The possibility to save race progress in endurance races

  • Thread starter Gumuz
  • 143 comments
  • 9,896 views

Should endurance races have a save feature?

  • Yes, thats a great idea

    Votes: 154 71.0%
  • Its a ok idea

    Votes: 44 20.3%
  • Its a bad idea

    Votes: 19 8.8%

  • Total voters
    217
This is kind of off topic but does everyone leave there PS3 running on stand by or do some people turn it off from behind the PS3?
 
This is kind of off topic but does everyone leave there PS3 running on stand by or do some people turn it off from behind the PS3?

While the PS3 runs on stand by it actually takes electricity, but when it is closed from behind it doesn't(it's all about power consumption). I leave it on stand by all the time. Just remember: if you leave your PS3 on stand by it wont break down sooner
 
While the PS3 runs on stand by it actually takes electricity, but when it is closed from behind it doesn't(it's all about power consumption). I leave it on stand by all the time. Just remember: if you leave your PS3 on stand by it wont break down sooner

Yeah mines always on stand by too, i sometimes turn it off from the back when i need to give the PS3 a clean, they gather dust so fast.
 
Yeah mines always on stand by too, i sometimes turn it off from the back when i need to give the PS3 a clean, they gather dust so fast.

When you leave your home for days or weeks it is advisable to turn PS3 off from behind. About the dust thing, I clean it every month
 
This is kind of off topic but does everyone leave there PS3 running on stand by or do some people turn it off from behind the PS3?

Mostly turn mine off from behind when I'm not around or at night, its still quite noisy when on stand-by. Ii use mine as my DVD player too, and it runs pretty much 24/7, had it since GT5P came out... so, its doing well so far. Better than my PS2's did... lol
 
When you leave your home for days or weeks it is advisable to turn PS3 off from behind. About the dust thing, I clean it every month

I rarely leave home for days or weeks so its pretty much always on stand by, does anyone know the how much electricity the PS3 uses whilst playing games and when on stand by?
 
Saving mid-race a terrible idea, because it defeats the entire purpose of an endurance race. I'd rank it right up there with rewind.

However, I'm heavily in favor of online co-op for endurance racing. Being able to swap drivers online is just too cool for words, and it fits perfectly with the spirit of endurance racing. :)
 
I rarely leave home for days or weeks so its pretty much always on stand by, does anyone know the how much electricity the PS3 uses whilst playing games and when on stand by?

I dont think any information about this have been released but I know that TVs use 40-60% while on stand by
 
Saving mid-race a terrible idea, because it defeats the entire purpose of an endurance race. I'd rank it right up there with rewind.

However, I'm heavily in favor of online co-op for endurance racing. Being able to swap drivers online is just too cool for words, and it fits perfectly with the spirit of endurance racing. :)
Maybe with a 2 or 3 hour race, but I don't see how taking a break for a few hours is any different from real endurance racing. :odd:
 
Saving mid-race a terrible idea, because it defeats the entire purpose of an endurance race. I'd rank it right up there with rewind.

However, I'm heavily in favor of online co-op for endurance racing. Being able to swap drivers online is just too cool for words, and it fits perfectly with the spirit of endurance racing. :)

Theres also the argument that race drivers don't even do 24hrs on there own, of course the save function would make some players cheat if for e.g they crash they would restart from the last save, however thats up to them what they do since it wont affect anyone else in anyway.
 
Theres also the argument that race drivers don't even do 24hrs on there own, of course the save function would make some players cheat if for e.g they crash they would restart from the last save, however thats up to them what they do since it wont affect anyone else in anyway.

But to do this you would need to quit the race or quit the game, so imagine someone who made 100 mistakes
 
Maybe with a 2 or 3 hour race, but I don't see how taking a break for a few hours is any different from real endurance racing. :odd:

I agree, a 2-3 hour race isn't too bad and is quite easily do-able however when it comes to some of the longer endurance races its just become quite ridiculous.
 
Maybe with a 2 or 3 hour race, but I don't see how taking a break for a few hours is any different from real endurance racing. :odd:
It's not the "taking a break" that's a problem, but rather the "taking a break and picking up right where you left off" that I take issue with. If you're going to take a break mid-race, you should have to rely on the skills of your co-driver(s) to get you through, be it B-Spec Bob or Famine, just as you would in real life.

Now, for racing that includes built-in breaks, like rallying, I'd have no issue with being able to save your progress between stages and then getting a good night's sleep. But at the same time, I don't think you should be able to race a couple of stages, save your progress and spend a couple days racing at Suzuka to pick up cash for a new turbo kit, then come back and pick up where you left off in the rally. If you leave the rally, then you leave the rally. (However, you can still buy parts and such between races; you just can't wander off and "do something else.")

