The Things That Annoy You

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Just thought of another one (although I know that it has already been posted in here in different variations)
DRIVING ETIQUETTE!!! Yes PD I’m lookin at you 😳 Before you start “preaching” to us humans about this particular subject, I would suggest taking a loooooong hard serious look at your AI drivers 🤔😲🫣😑
 
The fully adjustable suspension and aero on "road cars" not matching to what a racecar can be adjusted to with the same equipment.
 
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To add, also annoying, when the rear diffuser is selected, that grants more aero closer to the race cars. Most of the time, the rear diffuser takes away from the styling of the car.
 
The fully adjustable suspension and aero on "road cars" not matching to what a racecar can be adjusted to with the same equipment.
They don’t really get the same equipment though, so they shouldn’t. Maybe in some rare cases they do, but generally speaking the parts are actually different. The game just doesn’t get that granular in detail of parts like what brand, models or part numbers etc. are actually getting installed on the cars, I’m assuming in large part because they don’t have permission or brand licenses for that stuff or the resources to model and detail alllllll those specs and details for the various real world parts, so they keep it generic in the naming of those parts in the game.

For example, take a factory, road car Supra…when you go to add aero parts, are they the exact same as what the race car versions get? Same thing with suspension parts. Just because the suspension installed on the race car version is called fully adjustable doesn’t mean it’s the exact same brand/parts the street car gets when you install fully adjustable suspension.
 
They don’t really get the same equipment though, so they shouldn’t. Maybe in some rare cases they do, but generally speaking the parts are actually different. The game just doesn’t get that granular in detail of parts like what brand, models or part numbers etc. are actually getting installed on the cars, I’m assuming in large part because they don’t have permission or brand licenses for that stuff or the resources to model and detail alllllll those specs and details for the various real world parts, so they keep it generic in the naming of those parts in the game.

For example, take a factory, road car Supra…when you go to add aero parts, are they the exact same as what the race car versions get? Same thing with suspension parts. Just because the suspension installed on the race car version is called fully adjustable doesn’t mean it’s the exact same brand/parts the street car gets when you install fully adjustable suspension.
Good point. Also some race cars have different suspension geometry (e.g. wider track, more/less travel and ride height or even have entire different strut/wishbone setups) and more aero than just a simple front splitter, wing, diffusor and skirts than their road going stock versions. A road car does have its limits without extensive changes to chassis, suspension and undercarriage. Taking all this into account, it would be really nice if we had the option for race modifications like in older GT titles.

What annoys me the most with road cars and GT auto aero, is that on some cars there isn't enough downforce to set the car up properly: a Ferrari F50 has the same max values for front/rear aero, making it basically useless where IRL one would just add more downforce to the rear, thus opting for a bigger/different wing. Vise Versa, other cars like Evos and WRXs could profit from more downforce at the front.
 
Can’t buy in bulk.
I want 10 of a specific car and can’t just select a number of copies and poof!… ten cars magically appear in my garage.
Sort of a fleet sale of trucks or police vehicles, what dealership in the real world would be able to pull that trick off? Just saying 😌
 
Sort of a fleet sale of trucks or police vehicles, what dealership in the real world would be able to pull that trick off? Just saying 😌
It absolutely happens. It's not unusual for a business to buy multiples of cars for employees. Car rental businesses do this, towing companies do it with trucks, companies with a large traveling sales force will do this.
 
Hmmmmm , i guess i have another one, the ridiculous penalty system under rain conditions.
Just caught with my pants off in the rain and then ........ Surprise!!!! who let the dogs out ?!!!!

I don't know if i break the world record in one penalty but i guess am close .


What " logic" they use for such a heavy punishment ?
I don't wanna know anyway.🥴
 
Hmmmmm , i guess i have another one, the ridiculous penalty system under rain conditions.
Just caught with my pants off in the rain and then ........ Surprise!!!! who let the dogs out ?!!!!

I don't know if i break the world record in one penalty but i guess am close .


What " logic" they use for such a heavy punishment ?
I don't wanna know anyway.🥴

Makes perfect sense to me. You were driving too fast to control your car given the conditions and kept going off the track in turns. They penalize you for cutting the corners and chicanes or going too wide because of excess speed whether it’s wet or dry, especially when you do it repeatedly.
Generally they‘ll let one slide if you go a bit wide or slightly cut a corner once, but if you’re excessive about it and/or keep doing it they’ll penalize you each time.
If they didn’t penalize you just because it’s wet then everyone would just intentionally cut all the corners and chicanes to save 20-30 seconds (or more) per lap.
 
