Dang it. It sounded so good too.They took the video down. Crap.
This is definitely an area that games need to work on in general. There are a lot of cool things you can do already, with a bit of intensive pre-processing and some relatively basic (if ingenious) run-time algorithms. It just requires choosing your specific set of compromises.As they have achieved a fairly decent sound for the engines in charge, rolling, the transmission and so on, now they should focus their efforts on the position of sound, especially when calculating reverberations.
It is very rare that in the circuit of Tokyo the cars circulate between closed walls and by several tunnels and we can not hear the echo.
I think that is an aspect that would be much more evident than any other small approximation to the reality of transmission whine.
As they have achieved a fairly decent sound for the engines in charge, rolling, the transmission and so on, now they should focus their efforts on the position of sound, especially when calculating reverberations.
It is very rare that in the circuit of Tokyo the cars circulate between closed walls and by several tunnels and we can not hear the echo.
I think that is an aspect that would be much more evident than any other small approximation to the reality of transmission whine.
As posted already by our member @queleuleu in the trailer thread. This specific video show changes in sound. (Inbefore it gets taken down)
Firstly we have the wobble during every gear changing (still that annoying whine) and it gives it a more realistic sounding.
Second off: tire scrubbing (FINALLY) sounds less annoying and more believable.
Third off: There is some slight updates in the shadow pointed out by another member @cutmeamango
Lastly: Enjoy the video
I am very much pleased with the sounds upgrades and hopefull that they will reach that realism factor with it. 👍
Yeah, I agree. The sound is good to my ears, but it's dry, in your face, and doesn't necessarily feel like it's coming from the actual car. If the exhaust sounded like it was filling the space (race track) with reverb and other things, then it wouldn't sound so artificial and detached from the car.The sound in third person view is just awful to my ears. It sounds incredibly synthetic and detached, almost like it's sound that's been dubbed in rather than a natural sound emanating from a racing car. Synthetic is the first word that comes to mind when I hear this latest sound sample.
The sound in third person view is just awful to my ears. It sounds incredibly synthetic and detached, almost like it's sound that's been dubbed in rather than a natural sound emanating from a racing car. Synthetic is the first word that comes to mind when I hear this latest sound sample.
Yeah, I agree. The sound is good to my ears, but it's dry, in your face, and doesn't necessarily feel like it's coming from the actual car. If the exhaust sounded like it was filling the space (race track) with reverb and other things, then it wouldn't sound so artificial and detached from the car.
It can do, it really depends, and it varies. It's certainly not a simple relationship - it's the sound power we should be talking about, anyway, which is really quite misleading in a lot of ways, because it has no real perceptual basis.Eh, the volume does not increase as revs rise in real cars, it's already loud at low RPM, but it does get louder the wider the throttle is.
There you go straight from the horses mouth, samples + synth
Extended footage of Mclaren going around, and other cars. I like the new tyre scrub and squeal sounds. Still lacking the reverb in tunnels etc
I think a lot of the lack of impact in the external shots is due to PD reverting to more traditional methods of mixing and synthesis.
As posted already by our member @queleuleu in the trailer thread. This specific video show changes in sound. (Inbefore it gets taken down)
Firstly we have the wobble during every gear changing (still that annoying whine) and it gives it a more realistic sounding.
Second off: tire scrubbing (FINALLY) sounds less annoying and more believable.
Third off: There is some slight updates in the shadow pointed out by another member @cutmeamango
Lastly: Enjoy the video
I am very much pleased with the sounds upgrades and hopefull that they will reach that realism factor with it. 👍
Exhaust pops sounds from actual exhaust pops at 1:41
Nurburgring Replay - damn big improvement from beta vids
Exhaust pops sounds from actual exhaust pops at 1:41
Thanks for that.Off-topic ish but love your contribution to this thread. Shout out to the GOAT @Griffith500 as well.