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Oh my god a 205
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If the "K/H205 PUG" license plate is anything to go by...(the historic car is a Peugeot 106 I think?):
So, unlikely there will be a photo mode. Paul Coleman mentioned not long after the DR console release that the EGO engine wasn't strong enough to include this.Their current-gen engine used in F1 2015 and 2016 is still referred to as the EGO engine, it's just version 4.0 as opposed to version 3.0 which powered their last previous-gen titles.
Based on the currently available footage I'd say DiRT 4 is definitely using a newer engine; the differences in individual graphical elements are subtle but on the whole the game has a strikingly more lively look, as was the case with the leap from F1 2014 to F1 2015 (and further, F1 2016).
A few screencaps to add to @ProjectWHaT 's findings.
Disciplines screen (the historic car is a Peugeot 106 I think?):
The separate handling models that have been mooted will have separate leaderboards:
Custom championships are in the Freeplay mode:
There is a 6th option on the rally location screen - I think it says "Mystery" with a question mark icon. This could be just a pre-alpha oddity and is perhaps meaningless.
Admittingly I never played Colin Mcrae Rally so I don't know. However, it annoyed me that people wanted a WRC game out a series that frankly wasn't Colin Mcrae Rally AND just basically ignored everything else, blaming it solely on Ken Block (and basically anyone American because we "Destroyed" Dirt). Not everyone was saying that I will say, but their were so many complaints that resorted to straight nationalism over a game.
While the Dirt series may not have carried the Colin McRae name in the US, it did in the rest of the world for the first two. As such Dirt is a Colin McRae series.Admittingly I never played Colin Mcrae Rally so I don't know. However, it annoyed me that people wanted a WRC game out a series that frankly wasn't Colin Mcrae Rally AND just basically ignored everything else, blaming it solely on Ken Block (and basically anyone American because we "Destroyed" Dirt). Not everyone was saying that I will say, but their were so many complaints that resorted to straight nationalism over a game.
To the first image, I'm surprised they are using the old DiRT 2/3 key font types/
Isn't it fair to assume that "Simulation" will be DiRT Rally physics while "Normal" will be like DiRT 3 physics? I'm sure the two modes run the same engine with different parameters, but D3 was okay to drive and people like how DR drives, so Codemasters would have to put in effort to bungle it up.From experience you really can't half-arse physics in a game. It's either sim or arcade. Simcade almost never satisfies either side of the fence. Arcade physics with "sim" mode (or vice versa), almost always never works well either. You really have to commit to one side.
In a typical rally game, you can't even do ten stages in a locale without driving on one that doesn't just feel the same, but is literally the same....Track generator is good to an extent, but like GT5's generator after 10 or so tracks everything starts to feel same ol' same ol' with no personality. Sure it gives variety, but it will never have the same cachet as a proper hand designed track.
While the Dirt series may not have carried the Colin McRae name in the US, it did in the rest of the world for the first two. As such Dirt is a Colin McRae series.
https://en.m.wikipedia.org/wiki/Colin_McRae_Rally
So, what - you think Dirt Rally is becoming a side franchise?Dirt Rally was not numbered 4 for a reason - they were trying to break out of the Dirt mold of being arcadey and not enough focus on rallying. This being number 4, I think will just be a Dirt 3 sequel with a hardcore mode tacked on.
I agree that dirt is a series with different categories of off road racing, and I for one love that. My issue was never that side of it, just elements of the presentation of it.I believe Colin Mcrae's name was definately on the first one here in the US. This only seemed to happen with Dirt 2 from memory as I do recall a friend of mine showing me the one he got and I immediately noticed that. I'm not saying Dirt isn't a Colin Mcrae series, I'm saying Dirt was marketed as a game that featured multiple categories of off-road racing so it seemed silly to want one series to be like the other one.