Makes perfect sense to me. You were driving too fast to control your car given the conditions and kept going off the track in turns. They penalize you for cutting the corners and chicanes or going too wide because of excess speed whether it’s wet or dry, especially when you do it repeatedly.
Generally they‘ll let one slide if you go a bit wide or slightly cut a corner once, but if you’re excessive about it and/or keep doing it they’ll penalize you each time.
If they didn’t penalize you just because it’s wet then everyone would just intentionally cut all the corners and chicanes to save 20-30 seconds (or more) per lap.
Its impossible to save 20 or 30 sec a lap under any rain circumstances especially on wrong tyres .
And at the other side,AI are allover the place and the only thing happens is the " yellow flag party " .

In turtle's speed , such a penalty ( 19 sec. ) it's just ridiculous , as you see am off in the second one , there's no cut , cheat or something similar.
Its probably another glitch like those penalties with the mystery track limits that noone knows where they are.
 
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Its impossible to save 20 or 30 sec a lap under any rain circumstances especially on wrong tyres .
And at the other side,AI are allover the place and the only thing happens is the " yellow flag party " .

In turtle's speed , such a penalty ( 19 sec. ) it's just ridiculous , as you see am off , there's no cut , cheat or something similar.
It’s probably another glitch like those penalties with the mystery track limits that noone knows where they are.
It is possible though, and I know because I’ve done it. I can EASILY save 20-30 seconds a lap in the rain on racing slicks. Any Gr.B car (and other AWD cars with the necessary parts equipped) can manage even a moderately wet track on racing slicks with the appropriate torque differential, TCS, FM and ABS settings. When the moisture gauge is showing less than 50% there is no traction loss at all with the right settings applied, the track might as well be bone dry. Even on a thoroughly wet track (above 50% all the way up to the 2nd bar, but not above it) it’s still easy enough to control with careful throttle and braking inputs. Once it goes over the 2nd bar it gets tricky to control trying to drive at normal/dry speeds, but going a bit slower than normal (still way faster than AI) you can still keep it on the track.
This is part of the reason why it’s so much easier to win here when it rains, the AI slows wayyyyyy down when they’re caught on slicks to prevent going off the track, though sometimes they still do, and you gain a huge lead. Replays here when it rains can be hilarious if you watch the AI in the rain.

The penalties are given out whether it’s intentional or not, wet or not. Obviously you are driving too fast to control your car under the current conditions because if you were driving more slowly to maintain control you wouldn’t have lost control on all those corners. You have to maintain control of your vehicle.
If you’re caught in the rain on slicks then you’re expected to slow down to the point you can keep it on the track, if you don‘t and you keep sliding off the track because you’re still driving too fast for the conditions then you get penalized, and rightfully s.
Whether you agree with exactly how much time you are penalized is a different story, but you should absolutely be getting penalized for going off the track like that, it is not a glitch.
 
It is possible though, and I know because I’ve done it. I can EASILY save 20-30 seconds a lap in the rain on racing slicks. Any Gr.B car (and other AWD cars with the necessary parts equipped) can manage even a moderately wet track on racing slicks with the appropriate torque differential, TCS, FM and ABS settings. When the moisture gauge is showing less than 50% there is no traction loss at all with the right settings applied, the track might as well be bone dry. Even on a thoroughly wet track (above 50% all the way up to the 2nd bar, but not above it) it’s still easy enough to control with careful throttle and braking inputs. Once it goes over the 2nd bar it gets tricky to control trying to drive at normal/dry speeds, but going a bit slower than normal (still way faster than AI) you can still keep it on the track.
This is part of the reason why it’s so much easier to win here when it rains, the AI slows wayyyyyy down when they’re caught on slicks to prevent going off the track, though sometimes they still do, and you gain a huge lead. Replays here when it rains can be hilarious if you watch the AI in the rain.

The penalties are given out whether it’s intentional or not, wet or not. Obviously you are driving too fast to control your car under the current conditions because if you were driving more slowly to maintain control you wouldn’t have lost control on all those corners. You have to maintain control of your vehicle.
If you’re caught in the rain on slicks then you’re expected to slow down to the point you can keep it on the track, if you don‘t and you keep sliding off the track because you’re still driving too fast for the conditions then you get penalized, and rightfully s.
Whether you agree with exactly how much time you are penalized is a different story, but you should absolutely be getting penalized for going off the track like that, it is not a glitch.
Your answer have some points but about the " different story" you mention above there is no explanation and that what am talking about, the HUGE time penalty .
They afraid that might kill the spectators ?
Turn the car into rubbish ?
Save me from suicide attempt ?

