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Yeah if no cokcpit that will be really sad Otherwise many standard cars are not too bad, except close-ups.
They could have given the modeling team some active tessalation tools, adding polygons to models to improve surface appearance, to upgrade the Standard models with one click and some rendering time, and these improved models could be tweaked by hand in much less time than building cars from scratch. I'm just guessing, but if the PS3 has been given the PS4 capacity to tesselate on the fly, I don't see why modeling tools couldn't do it too.My guess is that the standard's quality are updated slightly, and a few select ones may be converted to premium.
It's strange that I haven't seen an interior pic of the GT6 Countach. Or the Alpine
I refuse to believe that GT5 quality standards are returning. They all need a total overhaul at their current state IMO. Just copying/pasting them from GT5 is just BS and will be a major letdown.
There is nothing to speculate about here. Common sense tells us that GT6 definitely, with no room to argue otherwise, has lots of Standard models. GT5 had over 1,000 cars, over 800 of which were Standard and just 220, or something like that, were Premium. There is absolutely no way on Earth that PD suddenly found a huge surge in competence and was suddenly able to produce over a thousand Premiums. Unless PD multiplied their graphic artist staff by a factor of five, it just isn't plausible.
Well if there is indeed nothing to speculate, that argument surely didnt help your case.
Its not far fetched that over 3 years PD have been updating/ remaking 800 ( this is an estimate) cars.Your argument is not common sense, its an assumption.
Hell over 3 years I could make over 100 high-poly high detailed cars with their resources my self and im a novice modeler.
I can see the standards were upgraded, maybe not to full quality like premiums but they all look like that Countach... There's one thing which makes me believe this: the car list of the demo with * listing cars not in GT5 already. There's no * at Countach! Which means it's been upgraded from GT5...
Hell over 3 years I could make over 100 high-poly high detailed cars with their resources my self and im a novice modeler.Well hopefully Jordan post the Q&A tomorrow.Im sure kaz had some half a$3ed answer, which is why Jordan said "mostly good".
It has no marker because that exact model from that exact year was in GT5. In much the same way as the Jag XJR-9, it would appear that the Countach has been given the Premium treatment to replace an existing Standard.
well if they have 1200 premiums not only will my hat fall off, i'll eat it too.
I dont get the first question.Are you saying that mines is or isnt common sense? If so, no I said countless times, with the little news we have everything is speculation.And yours is...?
Just so we're clear; you can model around 20 times faster than PD's own employees (going by the oft-quoted six man-months per car)? I am shocked they haven't already poached you with that sort of skill set.
Sure. Il post the skyline I made tomorrow.Why do you think its far fetched?If PD paid me, I'd gladly make 100 cars in year.They may not be PD quality and I may need a few bottles of adderrall but I can get it done, especially with a decent PC.If your interested in checking out my blog you can PM me to see exactly what I make.Somehow I find that claim a bit far fetched. Could you share a model you've made?
How long did GT5 take to come out? Around 5 1/2 years after the release of GT4, and how many premiums did we get? Around 220.
Now before you say "Oh but they had to develop the game too bla bla" consider that the Artists do the modeling, they dont do the physics or the UI or anything else, they are Artists. So if in over 5 years they only managed 220 Premiums, how on earth do you think they are going to manage 1000 premiums in only 3 years? The answer is they are obviously not going to.
GT6 will have in the region of less than 100 new Premiums, and the Standards will remain. Unsure if those Premiums are going to include GT5 DLC/Special edition cars, and not sure how many of these new cars will be clones of current cars (2014 Academy Edition GTR!!!!).
I'm having a hard time seeing how this is anything other than GT5.5, which is understandable since it is a massive ammount of work, and they have already put in a lot of work updating GT5, if you compared Launch GT5 with Launch GT6 it would be easier believe.
GT5 promised 1000 cars and we got nearly 1100. 100 new premiums for GT6 is the bare minimum if they're aiming to exceed 1200.
Plus they'll be upgrading many of the standard models. We've already seen a few of those. The game could wind up with about 500 premiums total (200 old premiums, 200 new and a few upgraded standards like the Countach). Sounds great to me.
Sure. Il post the skyline I made tomorrow.Why do you think its far fetched?If PD paid me, I'd gladly make 100 cars in year.They may not be PD quality and I may need a few bottles of adderrall but I can get it done, especially with a decent PC.If your interested in checking out my blog you can PM me to see exactly what I make.
Every car that gets converted to premium will still have the standard version in the game, so the converted car will count as one of the 100 or less. This is how they have always done it, there is no reason to believe that will change.
Wait, what? Have standard cars been upgraded in GT5?
I am with you and you are right. There is simply NO way they had enough time to convert all the cars to premium. No way.How long did GT5 take to come out? Around 5 1/2 years after the release of GT4, and how many premiums did we get? Around 220.
Now before you say "Oh but they had to develop the game too bla bla" consider that the Artists do the modeling, they dont do the physics or the UI or anything else, they are Artists. So if in over 5 years they only managed 220 Premiums, how on earth do you think they are going to manage 1000 premiums in only 3 years? The answer is they are obviously not going to.
GT6 will have in the region of less than 100 new Premiums, and the Standards will remain. Unsure if those Premiums are going to include GT5 DLC/Special edition cars, and not sure how many of these new cars will be clones of current cars (2014 Academy Edition GTR!!!!).
I'm having a hard time seeing how this is anything other than GT5.5, which is understandable since it is a massive ammount of work, and they have already put in a lot of work updating GT5, if you compared Launch GT5 with Launch GT6 it would be easier believe.
GT PSP required the whole team to quit work on GT5 for a stretch and focus on it.Now before you say "Oh but they had to develop the game too bla bla" consider that the Artists do the modeling, they dont do the physics or the UI or anything else, they are Artists. So if in over 5 years they only managed 220 Premiums, how on earth do you think they are going to manage 1000 premiums in only 3 years? The answer is they are obviously not going to.
What PD will ultimately give us, we likely won't know until E3 - hey, they can't tell us everything. For that matter, they have to save stuff for Gamescon and TGS to keep us interested. But if they give us Premium-ish content, maybe even SimonK will be content with that.The adaptive tessellation featured in GT6 would allow them to more easily create car models for in-game... they don't have to create multiple different LODs for in-race, cars will have just one clean mesh that adaptively gets tessellated as necessary.
I'll have the Q&A up maybe tomorrow or Friday. It was a group session so I didn't get to ask all the questions, but we got some good info and clarified (sort of) some things regarding Standard/Premium cars in GT6 (it's mostly good news). I still have to listen to the recordings again to figure out exactly what was said.