The Things That Annoy You

  • Thread starter ScottPuss20
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I like to push myself to entry the gold territory, beating other people doesn't factor into it. If I'm not fast enough to deserve a gold prize, then I don't want it. Then I can work on improving next time, thus learning something new.
You see, I can kinda understand this mindset. But at the same time, I still don't understand why you need the goal post to move in order to do it. The seasonal time trials in GT5 and 6 felt satisfying enough for me to gold, I didn't need to be in the top 10% to do it.

Of course, I never really saw the fun in competing against people to have the best laptime on a track either as I really only hotlap to just enjoy how the car drives. It just never seemed that appealing versus doing an online race instead, plus the face with the online daily races; you can compete in them over an over again across the week. Essentially, you have multiple opportunities to finish in different positions. Where in these competitive time trials, it's just one opportunity at the top 10% spread across the whole week. Basically, 1 form of competition gives you the ability to win prizes multiple times in the week, the other just only can give you one prize. Which makes the latter seem way less appealing and that's the last problem I have with these variable time trials.

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Oh, I almost forgot about this comment.
Perhaps what is needed is to bring back GT5/6 style seasonal events, in addition to keeping the current online TT format. