode? You can't deny arcade mode users of the online, but at the same time, there has to be something for GT mode players to work for.
But i disagree on your views about unlocking things. Its like using the weapon cheat for GTA, bham! it takes away half the point of the game.
I'd have online totally open as well. From what I see, those who like GT mode seems to like saving up money and possession. Fair enough, to each his own. But if's that the case, GT mode players shouldn't have trouble using only their own GT mode bought cars online (or just play online with everything, and go back to having limits in GT mode). Having fully open online and arcade does not prevent one form going through old fashioned GT mode.
And with unlocks, again to each his own. GTA has it right IMO, "cheats" mean you can play your way, and I can play mine (I personally have 0 interest in playing GTA without having instant access to all the cars and weapons, and just running around making a mess, the story play was never all that good, IMO.)
But, if the GT mode players will complain about that, I'd personally be fine with having GT mode locked if you had free online, and the only way to open it would be to pay, which I would never do. Online is more than enough to justify $60 for a game, and it's often the only/biggest justifier. But more generally, make some thing like prestige in CoD. You get some trophy or something for using only cars from your GT mode garage. I'm sure that since the GT mode guys like earning stuff and what not, they'll go for it.
Yes, I do.So you like how you have to unlock cars in GT Mode to use them in Arcade Mode, right? Just making sure I read that right.
Yes, I do.
Otherwise people would jump into a Castrol Supra in arcade mode and complain afterwards how they have to drive a Toyota Yaris in a Sunday Cup in GT mode.
The whole idea of the GT series has been rewarding the player. Not just in GT Mode, but in the entire game. And I quite like that, it keeps me interested and it automatically sets goals for you.
That's why some cars are already unlocked in arcade mode.If PD wants us to work for every car they can either get rid of arcade mode all together, or they can implement an unlockabe progression system like GT4.
That's why some cars are already unlocked in arcade mode.
I'm not saying everyone has to like it, I just say I like it the way it is. It creates a difference between people who played the game extensively, and others who (only?) want the pick up and play option.
I know I don't have anything to say about how others should play/enjoy/experience GT5. And I'm not saying anything like that.I noticed that your reasoning for keeping the status quo is solely based on the reactions people who are not you. You should not care, furthermore, you should not have any say in their experience of the game. It really bothers me how people think they can have sway over other people.