Reviewing my photomode pics, it looks like it's not ray/pathtracing the reflections like I once believed - you can see it in how there's no self-reflections of mirrors/wings (look where the spoiler connects to the boot):So many good pics. Too many good pics.
I couldn't tell you. But screenshot size is different and raytracing vs no raytracing is obvious differences, among other bits. Better reflection resolution maybe? Since we're in a no-scape zone there are bound to be more differences here than the scape threads.
First image reminds me of the intro cinematic for Gran Turismo HD:
And you are on what system?Reviewing my photomode pics, it looks like it's not ray/pathtracing the reflections like I once believed - you can see it in how there's no self-reflections of mirrors/wings (look where the spoiler connects to the boot):
Guess it just uses full-resolution cubemaps and fakes it after all. :'(
Sorry, PS4 Pro.And you are on what system?
Yeah you don’t get the same level of reflection on PS4.Sorry, PS4 Pro.
But still, if you're aware and work around the lack of self-reflections and that of other vehicles, you can still get nice shots. (Take that Moby Dick #2)
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But now I'm thinking I'd like a PS5 for more creative shots...