At lemans starting your lap you can " cut " maximum 5 corners till penalty zone, no way to gain that much time by cutting which is a different story from keeping the car on the road because its capable to do so ( and the driver of course) .
Perhaps the penalties apply considering the AI speed at that time and not yours, but whatever it is ,its comical.
Next time ill try to cut deliberately ( on right tyres this time ) to see if is about dangerous driving ,AI speed or whatever.
In they dry if you lift of throttle or slow down after passing track limits,you might get unharmed .
In the rain its another story , a story of terror 🥴 .
 
Your answer have some points but about the " different story" you mention above there is no explanation and that what am talking about, the HUGE time penalty .
They afraid that might kill the spectators ?
Turn the car into rubbish ?
Save me from suicide attempt ?

At lemans starting your lap you can " cut " maximum 5 corners till penalty zone, no way to gain that much time by cutting which is a different story from keeping the car on the road because its capable to do so ( and the driver of course) .
Perhaps the penalties apply considering the AI speed at that time and not yours, but whatever it is ,its comical.
Next time ill try to cut deliberately ( on right tyres this time ) to see if is about dangerous driving ,AI speed or whatever.
In they dry if you lift of throttle or slow down after passing track limits,you might get unharmed .
In the rain its another story , a story of terror 🥴 .
The whole reasoning behind penalties is to set rules/boundaries for a fair race and provide a safe environment for all, drivers, pit crew, safety crew, fans…everyone, regardless of the track/weather conditions. Of course in a game it doesn’t really matter much because no one will actually get hurt or killed, but PD tries (though sometimes questionable just how much) to mimic real life scenarios, but still keep people interested in playing the game, which it is above all else.

The problem is we all have different opinions and ideas about when penalties should be given, how long they should be etc., but we all have to follow the same logic PD designed to be used, regardless of how we feel about it. We can’t pick and choose based on our own opinions, though you do have control of that stuff to a degree in Custom Races.


There are more than 5 turns/curves/chicanes that can be cut on the opening lap at Sarthe before you cross the penalty line, and even more on subsequent laps where you travel the entire course. Going a bit wide on a long sweeping corner won’t generally drop nearly as much time off your lap as any of the chicanes will, but if you blow through them all at full speed you cut a significant amount of time off your lap (easily 20-30 seconds or more depending on your car), which is why you get penalized a huge amount of time for doing so in these areas compared to taking a sweeping curve too fast and barely crossing the track limit line.

This is why Gr.B and other AWD cars have a huge advantage here as they can easily handle the rain and there’s little to no need to slow down at all in the rain, you can maintain normal speeds on racing slicks where AI cannot with their RWD.


In my experience, it’s not just where, but the frequency in which you exceed track limits and the speed in doing so also factors into the penalty times. If you do it once, and it’s minor as you’ve made an attempt to avoid it, you’re likely to get a low penalty issued, or maybe not even one at all as you’ve essentially imposed your own by braking or lifting to try to avoid, but if you keep doing it over and over, especially at full speeds, you get a higher penalty time because it’s apparent you are not making an attempt to follow the track limits, which the penalties are issued to enforce in the game. In real life with that type of behavior you’d likely be disqualified and ushered off the track, but that’s not part of the game design so not an option, just upping your penalty time is.

PD doesn’t always do a good job at trying to strike that balance between real life and video game and penalties is definitively one of those areas.

In the rain it’s the same thing, you need to do whatever it takes to avoid exceeding the track limits, if you can’t, you’ll get penalized for it. They don’t care what tires you’re using, if you keep doing it (which you did in the video) it’s apparent you’re not doing what needs to be done to maintain control of your car so you get hit with more penalties and the time keeps adding up.
 
That every race is a stupid flying start and i have to play catchup.

The game is called "The real driving simulator" and i have not one qualifying and a normal race start is only possible in custom races.

I mean seriously, who would watch a GT-Race where the cars a allready driving???
Agree 100%. When it’s just 8, not so bad, but when it’s 16, and of course the good AI drivers are up front—not so good. Jeez they are a damn half mile ahead of you at the start!
 
I love the racing experience in GT 7.

But by far my biggest gripe, the thing that’s really spoiling it for me, is that I can’t get rid of things I don’t want in my garage. Yeah, ideally I’d like to be able to sell cars, but being unable to even dump/delete them at all is a really weird thing for PD to build into the game. I think it’s a first for a GT game (tho I skipped 5 and 6 so not too sure...)

