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Microsoft does not allow out of normal specs design.Or just for making some differentiation of different level products?
Microsoft does not allow out of normal specs design.Or just for making some differentiation of different level products?
Actually, I don't like the process of changing the F1 rim of Thrustmaster, but I have no choice. So if the Fanatec products can improve this shorting, that would be better. I appreciate the quick release system of Fanantec very much, I don't understand why the CSR elite would like to choose another alternative rather using the original quick release system of the CSW. Doesn't it better? Using another way doesn't increase costs and make the producing process more complex? Or just for making some differentiation of different level products?
The inner cable connections using a quick release I guess won't be possible with MS... unless someone can DIY with an external cable using an aftermarket quick release system and pinning their own quick snap connector. Seems possible, but I won't need a quick release anyways, not if it adds $100 more bones on, cool feature but not all together neccessary for some people, who just want the "basic" advanced racing wheel
Too many people are complaining that the 2 wheels are already too similar... so I think it was left out on purpose to help distinguish CSW from the CSR Elite.I don't understand why the CSR elite would like to choose another alternative rather using the original quick release system of the CSW. Doesn't it better? Using another way doesn't increase costs and make the producing process more complex? Or just for making some differentiation of different level products?
Actually when you have two more rims, you will change them often more than you think now. For example, when I play the GT5, mostly I play with the original GT rim, and when I play the F1 2011, I always change to the Ferrali F1 wheel.
So, if it is more convinent for changing the rims, it would be better. And actually it is a lot of fun when you changing them.
VWMasteRToo many people are complaining that the 2 wheels are already too similar... so I think it was left out on purpose to help distinguish CSW from the CSR Elite.
Actually it's due to Technical restrictions. The Xbox does not support hot swap during the game. Just watch the video below from ...
If it is because the Xbox doesn't support the hot swap function, it's needless to cancel the quick release system. It's just need to tell the consumer before you take off the rim, please turn off your console first, then take off the rim.
It's actually needless to take away the good and convinent design. So stupid.
It only complicated the production line and cost much. Every rim has to be modified, and the storage has to be doubled.
Chouu dont you think if fanatec could have released one high end wheel instead of two they would have? Beating the issue is not going to get things changes. We understand you want the best of both worlds, as do many. Be thankful the xbox is getting a really high end wheel at all considering what seems like very tough restrictions put on 3rd party peripheral manufacturers.
All compromised outcome, just like politics, right? 👎
But on the CSW we did not want to have any restrictions whatsoever so we are free to make any wheel rim we like with almost unlimited functions.
Music to my ears!
BigtheoI'm debating about the CSW to upgrade my now getting old DFGT, but I'm not sure with all the complaints I've seen on this site about the support from fanatec. I'd want to be more confident when spending that much money on a wheel (plus the pedals). My problem is I really like driving f1 style stuffs and rally style stuffs which are polar opposites in terms of wheels. I'd really like to have a rev indicator at least for the f1 esq driving and some sort of sequential stick for rallying.
And this is a good thing! MS makes sure that all peripherals will work with all games and not just a few or only if the game gets an update. A console is about plug and play and this requrires strict rules to follow. Microsoft has made several changes to their protocol because of us to support 900°, h-pattern shifter, clutch and analog handbrake so they already have been very flexible.
but this doesnt mean your products will work correctly, you still have to get the game company to support your products too. i still cant get your 6 speed shifter to work with dirt 2 on the xbox
UH not exactly. The xbox 360 wheel spec from day 1 included 6 speed shifting. What you meant to say is you have to tell them to properly code their wheel support in general.
It just so happens that fanatec is the only wheel with a 6 speed shifter.
ibuycheapUH not exactly. The xbox 360 wheel spec from day 1 included 6 speed shifting. What you meant to say is you have to tell them to properly code their wheel support in general.
It just so happens that fanatec is the only wheel with a 6 speed shifter.
My one question is when you change the amount of lock on the wheel is there a hard barrier ala the 200 degree mode in the driving force pro or does the wheel just stop responding after the set lock?
yeah I've seen the video with the locks and was wondering if the changing of degree mode would actually move the locks themselves or just add an artifical lock ala the 200 degree mode with the DFGT.
12thgear900 degrees is a physical limit imposed by the wheel. If you tune the wheel to anything less than that you're torque limited by the force feedback motor. You do get very strong resistance so you know when you've hit the steering lock, but with enough muscle you can overpower it.