B-Spec should stay. But, as many have said, it should be integrated into A-Spec instead of serving as a stand-alone game mode.
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One of my fondest memories of GT4 was driving long stints of enduros, handing off to a B-Spec driver for a breather, then wrestling the wheel back from him after he'd lost some of the lead I'd built up over dozens of laps. An integrated B-Spec system allows you to actually run endurances in real time instead of spread out over several days.
Unlike most, I appreciate what PD was attempting with the driver mood system. Unfortunately, the implementation deviated too far from the inspiration. Yes, I want drivers who get tired, cranky, careless and perhaps a little reckless or aggressive after driving for fifteen minutes or so. I enjoy the challenge of people management within the team, and driver-swapping is a great idea. Hell, can we manage pit crews and engineers while we're at it? That would be awesome.
What I don't want is a driver who falls asleep at the wheel every time he's in clean air for more than thirty seconds. Not even Tamagotchi are that one-dimensional.
Yes, B-Spec should stay. With the PS4's capabilities, better AI is possible. Perhaps even... gasp... "learning" AI. But seeing as how GT5 wasted the PS3's capabilities in this regard, I'm not hoping for all that much.
Still, one can dream, right? And maybe we'll get that automotive roulette prize wheel at the end of every race again. And maybe even another POD race.
Yeah. Maybe.