So is this somewhat confirmation that the IoM track will be in the game too?
No, we have Pikes Peak cars buuuut.....
No Pikes Peak.
You missed something. We are talking about Polyphony Digital here. Until it will be confirmed exactly for GT Sport with screenshots or/and trailer - IoM is not in GT Sport.Gonna take a leap here. To me Isle of Man is pretty Much confirmed for GT Sport by this post: https://www.gtplanet.net/subarus-is...coming-to-future-gran-turismo-title/#comments
Which states:
"The relationship between Polyphony Digital and the 37.73-mile (60.72 km) Snaefell Mountain Course runs deeper than stickers on Higgins’ 2016 record-holder. Back in 2014, Polyphony Digital employees were spotted on the island, and a locals were advised a slow-moving service vehicles would be rounding the circuit over a two week period. The plot thickens…"
Sounds like laser scanning to me. Though only two weeks for a 38 mile track? How long did they take to do Nurb?
You missed something. We are talking about Polyphony Digital here. Until it will be confirmed exactly for GT Sport with screenshots or/and trailer - IoM is not in GT Sport.
You had Pikes Peak cars in GT6 and no Pikes Peak. WRC cars and no point to point racing. All things considered, hypothesis denied.Why have the Exact car that set the world record on the track in game if you're not going to have the track? All things considered it's gonna be in GTS.
Ha. Check previous GT games for cars with NO associated event for them in the game!Why have the Exact car that set the world record on the track in game if you're not going to have the track? All things considered it's gonna be in GTS.
IIRC none of those supposed Pikes Peak cars actually set the hillclimb records there. But who knows maybe we'll get pikes peak for GT6 futher down the line?You had Pikes Peak cars in GT6 and no Pikes Peak. WRC cars and no point to point racing. All things considered, hypothesis denied.
Ha. Check previous GT games for cars with NO associated event for them in the game!
It's a 37.73 mile time attack track. Have you any idea how many normal race tracks you could put in the game for the same effort?
There are 19 locations 19! and one of them is IOM? It's the most ridiculous use of time/effort I can think of. Oh, That's got PD written all over it. It must be in the game then. I can see your point now.
I tend to agree.It is too big to be sensible.View attachment 627425
Nurburgring is also Too big, yet it's been in every GT game from GT4...lol I don't see your point? We also make tracks upto 40 miles and longer in modified CM app so...yeah lol, there's no limit and your forgetting the PS4 has 10x the power of PS3...with way more ram. No brainer, can be done.
Optimization and track recreation is kind of like black magic if you think about it.
Now if you've ever played the game FUEL on PS3 you'll know the options are generally more limited by how hard the devs are prepared to optimize the game. That game has truely massive maps that was completely unexpected.
Can you see the picture in my post? People complain when the 'Ring shows up. "I'll mess up my lap near the end", "It's too long" etc. Now imagine IOM.
GTS is a eSport online PvP title. It's a time attack track...
Your reasoning doesn't hold up. You have iconic WRC cars without true rally racing and iconic Pikes Peak cars including winners but no Pikes Peak. Car in game = track in game has never been a sure fire thing. Haters gonna hate I guess.IIRC none of those supposed Pikes Peak cars actually set the hillclimb records there. But who knows maybe we'll get pikes peak for GT6 futher down the line?
But hey, you're allowed your opinion too. Haters gonna hater.
Your reasoning doesn't hold up. You have iconic WRC cars without true rally racing and iconic Pikes Peak cars including winners but no Pikes Peak. Car in game = track in game has never been a sure fire thing. Haters gonna hate I guess.
Rally is point to point. There are no circuits in the WRC so there is no rally in GTS. The presence of championship winning and iconic cars in various disciplines has never been a guarantee that certain track's or even types of tracks will be in the game which is what you said above. And what evidence suggests they "likely" were scanning the track?Define True Rally Racing. You've got some Rally tracks, there aren't very many in GT6 but they're there to use all your rally cars on. However the pikes peak machine the subaru, is exclusively built for Pikes Peak. Given the age we live in, Pikes Peak may come to GT6 or Sport. But that's not what we're talking about. PD was at Isle of Man, for two weeks minimum, likely scanning the track.