I’d love to know what’s behind their decision making because I sure cannot think of a good reason for doing this.
To be honest, 6 was skippable. Hearts and cones and moon buggies? Please…

5 though was my favorite up to this (so far). I’m a glutton for punishment and I loved the endurance races.

Agree on the garage, makes searching a bit more of a chore.
 
I don't remember if I ever mentioned these, but I thought of a few.

Livery Edition annoyances:
  • For painting a car, you have to save it as a livery rather than it just being treated as a simple repaint.
  • It's stupid that a livery gets wiped away whenever you repaint any car. I wish they would let me keep the stripes and even have the option to paint them like you can in Forza Horizon 4-5. Yes, you can add stickers and stripes back via livery editor, but they will be at a lower resolution than the default ones were.
  • No ability to preview a paint on YOUR car before buying it, instead it just shows the paint preview on a Beetle, Delta, and Supra instead. Which is stupid considering that it was possible to do this in GT6.
  • The fact the decals added are rendered at low resolution.
  • Some paints not being allowed to be used on individual cars like the carbon fiber paint.

Other annoyances:
  • The fact PD decided to start taking longer to model a car when they had it nailed down in GT Sport, adding details to cars in unnecessary now.
  • Adding reimagined versions of classic GT tracks w/o giving us a classic version as an option. I love some of the new designs, but that doesn't mean I want to forget about the old ones. I shouldn't have to go back and play an older game just to enjoy the early track design.
 
Fit and Demio can’t be bought in the UCD. However, that’s where we first saw and Acquired them.

And most importantly… when in the hell did this happen??? Can’t fit the RS wheels to the i3.
1682153848935.jpeg


I fitted them back in May, last year. That’s wack.
20829916082795495.jpg

20829648975860130.jpg
 
Fit and Demio can’t be bought in the UCD. However, that’s where we first saw and Acquired them.

And most importantly… when in the hell did this happen??? Can’t fit the RS wheels to the i3.
View attachment 1249851

I fitted them back in May, last year. That’s wack.
View attachment 1249852
View attachment 1249853
Looks like your car from May has a widebody, certain wheels can only be fitted on wide-bodied cars (BBS LM's on most of the older 911s for example).
 
Looks like your car from May has a widebody, certain wheels can only be fitted on wide-bodied cars (BBS LM's on most of the older 911s for example).
But his car still has the wide-body though, so it should still work now.

---------

Also, there's another thing that annoys me; restricted wheel options.
 
The ridiculous wheelspin 'momentum'. Unsure on the specific conditions or if it's just always the case, but once the rear wheels are spinning, there's a ridiculous sort of drivetrain momentum to them, so even if you lift off (or brake) the wheels don't slow down any quicker.

If on slicks in the rain, I've had the rear wheels up to max speed in top gear (so 250mph+ wheel speed) whilst basically stationary, completely let off the accelerator and applied the brakes on full, and the wheels just continue spinning slowly coasting down for 15+ seconds, it's ridiculous.

It's noticeable when actually driving as well, but the scenario above just highlights how obviously wrong it is.
 
Hmmmmm , i guess i have another one, the ridiculous penalty system under rain conditions.
Just caught with my pants off in the rain and then ........ Surprise!!!! who let the dogs out ?!!!!

I don't know if i break the world record in one penalty but i guess am close .


What " logic" they use for such a heavy punishment ?
I don't wanna know anyway.🥴


So why do you need so much car for what looks like the 30 mins of Le Mans 700pp race? That's just more laps you really don't need to to do.

Just saying 🤷‍♀️
 
So why do you need so much car for what looks like the 30 mins of Le Mans 700pp race? That's just more laps you really don't need to to do.

Just saying 🤷‍♀️
Group C car on Le Mans? Why not? It really doesn't matter what you drive, when you can park before finish line and waiting for the clock to run out.
 
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So why do you need so much car for what looks like the 30 mins of Le Mans 700pp race? That's just more laps you really don't need to to do.

Just saying 🤷‍♀️
Not to run more laps, but to build such a big lead that penalties like this don’t matter when they happen anyways and you can park at the finish line to cross right at 30 mins and still win 1st. Usually with Gr.4 and Gr.3 cars (from what I remember) you get caught somewhere on the back stretch and end up taking around 34-35 minutes to complete the race. Running Gr.2, Gr.1 and Gr.B cars here allows you to actually finish quicker because of that, saving you 4-5 minutes.
 
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