- 2,551
- somerset, England
- Willfred_1
Heres my video on AI its not great as its new editing software and the mics a cheap one.
Project CARS gameplay with graphics settings on ultra. The video is a lap at Snetterton Circuit with the BMW M1 Procar.
Nice graphics,but driver in PCars can take a nap![]()
There's also the usual problem of comparing shaky/jello -cam real life video with a rigid (and of course non-jello) cam in the sim. That skews the impression of "liveliness".As digiprost said in the description. The "lazy wheel" is a bug in replay mode. It's not like that when you actually drive![]()
BTW, all those jello-cam videos on da toob remind me of an even more hyperactive version of the jello-racer Motor Toon Grand Prix (Which was Kaz's first racing game!)![]()
Sounds are on par with gt6.
*runs*
Heres my video on AI its not great as its new editing software and the mics a cheap one.
hi
Comparison Project Cars Vs Real Life Bac Mono at the legendary Spa Francorchamps circuit.
greeting
im sorry but i dont quite get your questions about difficulty and video recorderThis was really bad; noticed rubber banding too after the drivers made a mistake surrounding cars were slowing down... it this due to the difficulty level the video recorder chose? is also normal for ai to get stuck in an uber pack crashing like he showed at the beginning or just a track/configuration problem?
It's rubber banding. he got in grass trying to move on the inside and almost stopped, cars in front of him slowed down dramatically. not talking about the very start a couple mins onWhen he said video recorder, he was referring to the person who recorded the video, ie you. It's not rubber banding, it's the AI getting a little confused as how to best avoid the other cars when it has an obstruction ahead of it and cars either side.
Please remember that I put the grid to 64 to test the ai. Now if your approaching a collision in racing and there's a guy on the left and a guy on the right what do you do?It's rubber banding. he got in grass trying to move on the inside and almost stopped, cars in front of him slowed down dramatically. not talking about the very start a couple mins on
hi
Comparison Project Cars Vs Real Life Bac Mono at the legendary Spa Francorchamps circuit.
greeting
This shows the woeful innacuracy of Project Cars. Everyone knows the sun hasn't been seen at Spa since 1783 (unless the player had loaded the weather conditions for that very day)
No, driver went on grass when side by side on 2 other cars, the 2 AI were alone and unschated, yet slowed down terribly to avoid pulling away from the driver. this is rubber banding at the worst. Not talking about the beginning, but a couple mins on.Please remember that I put the grid to 64 to test the ai. Now if your approaching a collision in racing and there's a guy on the left and a guy on the right what do you do?
Answer slow down. A because you don't want another collision and b so don't get punctures.
I thought it pretty obvious he was joking, don't fret.Not sure if being serious, or trying to make a funny...![]()
No, driver went on grass when side by side on 2 other cars, the 2 AI were alone and unschated, yet slowed down terribly to avoid pulling away from the driver. this is rubber banding at the worst.
Most likely, can't think straight in the mornings (there's my BS lame excuse haha)I thought it pretty obvious he was joking, don't fret.
ok if the term is the problem let's call it '"rubber bandesque" behaviour of cars not going away full throttle' for no reason.There is no rubber banding in Project CARS, so stop saying that there is.