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My experience resembles Timppaq's and Sinsemila's.
I think that the physics engine is doing the same physics calculations (weight, tyres, forces etc) but with the actual displacement of the car per simulated time unit being scaled. It's a reasonably simple and subtle way to do it.
OT: I'd love to see at least one race event with boost turned off. Unfortunately PD doesn't seem to have any plans in this direction though.
I think that the physics engine is doing the same physics calculations (weight, tyres, forces etc) but with the actual displacement of the car per simulated time unit being scaled. It's a reasonably simple and subtle way to do it.
OT: I'd love to see at least one race event with boost turned off. Unfortunately PD doesn't seem to have any plans in this direction though.