- 3,581
- Armenia
- Kannon33r
Try tC2 demo, its feels much better than first.Conceptually I should very much enjoy The Crew, but the driving physics is a huge turn off for me.
Try tC2 demo, its feels much better than first.Conceptually I should very much enjoy The Crew, but the driving physics is a huge turn off for me.
Nothing too unusual for a game of this scope, but fan favorites like you'd find in a NFS game, popular JDMs and homologated classics reaching back into the 20th century...as time marches on I have noticed cars like these have become rarer outside of the likes of GT/Forza/NFS where they have continually been expected, and a range of automotive history continues to be celebrated. I'm probably just getting old.What cars would you like to see?
You're really putting words in my mouth. I own and played TDU1. I'm not expecting any diversity or quantity that didn't exist in TDU1, particularly from a smaller developer like Kylotonn.There's no "adopting" here; that has always been a focal point of the series. This game isn't being built to have a diverse car portfolio like GT or Forza, it's retaining its main attraction in racing 6-figure cars.
That is "hilariously misguided".I have a sneaking suspicion nothing ever pleases you considering what you've voiced is your 'dream game'.
I want competition to spur Playground Games to do better so that "everyone wins", my idea of what this game could offer seems pretty grounded to me, and I can hardly be disappointed about a car list we don't know yet....I guess when you're so desperate to have Horizon be toppled that you're prescribing false, incredibly narrow hopes onto any title that might possibly fit what you desire most, I guess you're going to be disappointed every time.
Yeah, TDU1's 6-figure cars such as the Lexus IS 350, VW Golf, Ford Mustang GT, and the Saturn Sky.This game isn't being built to have a diverse car portfolio like GT or Forza, it's retaining its main attraction in racing 6-figure cars.
Actually, the first three Test Drives took a more simulation approach compared to their contemporaries. The Original TD was the first driving game to place you behind the wheel, looking through the windscreen. TD3 was the first to use an open 3D world in which to plan out and map your own routes. I wouldn't say it got into arcade territory until it started to focus on consoles with TD4 and after.This title will be a disaster for those who use the controller given the physics taken by WRC. What then why make it realistic that since its nature Test Drive has been a Pure Arcade?
Actually, the first three Test Drives took a more simulation approach compared to their contemporaries. The Original TD was the first driving game to place you behind the wheel, looking through the windscreen. TD3 was the first to use an open 3D world in which to plan out and map your own routes. I wouldn't say it got into arcade territory until it started to focus on consoles with TD4 and after.
You're comparing all comments since March on one game, and comments in 18 hours on just the review of another (which is also an annual release).Interesting the interest garnered by this announcement vs the F1 2020 review lol
Looks at the difference in numbers of comments between the two...
Hardly a winning formula when there is just a single digit of response vs triple digits for a game that is still a couple of years away....
It's true, you're right about the first three chapters that were simulative.
But now for people who started from 4 onwards they will find it really bad to play a TDU3 if they have physics like WRC8. I have tried WRC8 with the controller (both DS4 and XBOne controller) and I can tell you that it is really hard to avoid making absurd slips or to tip over. It was better if had the arcade soul that the first two TDUs had, also because a fast and carefree game has been missing for a long time.
It is also true that KT Racing has not been able to do anything with the arcades, see Flatout 4 & V-Rally 4 which seem to be simply ruthless marketing maneuvers that want to brush up on brands much loved by fans in the past to reduce them to remakes that do not come close to the quality that the original titles were.
Rated age 18.. Maybe just because still unrated at this point?
Rated age 18.. Maybe just because still unrated at this point?
Only guess is that they're incorporating a casino a la TDU2, although that didn't bolster the rating sky high. I only say this as there's been a few odd cases where games with simulated gambling get stamped with an 18+ (there was a fairly innocuous casino game for the DS that had this done for example) whereas a lot don't.
Either that, or they're just being extra edgy in this game.
I disagree with this, there's nothing difficult about WRC8's controller implementation at all, I've found it easy to play & apart from being a little twitchy, (nothing that can't be tuned out via setting adjustments), VR4 also. I also found VR4 to be a fun entertaining arcade game, I'm glad they made it & would happily buy a VR5.
I don't think anyones got anything to worry about concerning KT's controller handling for TDU3.
I, on the other hand, WRC8 found it too heavy and complex driving with the controller, with very long braking distances, little control of the car in general, as regards the car that seemed like a bar of soap as well as it was easy to overturn. I think instead there will be people who will find some management problems with the controller.
As for V-Rally 4 I simply found it disappointing from every point of view, with a very bad physics shared for the rally and Rallycross cars, a scary penalty system where you just have to go out for a millimeter outside and take the penalty, a anonymous menu and a very limited choice of cars.
If you feel comfortable driving in WRC8 with the controller ... good for you. These were my points of view, maybe on TDU3SC they will work well? -_(**)_- at the moment I remain with my prejudices.
Hey no problem, it's just your original post indicated that anyone used to playing the TDU series to date would struggle with the controller handling & physics if it's based on the WRC engine, when actually I think lots of people get on perfectly fine with WRC8, this is kind of evident in the WRC8 thread, ie a very small if any complaints of this nature. I understand that you don't get on with it but to indicate everyone will is misleading.
Edit: Dammit @MagpieRacer !!
Haha sorry. Don't get me wrong I do find WRC8 very enjoyable. And its very good with a wheel as well. Its good platform for TDU for sure with a couple tweaks here and there it has the potential to go far.
I know I'm definitely in a minority of players who found certain things annoying with WRC8, it could simply be that I've spent so much time with DR2 that I struggle to adapt back to WRC when I play it.
NFS Heat is rated 16 for profanities amongst other stuff.
Not sure how the hell the new TDU can have the same age rating as GTA. Maybe they add the pedestrians that can finally be run over and kill, like Carmageddon.
Maybe Mauritius?I for one, tend to think it will be a real place based on the previous titles. I think it's fair to say the place will have some sort of colonial legacy, for better or worse. Tried really hard to glean any meaningful contextual hints regarding the location. All I got was this maybe sort of looking tower thing in the background? Kinda of looks mountainous but not tropical? Maybe?
It's gonna be a politically "safe" place (so probably not places like Cypress or Cuba or African Islands), and probably one known for extravagance/luxury, at least partially. Malta is probably too urban and too small, Hawaii has been done, Ibiza has been done. Iceland, Sardegna and Sicily I think are too big. I imagine the island probably needs to have a high density of roads, so places like Tahiti and Fiji are probably out. It won't be a super obscure place either, it's gonna be somewhere people have heard of - and lets face it, probably an "influencer" destination. Based on the title of the game, I imagine it's also somewhere in a warm, sunny climate. Some candidates I think seem reasonable, with caveats:
1. Bali (a bit big)
2. Gran Canaria (a bit small)
3. Corsica (a bit big, not really a hot spot)
4. Singapore (small and probably too urban)
5. Mallorca (about right)
6. Okinawa (probably not enough of a pop culture hot spot)
Idk, not much to go on. I do feel like a Southeast Asia location or a Mediterranean location are probably the best fit.
While the TDU games never did much for me gameplay-wise (I don't like the driving and the environments always felt a bit flat/uninteresting) the kind of experience they managed to create I don't think has found in equal in the Forza Horizon series (which has basically zero immersion and very poor effort at role playing elements, but far better driving) nor in the Crew series (sorry, but it's a trash game all around). If they can do a better job with the driving, I think TDU could be a solid competitor to FH.