SRM has moved over to the pcars2 section, see ya on the other side!PS4 

  • Thread starter mphile77
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hey, won't be there tonight. I've really gotta finish my "real life" car - I've got a show I have to be at on the 29th and it'll be tight. overtime ahead.

have fun guys
 
View attachment 547194

Sams Gt3 series, logo coming soon!
Get signed up guys!!!



Drivers Briefing

  • There will be a group message for grid organization so it is impossible to get mixed up.
  • Every race will include a manual rolling start.
Warm Up Laps
  • When the lights go out simply leave your grid for a warm up lap once the car in front leaves making sure that you stay in the position that you qualified or in the case of a reverse grid the position you have been told to be in. (i will send a photo of everyone starting positions to the group chat)
  • In the case of a reverse grid, try to get into your starting position while warming up, so by the time everyone makes it to the formation point of the lap they are already where they need to be
  • On the warm up lap make sure to give enough space to the car in front just in case they want to warm up their brakes.
  • Make sure that you get into your grid spot where i have mentioned in the track notes below.
  • No weaving or braking after the corner/s mentioned in the track notes below.
Rolling Starts

  • Starts are double file
  • The leader is in control of when the start happens but he can not go until all cars have made it through the final corner
  • The leader must hold around 25mph/40kph as soon as he reaches the corner i mentioned in track notes below
  • As soon as the leader accelerates the rest of the grid can go
  • You must be directly behind the car in front (to stop cheating) until the leader or the car in front leaves.
Racing

  • If someone faster is behind you do be frightened, either defend your position or let them up the inside at an appropriate corner
  • Do not pull off the racing line and slam the brakes to let a car past, this can cause crashes.
  • No using the "RESET" button if you crash of go off the track, however if your car is stuck then feel free.
  • Do everything in your power not to make contact with anyone, as this can ruin races on this game.


:gtpflag:24th May 2016 Zolder GP "Super Sprint" :gtpflag:

zolder-png.546954






Race 1,2,3

  • 14:00 (30 Min Qualifying) Zolder GP 12 Laps (Light Cloud)(1xTime Progression)
  • 14:00 (5 Minute Warmup)Zolder GP 12 Laps (Light Cloud)(1xTime Progression) Reverse Grid
  • 14:00 (5 Minute Warmup) Zolder GP 12 Laps (Light Cloud)(1xTime Progression) Reverse Grid
Notes: Start to form grids on the exit of Bolderbergbocht
Tuning Advice: High aero, high bump stops, slightly raised ride height.


:gtpflag:31st May 2016 Donington GP "Sprint" :gtpflag:

doningtonpark10-445189bb0f7602149471298325d8dce5-png.546955

Race 4,5

  • 10:00 (30 Min Qualifying) Donington GP 24 Laps (Overcast)(1xTime Progression)
  • 10:00 (5 Min Warmup) Donington GP 24 Laps (Overcast)(1xTime Progression)Reverse Grid
Notes: Start to form the grid on the exit of the Melbourne Hairpin.
Tuning Advice: High aero, raise deceleration diff to about 30-50.



:gtpflag:7th June 2016 Silverstone GP "Sprint" :gtpflag:

silverstone-png.546956

Race 6,7

  • 10:00 (30 Min Qualifying)14 Laps (Overcast)(1xTime Progression)
  • 10:00 (5 Min Warmup)14 Laps (Overcast, Rain)(1xTime Progression)(Sync To Race) Reverse grid
Notes: Start to form grid on the exit of Stowe
Tuning Advice: Stiff but stable suspension, medium aero, increase for rain if needed. Turn TCS slip down to reduce wheel spin in wet conditions.



:gtpflag:14th June 2016 Spa Francorchamps Enduro :gtpflag:

spa-png.546957

Race 8,9

  • 10:00 (30 Min Qualifying) 5 Laps(Clear)(10xTime Progression) Mandatory Pit
  • 16:00 (5 Min Warmup) 20 Laps(Clear)(10xTime Progression) Reverse Grid, Mandatory Pit
Notes: Even though the cars normally start after La Source we will be starting on the real life Start/Finish line which is the one shown on the map so please form grids on the approach to Blanchimont and be ready to race on the exit of the chicane.
Tuning Advice: Medium aero, raise deceleration diff to about 25-40, slightly lower tire pressure for race 2.

:gtpflag:Sign up section :gtpflag:
1)
mphile77
2)Samsung
3)mcinnis
4)br1
5)grim
6)trap
7)boomer
8)steve
9)
10)
11)
12)
13)
14)
15)
16)


Ok here is our next series! We are going to revisit the GT3 series! So take a look and get signed up, should be a blast! Sam is the creator of this series so if ya have any questions feel free to hit him.
 
Project Crash strikes again! A few DC's and pitlane bugs put a hamper on things. All in all it was a fun race. Grats to your Class victors:

GT3 - @Samsung1998race
GT4 - @GLOBALMENACE
Clio Cup - @smcinnis

SRM - Series Results - 2016 - N24 ONS.jpg



Next week starts Sams REAL GT3 series, familiar cars, with some slight changes. Should be a hoot.
 

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Project Crash strikes again! A few DC's and pitlane bugs put a hamper on things. All in all it was a fun race. Grats to your Class victors:

GT3 - @Samsung1998race
GT4 - @GLOBALMENACE
Clio Cup - @smcinnis

View attachment 547200


Next week starts Sams REAL GT3 series, familiar cars, with some slight changes. Should be a hoot.
Yeah good times!! thanks for putting this together!!!:bowdown::bowdown::bowdown:. Now we have the gt3 series to het after :cheers:.
 