Rally is point to point. There are no circuits in the WRC so there is no rally in GTS. The presence of championship winning and iconic cars in various disciplines has never been a guarantee that certain track's or even types of tracks will be in the game which is what you said above. And what evidence suggests they "likely" were scanning the track?
That's a circuit in name only, it's a regular ERC rally so a series of stages rather than a single marathon loop like the original Mille Miglia.Wrong.
Circuit of Ireland exists. It may even make a return to WRC http://www.autosport.com/news/report.php/id/123656
There are MANY rally circuits, but there are also many more point-to point. It doesn't have to be USED by WRC to be defined as True Rally.
Yeah I could've picked a more accurate example, but that one sprung to mind for some reason.That's a circuit in name only, it's a regular ERC rally so a series of stages rather than a single marathon loop like the original Mille Miglia.
It's point to point that happens to end at the point it started. WRC cars don't all race together on the same track, they are timed stages. That doesn't happen on GT. Way beyond the point though. Iconic cars of a given discipline =/= iconic tracks coming to the game.Wrong.
Circuit of Ireland exists. It may even make a return to WRC http://www.autosport.com/news/report.php/id/123656
There are MANY rally circuits, but there are also many more point-to point. It doesn't have to be USED by WRC to be defined as True Rally. Or even just rally. Nonsense. There is Rally in GT. You also can't ignore the rally cars and stages, fictional or not.
It's point to point that happens to end at the point it started. WRC cars don't all race together on the same track, they are timed stages. That doesn't happen on GT. Way beyond the point though. Iconic cars of a given discipline =/= iconic tracks coming to the game.
You've done it. Proof positive that including WRC cars has lead to point to point rally racing in GT. Well done:tup:.It can and has already happen in GT. All you have to do is this weeks seasonal on Chamonix with the Audi. It's a timed event One lap of chamonix. You vs everyone else who owns GT6. No other cars on track. That's not rally enough for you?
...and that's ignoring how IoM would be little more than a bragging point on the box. It's not a circuit built for packs of racing cars: it's a bike circuit that a single automaker has been setting time trial laps on, one that takes quite a lot longer than a single lap of the existing longest track in GT. It's also a track that so massively favours top speed over all else that even if people were to race on it, it's likely there would be a clear favourite: whichever car has the highest top speed.
I agree it would be fun for some of the hardcore fans, but I think the casual fans that, IMO, make up the majority of the player base, would just be turned off by such a long lap on a track with invisible walls, where a huge percentage of laps will be invalidated. Biggest issue is the resources it would take to make this track. You'd lose out on more than one real circuit, circuits that would be more suitable to an online, FIA based game. PD is known for doing quirky things (see: racing on the moon), but IMO this would just be a stupid waste of resources for this particular game.I can totally see IoM track appearing in the game as a one-off time-attack special challenge featuring the very same Subaru STi on the OG post. I know that logically it doesn't make one hell of a sense, but PDI are known for some off-kilter inclusions in the past so unless there's 100% confirmation, nothing should be ruled out at this stage.
Personally, it'd be quite fun to drive an unlikely car on this track, trying to get to grips with its tricky, narrow and "twisty" turns. A Challenger Hellcat on this road? Oh yes, please. If there's a pick-up truck in the game, like the Ford Lightning, then even better.
Probably just me, though.
I agree it would be fun for some of the hardcore fans, but I think the casual fans that, IMO, make up the majority of the player base, would just be turned off by such a long lap on a track with invisible walls, where a huge percentage of laps will be invalidated. Biggest issue is the resources it would take to make this track. You'd lose out on more than one real circuit, circuits that would be more suitable to an online, FIA based game. PD is known for doing quirky things (see: racing on the moon), but IMO this would just be a stupid waste of resources for this particular game.
I'm with you 100% on the resources point. 👍I agree it would be fun for some of the hardcore fans, but I think the casual fans that, IMO, make up the majority of the player base, would just be turned off by such a long lap on a track with invisible walls, where a huge percentage of laps will be invalidated. Biggest issue is the resources it would take to make this track. You'd lose out on more than one real circuit, circuits that would be more suitable to an online, FIA based game. PD is known for doing quirky things (see: racing on the moon), but IMO this would just be a stupid waste of resources for this particular game.