Some hidden/reserved GT5 tickets

  • Thread starter sorg
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Can you "turn up" the setting for damage?
And is there anything related to Pikes Peak?
As said a billion times in this thread already, there are no traces of new tracks.
Damage setting could be doable however.
 
It's 18 December here. Common guys, don't be so suspicious. Earth is big and round, ok?

I have more than one PS3. So, i've enabled this option on two my PS3, but still couldn't make LAN battle to work.

Not sure if you've shared already or not. But if you don't mind me asking, what program/tool are you using to get into the game files?
My main interest is to know if it would be possible to move the car's sound samples arround and reassign them to different cars...
Thank you!
 
Jav
Not sure if you've shared already or not. But if you don't mind me asking, what program/tool are you using to get into the game files?
My main interest is to know if it would be possible to move the car's sound samples arround and reassign them to different cars...
Thank you!
Sorry Jav, but that sort of discussion is strictly off limits in the thread.
That isn't what he posted.
So far the thread is a 'look what I've found out' type of discussion that does not include any details as to how it was discovered other than to say it was found through hacking a PS3.
Any discussions that detail how to hack a PS3 and/or any game disc will be immediately deleted.
 
Jav
Not sure if you've shared already or not. But if you don't mind me asking, what program/tool are you using to get into the game files?
My main interest is to know if it would be possible to move the car's sound samples arround and reassign them to different cars...
Thank you!

Apparently you didn't see this posted earlier by Jordan.

Jordan Site Founder
I'd like to make sure this is clear: any specific discussion regarding exactly how to decrypt or manipulate the game's files will be deleted and could result in the suspension of your account on GTPlanet.
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Edit: You beat me to it Hydro, lol.
 
Something I'm interested in,

I've always thought that the loeb rally challenge has different physics to the main game, is it possible to check if this is true?
 
Just tested Racing Super Soft tires (all 3 kinds).
Installed it on Lancer Evolution Racing Car and drove on Cape Ring.
Well, although RSS tires have more grip, it's not so drastically better. I've drove Racing Soft (RS) first several laps, then RSS, then came back to RS, then RSS(C), RSS(V), then came back to RS. So, it should eliminate warming up effect. Using RS i could reach 0.6sec behind RSS(C) (which looks the most grippiest kind). Of course style of driving affects times, but from my point of view, there is not a big loss without RSS tires.
 
sorg
Just tested Racing Super Soft tires (all 3 kinds).
Installed it on Lancer Evolution Racing Car and drove on Cape Ring.
Well, although RSS tires have more grip, it's not so drastically better. I've drove Racing Soft (RS) first several laps, then RSS, then came back to RS, then RSS(C), RSS(V), then came back to RS. So, it should eliminate warming up effect. Using RS i could reach 0.6sec behind RSS(C) (which looks the most grippiest kind). Of course style of driving affects times, but from my point of view, there is not a big loss without RSS tires.

Maybe the ss tyres werent finished so they were left out?
 
I don't know when RSS appeared in GT5. If from beginning, then probably their characteristics are outdated, because PD already tweaked tires several times. There is a chance that RSS didn't tweaked from time they appear.
 
Also, almost all cars have special parameter for engine break-in. You have to ride some distance to get full engine power - everybody know this. So, i've found this parameter. If i translated it correct then exact distance for full engine power is 300km (it's constant for all cars).

Which match the value of the short GT5 power variations explained sheet i've published early 2011, we're safe ;-)
 
I don't know when RSS appeared in GT5. If from beginning, then probably their characteristics are outdated, because PD already tweaked tires several times. There is a chance that RSS didn't tweaked from time they appear.

Any chance to see what sort of parameters that define each tire types ? Maybe their G force limit, grip values of some sort ? Most of GTPers thought that the tires merely grip multiplier each compound up. Does the tire width included in the parameter of grip level ? If you can see these values, please share with us :D, cheers.
 
Sorg, in the game tire value-name map, i've noticed that i miss 3 names at least: one for value 6 between Sports Soft and Racing Hard, and two (values 10 & 11) between Racing Soft and Rain.
You've mentioned Racing SS, SS(C), SS(V), but do you know the matching value for each?
 
Sorg, in the game tire value-name map, i've noticed that i miss 3 names at least: one for value 6 between Sports Soft and Racing Hard, and two (values 10 & 11) between Racing Soft and Rain.
You've mentioned Racing SS, SS(C), SS(V), but do you know the matching value for each?

Where you've got those values? Tires (as all other items) have gameitem_id values. Tires have id from 53 to 89. So, 37 variations in total.
Between Sports Soft and Racing Hard there are 3 types: S-SS, S-SS(C), S-SS(V).
 
ok, it means there's an other mapping between game and leaderboard server. It's not a big deal as these tires are not used anyway, i was just looking for filling holes in my datas ;-)
 
Maybe you know something about the closed photo travel locations? Those that can sometimes be found in the main menu. I hope that PD will add this sometime.
 
Shake head at Vettel, I guess thats why the challenge on some of his times were a little hard to get too for a good majority of people?
( Racing Super soft.:( )

Makes you wonder if he had one of them turbos as well.:lol:
Chat soon bye for now.:)

EDIT: On another note sorry Mr Vettel don,t want accusations being made its just a little bit of humour I wrote that.:D
 
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Shake head at Vettel, I guess thats why the challenge on some of his times were a little hard to get too for a good majority of people?
( Racing Super soft.:( )

Makes you wonder if he had one of them turbos as well.:lol:
Chat soon bye for now.:)

EDIT: On another note sorry Mr Vettel don,t want accusations being made its just a little bit of humour I wrote that.:D

I did manage to overtake him but he then overtook me! :ouch:
 
Just tested Racing Super Soft tires (all 3 kinds).
Installed it on Lancer Evolution Racing Car and drove on Cape Ring.
Well, although RSS tires have more grip, it's not so drastically better. I've drove Racing Soft (RS) first several laps, then RSS, then came back to RS, then RSS(C), RSS(V), then came back to RS. So, it should eliminate warming up effect. Using RS i could reach 0.6sec behind RSS(C) (which looks the most grippiest kind). Of course style of driving affects times, but from my point of view, there is not a big loss without RSS tires.

Just a question to reveal the real effect of the RSS tires:
You were 0.6" quickest, but how many second was the lap? Just to relate to an advantage at the minute...
 
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