View attachment 547194

Sams Gt3 series, logo coming soon!
Get signed up guys!!!



Drivers Briefing

  • There will be a group message for grid organization so it is impossible to get mixed up.
  • Every race will include a manual rolling start.
Warm Up Laps
  • When the lights go out simply leave your grid for a warm up lap once the car in front leaves making sure that you stay in the position that you qualified or in the case of a reverse grid the position you have been told to be in. (i will send a photo of everyone starting positions to the group chat)
  • In the case of a reverse grid, try to get into your starting position while warming up, so by the time everyone makes it to the formation point of the lap they are already where they need to be
  • On the warm up lap make sure to give enough space to the car in front just in case they want to warm up their brakes.
  • Make sure that you get into your grid spot where i have mentioned in the track notes below.
  • No weaving or braking after the corner/s mentioned in the track notes below.
Rolling Starts

  • Starts are double file
  • The leader is in control of when the start happens but he can not go until all cars have made it through the final corner
  • The leader must hold around 25mph/40kph as soon as he reaches the corner i mentioned in track notes below
  • As soon as the leader accelerates the rest of the grid can go
  • You must be directly behind the car in front (to stop cheating) until the leader or the car in front leaves.
Racing

  • If someone faster is behind you do be frightened, either defend your position or let them up the inside at an appropriate corner
  • Do not pull off the racing line and slam the brakes to let a car past, this can cause crashes.
  • No using the "RESET" button if you crash of go off the track, however if your car is stuck then feel free.
  • Do everything in your power not to make contact with anyone, as this can ruin races on this game.


:gtpflag:24th May 2016 Zolder GP "Super Sprint" :gtpflag:

zolder-png.546954






Race 1,2,3

  • 14:00 (30 Min Qualifying) Zolder GP 12 Laps (Light Cloud)(1xTime Progression)
  • 14:00 (5 Minute Warmup)Zolder GP 12 Laps (Light Cloud)(1xTime Progression) Reverse Grid
  • 14:00 (5 Minute Warmup) Zolder GP 12 Laps (Light Cloud)(1xTime Progression) Reverse Grid
Notes: Start to form grids on the exit of Bolderbergbocht
Tuning Advice: High aero, high bump stops, slightly raised ride height.


:gtpflag:31st May 2016 Donington GP "Sprint" :gtpflag:

doningtonpark10-445189bb0f7602149471298325d8dce5-png.546955

Race 4,5

  • 10:00 (30 Min Qualifying) Donington GP 24 Laps (Overcast)(1xTime Progression)
  • 10:00 (5 Min Warmup) Donington GP 24 Laps (Overcast)(1xTime Progression)Reverse Grid
Notes: Start to form the grid on the exit of the Melbourne Hairpin.
Tuning Advice: High aero, raise deceleration diff to about 30-50.



:gtpflag:7th June 2016 Silverstone GP "Sprint" :gtpflag:

silverstone-png.546956

Race 6,7

  • 10:00 (30 Min Qualifying)14 Laps (Overcast)(1xTime Progression)
  • 10:00 (5 Min Warmup)14 Laps (Overcast, Rain)(1xTime Progression)(Sync To Race) Reverse grid
Notes: Start to form grid on the exit of Stowe
Tuning Advice: Stiff but stable suspension, medium aero, increase for rain if needed. Turn TCS slip down to reduce wheel spin in wet conditions.



:gtpflag:14th June 2016 Spa Francorchamps Enduro :gtpflag:

spa-png.546957

Race 8,9

  • 10:00 (30 Min Qualifying) 5 Laps(Clear)(10xTime Progression) Mandatory Pit
  • 16:00 (5 Min Warmup) 20 Laps(Clear)(10xTime Progression) Reverse Grid, Mandatory Pit
Notes: Even though the cars normally start after La Source we will be starting on the real life Start/Finish line which is the one shown on the map so please form grids on the approach to Blanchimont and be ready to race on the exit of the chicane.
Tuning Advice: Medium aero, raise deceleration diff to about 25-40, slightly lower tire pressure for race 2.

:gtpflag:Sign up section :gtpflag:
1)
mphile77
2)Samsung
3)mcinnis
4)br1
5)grim
6)trap
7)boomer
8)steve
9)
10)
11)
12)
13)
14)
15)
16)
tire wear? pitstops , etc etc
 
I was wondering if anyone minds if we move our Tuesday nights back a half hour? I need a little more time Tuesday nights so im not so rushed that day. So basically room would open 7:30-7:45 ish Est. then we start racing 8:30ish est. Let me know if this is an issue for anyone? Thanks!

Cool with me.
 
Ok great, sounds like we are all good for moving race night later a half hour from here on out. I think it helps all parties a bit so that is good! So all of our Tuesday night races will begin at 8:30pm est, and the qualy will open at least a half hr before we start, so see you guys next Tuesday! Thanks!
 
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I will preorder my cooy when i pick up A.C., next month!! Sounds like we will have a busy gt sport winter!!!!
 
Hey guys, just giving you all a heads up. I'll be trying out the "Events" feature added to PS4 with the last update for the upcoming GT3 series. Not entirely sure how it works, but I think it will message you to join the event and then send you a notification when it's time to join. Be sure to check them messages on PSN this weekend.

:cheers:
 
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