IMHO :)
 
its still quite noisy when on stand-by.

Eh?

Mine is completely silent when it's on standby...

Saving mid-race a terrible idea, because it defeats the entire purpose of an endurance race. I'd rank it right up there with rewind.

I completely disagree...

If you don't like this option - then you don't need to use it - for someone like myself who often games in sections of time about an hour long - I would *have* to use it...

C.
 
Theres also the argument that race drivers don't even do 24hrs on there own…
Which is why I think online co-op is an awesome idea.

… of course the save function would make some players cheat if for e.g they crash they would restart from the last save…
I would view it as "cheating" if they simply took a break after 8 hours and saved their progress instead of passing it off to Bob while they got some rest. Le Mans isn't set up with naptime. It's set up with driver teams.

… however thats up to them what they do since it wont affect anyone else in anyway.
It doesn't affect me directly, but it makes it easier for them to get the cars compared to someone doing it the proper way. If there is some uber prize car at the end of a 24-hour race, it should be reserved for the drivers that can actually drive a 24-hour race successfully, not anyone who knows how to click Save.

I should be able to take a little pride when cruising around in my Veyron, but where's the sense of elitism when any noob is able to get one thanks to some lame "feature"?
 
It's not the "taking a break" that's a problem, but rather the "taking a break and picking up right where you left off" that I take issue with. If you're going to take a break mid-race, you should have to rely on the skills of your co-driver(s) to get you through, be it B-Spec Bob or Famine, just as you would in real life.

Now, for racing that includes built-in breaks, like rallying, I'd have no issue with being able to save your progress between stages and then getting a good night's sleep. But at the same time, I don't think you should be able to race a couple of stages, save your progress and spend a couple days racing at Suzuka to pick up cash for a new turbo kit, then come back and pick up where you left off in the rally. If you leave the rally, then you leave the rally. (However, you can still buy parts and such between races; you just can't wander off and "do something else.")

IMHO :)

I do agree with what your saying about saving your race progress and then race on other circuits to have enough for some new car parts or whatever. I think it would be best if you save your progress in a race and then leave GT mode, as soon as you go back onto GT mode the only thing accessible is the race.
 
Which is why I think online co-op is an awesome idea.


I would view it as "cheating" if they simply took a break after 8 hours and saved their progress instead of passing it off to Bob while they got some rest. Le Mans isn't set up with naptime. It's set up with driver teams.


It doesn't affect me directly, but it makes it easier for them to get the cars compared to someone doing it the proper way. If there is some uber prize car at the end of a 24-hour race, it should be reserved for the drivers that can actually drive a 24-hour race successfully, not anyone who knows how to click Save.

I should be able to take a little pride when cruising around in my Veyron, but where's the sense of elitism when any noob is able to get one thanks to some lame "feature"?

If that persons a noob do you think they will come first in a 24hr race even with save points?
 
If that persons a noob do you think they will come first in a 24hr race even with save points?
It makes it that much more likely. With save points, all they need to be able to do is string a few good laps together between saves, but the point of endurance racing is to test your ability to concentrate and drive long periods of time without making any mistakes. That's why I equated it to rewinding. Anyone can succeed if they have the ability to say, "Oops, lemme try that part again." The winner should be the team that never said, "Oops." (Or at least, said it less than everyone else did. :P)

Edit: If I screw up at Le Mans, I should have to wait until "next year" to try again. I shouldn't be able to say, "Well, let's just try it again from Lap 278."
 
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It makes it that much more likely. With save points, all they need to be able to do is string a few good laps together between saves, but the point of endurance racing is to test your ability to concentrate and drive long periods of time without making any mistakes. That's why I equated it to rewinding. Anyone can succeed if they have the ability to say, "Oops, lemme try that part again." The winner should be the team that never said, "Oops." (Or at least, said it less than everyone else did. :P)

Edit: If I screw up at Le Mans, I should have to wait until "next year" to try again. I shouldn't be able to say, "Well, let's just try it again from Lap 278."

Yes however going into the pit stop is going to use up some precious seconds. Are there any other games that have continuous racing without save points in endurance races btw?
 
Yes however going into the pit stop is going to use up some precious seconds.
True, but even still, if you figure you're going to pit every 45 minutes or so for tires and fuel anyway, that's 31 stops in a 24-hour race. If you're saving each time, and screw up badly on stint 27—a prospect which is all the more likely with the advent of mechanical damage—you can just resume from that last pit stop, losing no more than 45 minutes of progress, whereas a "pure" racer would need to start again from the beginning, losing 20 hours or more.

