teamJDMT™| New O.P - It's the freshest/illest/dapper/oohkillem

  • Thread starter JDM SRE70
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Hopefully by then PD have found the other half of their brains and put an e70 in the game...
Pfft.
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Style point make no sense to me at all..

Doesn't Angle, Proximity and Line constitute style anyway?


Looking through the comments of that video made my lose a few IQ.

Welcome to a new generation of drifter/drift fans that will only cars about how fast they will go and how close to the clipping points they can get instead of having a nice clean line with good angle.
 
Style point make no sense to me at all..

Doesn't Angle, Proximity and Line constitute style anyway?



I thought style was the agression of which the drivers perform aswell as their commitment to the 3 criteria you mentioned. So fast aggressive transitions gave a better score than someone who takes their. Time during transitions. Also doesn't it have something to do with how they use their brakes vs power?? So someone who holds the car pegged will get better points than someone who uses their brake more?
 
A friend of mine is gonna download the SP mod for rFactor for me tonight and I'll get it off him tomorrow. Yay! :D
I loved PD but I also wanted to do a bit of touge/grip racing too. It was just too difficult getting tyres and stuff to work on PD so I thought I'd switch to SP. Looks great too, all the cars and stuff.
Quick question for those who have used it. Does it come with any tracks?

I played both GT5 and GT6 again today and well yeah, FFB feels weird after playing rFactor so much. :banghead:
 
A friend of mine is gonna download the SP mod for rFactor for me tonight and I'll get it off him tomorrow. Yay! :D
I loved PD but I also wanted to do a bit of touge/grip racing too. It was just too difficult getting tyres and stuff to work on PD so I thought I'd switch to SP. Looks great too, all the cars and stuff.
Quick question for those who have used it. Does it come with any tracks?

I played both GT5 and GT6 again today and well yeah, FFB feels weird after playing rFactor so much. :banghead:
@Slider47
 
A friend of mine is gonna download the SP mod for rFactor for me tonight and I'll get it off him tomorrow. Yay! :D
I loved PD but I also wanted to do a bit of touge/grip racing too. It was just too difficult getting tyres and stuff to work on PD so I thought I'd switch to SP. Looks great too, all the cars and stuff.
Quick question for those who have used it. Does it come with any tracks?

I played both GT5 and GT6 again today and well yeah, FFB feels weird after playing rFactor so much. :banghead:

SP Mod is just the cars
 
A friend of mine is gonna download the SP mod for rFactor for me tonight and I'll get it off him tomorrow. Yay! :D
I loved PD but I also wanted to do a bit of touge/grip racing too. It was just too difficult getting tyres and stuff to work on PD so I thought I'd switch to SP. Looks great too, all the cars and stuff.
Quick question for those who have used it. Does it come with any tracks?

I played both GT5 and GT6 again today and well yeah, FFB feels weird after playing rFactor so much. :banghead:

SP Mod is just the cars

What he said...
 
Everyone, get to a quiet space as soon as you see this... Grab some good quality headphones or speakers, turn it up and listen to this.



The part where they are in the tunnel will literally be music to your ears. Amazing.


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A friend of mine is gonna download the SP mod for rFactor for me tonight and I'll get it off him tomorrow. Yay! :D
I loved PD but I also wanted to do a bit of touge/grip racing too. It was just too difficult getting tyres and stuff to work on PD so I thought I'd switch to SP. Looks great too, all the cars and stuff.
Quick question for those who have used it. Does it come with any tracks?

I played both GT5 and GT6 again today and well yeah, FFB feels weird after playing rFactor so much. :banghead:

Yeah as @JDM SRE70 & @iTranz said its just cars no track but i can link you to the DBox track list, Also when you start using SP Mod your going to have to get use to the feel of realistic physic's & the grip of the tires because the physic's & tires that PD mod use's are in no way in hell realistic.
 
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Once again Forza's creators Turn 10 Studios put Gran Turismo 6 to shame, with their newly released game Forza Horizon 2. If only we could get realistic sounds, standards of graphics developed in the current decade and to top it all off. Open world free roam, in highly detailed cars without real interiors, no jagged edges of pixels and a realistic amount of smoke.





If only the day Polyphony digital wakes up to realise they are being put to shame and do something about it.
 
Once again Forza's creators Turn 10 Studios put Gran Turismo 6 to shame, with their newly released game Forza Horizon 2. If only we could get realistic sounds, standards of graphics developed in the current decade and to top it all off. Open world free roam, in highly detailed cars without real interiors, no jagged edges of pixels and a realistic amount of smoke.





If only the day Polyphony digital wakes up to realise they are being put to shame and do something about it.

Can't believe I'm saying this but.. Almost gets me tempted to buy an Xbox one.. But then again, that could buy me a pair of watanabe's :D

Step ya game up PD! Enough gtr's! Go back to SSR X and expand off of that Highway onto a small city and put some narrow winding roads up them mountains!
 
Once again Forza's creators Turn 10 Studios put Gran Turismo 6 to shame, with their newly released game Forza Horizon 2. If only we could get realistic sounds, standards of graphics developed in the current decade and to top it all off. Open world free roam, in highly detailed cars without real interiors, no jagged edges of pixels and a realistic amount of smoke.





If only the day Polyphony digital wakes up to realise they are being put to shame and do something about it.

Sometimes I wish I grew up with an xbox instead of a playstation...
 
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