I got myself an answer from Paul. Welcome to the world of exclusivity deals.It does seem odd because the WRC has been pretty forgiving with the licences in the past - Dirt Rally, WRC 6 and Sébastien Loeb Rally Evo all had World Rally Cars with the proper (if not necessarily current) liveries. So unless the entire approach to games has changed, I can't see that being the cause.
If they issue is a quasi-livery editor, with the player sticking sponsor decals on their cars, it wouldn't be too hard to block them from doing it to WRC cars, so I can't see that being the cause either.
KickUp said:
ZoliRX said:
'morning @Kick_Up! Could you explain the absence of the modern WRC cars, if possible? Is it the FIA dicking around with the license or is there some exclusivity involved that stopped you from attaing it?
Yep, basically that. It's sad but that's how some roll
Well, on the plus side, hopefully this means that the FIA are getting serious about it rather than just handing out the official licence to the first person who shows up and asks politely. Probably because they see the potential in the eWRC.Welcome to the world of exclusivity deals.
That was my impression, that DR was to be an experiment which would be more focused on the pure rallying with closer to RBR physics parameters than the DiRT series had given. They were testing the waters, reportedly and that DiRT Rally 2 would be bigger and better. I agree with @LeGeNd-1 - that they still need to continue with that trajectory alongside D4 as D4 alone isn't really a continuation of DR's rally purism.So, what - you think Dirt Rally is becoming a side franchise?
The WRC license seems to be a tricky thing as far as I can see. It's almost like the EA/Porsche license agreement, being exclusive to one developer. I'm not even sure if it can be granted to more than one, but that is the way it seems to have been going so far. I also wonder how expensive the license would be as Milestone held it for a fixed term of five years and they are a small studio....That might explain the lack of licensed WRC cars.
It looks like the licences in Dirt Rally were negotiated with the individual car manufacturers. For example, the Volkswagen Polo R WRC appears as the "Volkswagen Polo Rally", and while the Fiesta Rally has a works livery, it's an old one - M-Sport were using the Abu Dhabi design in 2013. Likewise Citroën, who allowed the C4 WRC to appear, but it runs a blank livery because the official licence was awarded to Milestone for Sébastien Loeb Rally Evo.The WRC license seems to be a tricky thing as far as I can see.
Seems like there will come more locations. Have a look at "Mystery?"
I'm having deja vu, I'm pretty sure I've seen this in another rally game (not V-Rally) in the lat 10ish years.Ah brilliant, it really does look like a "generator" rather than an "editor" then. I know others would prefer the tools/customisation to actually make the stages themselves but for me this is exactly what I want - let the game do all the work, and pop out unseen stages to your heart's content, with the press of a single button (almost). Procedurally generated goodness. 👍 If the quality of the stages - and crucially the consistency of pacenotes and AI on them - all stand up to at least some degree, this will probably be one of my all-time favourite racing game features.
In the video, the longest stage I saw generated was 8 miles - what were the longest stages in Dirt Rally? 5-6 miles?
We’ve expanded our Rallycross content too, with classes including RX2, WRX Supercars and Group B
also one of there amazing soundtracks, examples are DiRT2, DiRT3, and DiRT Showdown
Seems like there will come more locations. Have a look at "Mystery?"
Hope to see all the locations back from Dirt Rally (Monte-Carlo, Greece, Finland and Germany). It`s just the same engine as in Dirt Rally and so I think it`d be definetely possible to add this locations to Dirt 4.
Also
And then rounding off this insanely cool package of disciplines comes brand-new Joyride, which sees the DirtFish Rally School double as a playground. As well as a free-play space, you’ll be able to tackle Laptime challenges and Smash challenges, with the ability to trade challenges and times with your friends. For those of you who loved some of the stuff we had in DiRT 3, this is donuts without the DudeBro.
That said, if you loved DiRT Rally’s simulation engine then you have nothing to fear. In fact we’ve made significant improvements to it with new aerodynamics, more accurate modelling of suspension geometry, new tyre models and better damage simulation. On top of all that we’ve made huge improvements in our lighting tech, arm over arm animation and character modelling so there is plenty to look forward to.