- 1,460
- United Kingdom
- evildave333
"generating random path" 3 words that are bringing me joy...
It look like it's more of a grind because there are two categories. But my experience was that by the time I completed any nitro chemist set all other sets were already completed. It looks like an algorithm where that last part just refuses to show.I know it would be more work to grind for parts, but I think I'd prefer it if they just made Street 1 and Street 2 into two completely separate categories, it would be simpler than both how it was before the update and how it is now.
I've just had another look, and they can maybe fix it if they just change the sorting algorithm. The S1 sets are actually in the list, they just aren't sensibly ordered. So, for example, I have a S2 car that has a partial magnet set, and is at 674 overall. It shows this before my complete magnet set that is on an S1 car, because it's at 600, even though it would be a full magnet set at 750 if it were put on an S2 car. They need to make it show all complete sets before anything else, whether they're on an S1 or S2 car.Yesterday however I didn't realize I put a S2 nitro set on a S1 car and thought it disappeared, like a bug or something.
I tried to farm prestige and got 7970 pts so far for the 3 shortest playlists:Therefore, you can meet the requirements to get a Prestige ticket after just one or two custom mode plays.
Sorry for the double.Moreover, the whole Motorfest structure with the playlists just suck. I want to drive what I want, where I want and when instead of being forced to drive certain vehicles in a certain order.
Thanks, I had got a slightly misleading impression of how the new system works from a content creator. I had two nitro chemist sets before the update, one for S1 and one for S2. The S2 set can be put on an S1 car, and temporarily becomes 600, but you can tell the game knows it's different to a natively 600 set, as it says it is temporarily at 600. The S1 set can be put on an S2 car, but as you say, it remains at 600.Ok, S2 parts can work with S1 cars, but it doesn't work the other way. It technically does, but it keeps the 600.
The thing about the Crew games is they strongly reward the time you invest in them. Anyone who has played The Crew 2 is very strongly rewarded when they play Motorfest. For example, in this week's Motorfest summit, The Evo Black Knight Edition and 3000 GT No Rules Edition are good cars for two of the events, and I already had those from TC2 summits. My combined hours in TC2 and TCM is much lower than my FH5 hours, but I'm not struggling for money in TC2/M. In FH5 there are 21 cars I don't have, and there's no way for me to get them. They're never in the AH, and the backstage pass vote just adds stupid things like wheelspin cars instead of cars that are actually hard to get. Contrast that with TCM where they've just taken another step to reduce the non-availability of exclusive cars. For me, the driving in the Crew games is way more exciting than in Horizon, and the variety of events isn't just on another level to Horizon, it's like it's 10 levels higher or something. I got the new 20 point car in FH5 yesterday, and sure, it was quick and easy, but it needs to be quick and easy when it's that dull and repetitive every week.Last night I bought the T.50, drove it around the new map for a bit and then quit the game. I just don't feel like it's worth my time, especially when the payouts are soo pitifully low and the cars soo ridiculously expensive. ...Forza Horizon... ...Motorfest feels boring in comparison and I'm not entertained at all - even when I am driving a T.50. I will not be going back to this game.