You don't consider that to be a major advantage when trying to win an endurance race? You don't think that would greatly reduce the tension you feel when nearing the end of a day-long race (which, in itself, would reduce the likelihood of driver error)?

This is why I said it defeats the entire point of endurance racing. It effectively breaks a 24-hour race in to a series of 45-minute races, and gives you the ability to retry each "sub-race" as many times as you want until you finally get it right and move on to the next stage.
 
True, but even still, if you figure you're going to pit every 45 minutes or so for tires and fuel anyway, that's 31 stops in a 24-hour race. If you're saving each time, and screw up badly on stint 27—a prospect which is all the more likely with the advent of mechanical damage—you can just resume from that last pit stop, losing no more than 45 minutes of progress, whereas a "pure" racer would need to start again from the beginning, losing 20 hours or more.

You don't consider that to be a major advantage when trying to win an endurance race? You don't think that would greatly reduce the tension you feel when nearing the end of a day-long race (which, in itself, would reduce the likelihood of driver error)?

This is why I said it defeats the entire point of endurance racing. It effectively breaks a 24-hour race in to a series of 45-minute races, and gives you the ability to retry each "sub-race" as many times as you want until you finally get it right and move on to the next stage.

I understand all this and i agree to some extent however i still think that many people are put off by endurance races simply because its continuous and well the GT series can still make many new fans to the series with simple additions such as this. You might say that players will get the super fast cars without actually achieving them however the same thing can be said about the new gtpsp feature which allows you to upload all the cars you have earned on the psp straight onto the PS3. Yes you might have earned them on the PSP, but not on the PS3 which will surely be so much different then the hand held version.
 
It doesn't affect me directly, but it makes it easier for them to get the cars compared to someone doing it the proper way.

Proper way? There is no proper way in single player, it's the player's choice.

You can have as much pride in your Veyron as you want despite the progress of others. You'll only enjoy it if you can dangle it in other people's faces? And what makes you think it will be so difficult to get? How many people got the F1 in GT5P? What's stopping people from using game saves?

Quite honestly, if I were ever to get anything exclusive in GT, I'd be giving it away for free (as long as I could still keep it myself). I don't play the game to force myself through single player. I want to go online where the real racing is. And I want to race, I don't want to have an art gallery for a garage or travel the world collecting rare items, I want to drive.
 
Proper way? There is no proper way in single player, it's the player's choice.

You can have as much pride in your Veyron as you want despite the progress of others. You'll only enjoy it if you can dangle it in other people's faces? And what makes you think it will be so difficult to get? How many people got the F1 in GT5P? What's stopping people from using game saves?

Quite honestly, if I were ever to get anything exclusive in GT, I'd be giving it away for free (as long as I could still keep it myself). I don't play the game to force myself through single player. I want to go online where the real racing is. And I want to race, I don't want to have an art gallery for a garage or travel the world collecting rare items, I want to drive.

This,ladies and gentlemen, is the spirit of Gran Turismo
 
True, but even still, if you figure you're going to pit every 45 minutes or so for tires and fuel anyway, that's 31 stops in a 24-hour race. If you're saving each time, and screw up badly on stint 27—a prospect which is all the more likely with the advent of mechanical damage—you can just resume from that last pit stop, losing no more than 45 minutes of progress, whereas a "pure" racer would need to start again from the beginning, losing 20 hours or more.

You don't consider that to be a major advantage when trying to win an endurance race? You don't think that would greatly reduce the tension you feel when nearing the end of a day-long race (which, in itself, would reduce the likelihood of driver error)?

This is why I said it defeats the entire point of endurance racing. It effectively breaks a 24-hour race in to a series of 45-minute races, and gives you the ability to retry each "sub-race" as many times as you want until you finally get it right and move on to the next stage.

Make it so resuming the save deletes it. Problem solved.
 
It's an ok idea to be able to save in the middle of a endurance race. Now if you can run other races and return to the endurance race that makes it a great idea. If saving and endurance race means powering off the system and when you return the only race available you can partake in is the very same endurance race you previously saved, then nah it's a bad idea and it should be left as is.



👍👍 Exactly what i would like!!👍👍
 
I don't have Online at my house, so I can't do the share a race option, even though it is brilliant, but B-Spec is fine with me, I use it for the extremely long endurance races such as the 24 hour ones.
 
I don't have Online at my house, so I can't do the share a race option, even though it is brilliant, but B-Spec is fine with me, I use it for the extremely long endurance races such as the 24 hour ones.

You should definitely connect your PS3 to the internet or you will miss all the GT5 DLCs and updates
 
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