Should PD cut Bspec from GT6?

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Should Bspec be Cut?


  • Total voters
    317
Axing B-Spec is like ripping out the heart and soul of Gran Turismo. I'd rather see A-Spec go instead.
*Insert Fry Meme here since Memegenerator's unavailable right now*

:odd: Not sure if High or just confused.
 
sparkytooth
*Insert Fry Meme here since Memegenerator's unavailable right now*

:odd: Not sure if High or just confused.

People smoke so much these days so he has to be high.
 
No they should keep it but add new features like car clubs and online club racing. Also online b-spec races would be nice.
 
Voted nay, as I liked the feature in GT4 where you could hand the wheel to B-spec Bob during a lengthy race. They should not keep it completely separated like in GT5 though. I hardly touched it.
 
Bob is only useful on those boring 24h races or 9h or anything that has got more than 100 laps. Besides that, they can leave Bob rest in a drawer inside the office
 
I want it in Gt6. I want them to do what they did in gt4 with the speed incress in the bspec races. That help me alot for the endurance races.
 
Just to add some perspective, I don't think B-spec is a huge resource drain for the developers. I highly doubt it's robbing a lot of time from cars, tracks, and physics. I say this as a programmer by profession. Then again, this is PD, and they don't exactly prioritize well...

But my point is, if they cut it, it shouldn't be for that reason. I was OK with the concept, though I don't think it was implemented very well. Seems like there's potential there, but if it didn't make GT6, I wouldn't be sad.
 
Absolutely get rid of it!. pd could use all of gb space or whatever it is. Towards more premium cars, wheel options like previous gt's 3-4 for example.
 
The fact that the PS4 emphasizes multiple devices on multiple screen, it would work well with B-spec for future GT titles.

Absolutely get rid of it!. pd could use all of gb space or whatever it is. Towards more premium cars, wheel options like previous gt's 3-4 for example.

Dude, I don't think you have to worry about B-spec taking a bunch of resources away from obvious content like premium cars or wheel options.
 
Dude, I don't think you have to worry about B-spec taking a bunch of resources away from obvious content like premium cars or wheel options.

I'd be more worried about it taking resources away from A-spec. What if GT5 didn't have B-spec and instead they'd put all that time and effort into making an A-spec that didn't suck?
 
I'd be more worried about it taking resources away from A-spec. What if GT5 didn't have B-spec and instead they'd put all that time and effort into making an A-spec that didn't suck?

I don't understand reasonings like this. B-spec is merely a mode, as is A-spec, not a time consuming car reproduction process, 3D modeling, or track recreation. They already have the mechanics in place. All there is to do is make events for it. A professional group of developers like PD don't need to take B-spec out to make a great A-spec. I'd expect them to be able to do both.
 
I don't understand reasonings like this. B-spec is merely a mode, as is A-spec, not a time consuming car reproduction process, 3D modeling, or track recreation. They already have the mechanics in place. All there is to do is make events for it. A professional group of developers like PD don't need to take B-spec out to make a great A-spec. I'd expect them to be able to do both.

Sure, you'd expect them to be able to do both but they've shown that they can't. You seem to think that creating a racing mode requires near zero work, which just isn't true. It takes them time to create A-spec, and time to create B-spec. It takes lots more time to bug test two modes than one, and more time to balance each one so that it's reasonably challenging but not impossible. It's a substantial amount of work, if done properly.

Could A-spec be better if they spent all the time on that and none on B-spec? I think so.

The other option is that they're already both as good as they can be, in which case I'll probably never buy another GT game.
 
Of course it takes some effort. You're exageratting my statements if you think I meant it'd require near zero work, wow. My point is that B-spec isn't something new, nor is it something they'd have to build from the ground up. If there are bug testings to do, it would just be standard procedures. I mean how do you think they make B-spec events and A-spec events reasonably well for the seasonal events in GT5?

I'm pretty sure PD is split into different teams in the production of the game. A team focusing on the career aspect of the game should be able to execute both of them well. They're probably the same team that is responsible for the seasonal events. Perhaps the difference between you and I is that I "believe" they can.
 
Yeah mash it up with a-spec, otherwise find some way to make it actually enjoyable coupled with the fact that bob won't act like a complete dbag when telling him instructions
 
Get rid of B-Spec as used in GT5? Yes.
Get rid of B-Spec at all? No.

It was used in a very good way in GT4, but in GT5 it just sucked. It was annoying in the beginning that you had to use it to get the right cars to be able to win in A-spec without boosting credits by replaying the old events. It was just perfect in GT4, an alternative to the usual mode, not really necessary and you were able to speed it up.
That plus the saving option in GT4 - I would have completed the game now. But I didn't have the time to do the 24h races plus the F1 races, so...
 
I'm in the group that kind of likes it. When I'm tired and start crashing a lot its nice to sit back and let someone else earn me some cash.

I'd also like to see it implemented with the endurance races. Alternate stints between yourself and your b-spec driver.
 
Yes or No?

I think they should. Put that man power towards more cars, tracks, and physics.

Yes, IF that time is instead put towards more tracks, cars and improving the physics.

Not if they're just going to spend it making sure they've got the correct 2013 version of the valve stem caps on the GT-R's. Or making some million dollar intro movie.
 
For me definatly yes, B-Spec is boring as hell, nearly all of the people i know use Bob to run cars in and get easy money and nothing more.

I always thought that instead of B-Spec, we could have "A-Spec Pro" something like no aids, lower tyres, no pp/hp advantage, but that would need better AI than the drones we have right now.

Or as Jack posted above, simply put thier time into the tracks/physics etc.
 
As it stands now, dump it.

If they keep it, I'd like it to return to the GT4 iteration. I don't mind bringing up drivers as part of my team and using them to complete the endurance races. That said, I HATED that the drivers are completely separate from my GT experience.
 
As it stands now, dump it.

If they keep it, I'd like it to return to the GT4 iteration. I don't mind bringing up drivers as part of my team and using them to complete the endurance races. That said, I HATED that the drivers are completely separate from my GT experience.

Hey buddy!

I agree, I think they should drop it. But if they insist on having it, it should be more in the background and make it an option if people want to use it for enduros.


Jerome
 
Of course they should cut it, if what we saw in gt5 is their idea of acceptable.

I don't mind the idea of "managing" a virtual driver, but gt5 b-spec tries to involve you in all the wrong ways.

Ultimately though, it ruined the a.i because it's set so that your bob can beat it, and that alone is reason enough to throw it in the trash, never mind the fact that watching another human play is boring, watching a computer play is absolutely the definition of tedious.
 
Yes but no. No more full on b spec however allow endurance races over 4hrs to allow a teamate that runs in b spec mode after your stint is over. And if that never happens than YES GET RID OF IT!!!
 
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