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Famine shoveling coal into the steam engine pulling the hype train of lost souls.
Famine shoveling coal into the steam engine pulling the hype train of lost souls.
I thought GT3 had more tracks than GT2?
Nope it had 18. GT2 had 26.
I remember it differently, a bigger soundtrack, too
Curious isn't it? How a game with less content can be so engaging, so immersive, so much fun, that it tricks your memory into thinking it actually had more content than it actually did?. Sounds kind of like the, "no standards in GT7 debate". Glad to see that at least your memory agrees with the quality > quantity position.I don't have to remember anything about it. I still play it today on my PS2 so I know exactly how tiny GT3 is in terms of cars and tracks.
That would probably just be 1.100
After 1.19 comes 2.00, PD logic.
You're right on that.Software doesn't become "2.0" or "3.0" because they run out of decimals.
Curious isn't it? How a game with less content can be so engaging, so immersive, so much fun, that it tricks your memory into thinking it actually had more content than it actually did?. Sounds kind of like the, "no standards in GT7 debate". Glad to see that at least your memory agrees with the quality > quantity position.
Nice deflection...but not.It is curious. Does your computer run 60fps with all the ultra settings in project cars? If not, are you really driving standard cars?
Quality and quantity are not mutually exclusive terms.
This is interesting because the same Yamauchi said PS3 is not able to show the heat effect which was used in GT3 and GT4 by having a slower memory than PS2.
“I don’t know if anybody remembers, but when the PS2 first came out, the first thing I did on that was a demo for the announcement. I showed a demo of GT3 that showed the Seattle course at sunset with the heat rising off the ground and shimmering. You can’t re-create that heat haze effect on the PS3 because the read-modify-write just isn’t as fast as when we were using the PS2. There are things like that. Another reason is because of the transition to full HD.”
https://www.gtplanet.net/gran-turismo-6-pushes-ps3-as-far-as-it-can-go/
I had a dream a few days ago that it will come out later this month.
Maybe they´ll anounce it at E3
About time. I hope they speed it up at Podi this time, it's already way too late but I'll take it asap. I don't know why but I'm prepared to be disappointed with it..
Gentleman, the Wax man has spoken:
So, this is just his guess(?).No changes other than the two cars added.
He also said
So, this is just his guess(?).
That's the jokeYou realise that is no different from 1.10 right? They taught you decimals in your school right?
Stick with the prod.That's the joke
How many VGT are actually left to be released?
It seems like we've had quite a lot now.
yep, there's no decimal rule for update numbers. lolYou're right on that.
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I think it was something about the hackers on GT5.What I don't get, is why they couldn't have at least given us the old course maker until they had the new one finished. then switch the old with the new through a patch.
I think it was something about the hackers on GT5.
I wonder where we would be in the development cycle if nobody hacked GT5 and uploaded it to youtube... lol. We would probably have a finished Course maker and GPS analyzer and GT7 would probably have a trailer floating around somewhere. lolNo that was the car trading, they stopped that to prevent widespread "infection" of hacked cars.
Course maker has nothing to do with hackers...
Although, realistically the course maker from GT5 probably wouldn't work on GT6 for various code/engine related reasons that I won't pretend to know about.
What I don't get, is why they couldn't have at least given us the old course maker until they had the new one finished. then switch the old with the new through a patch.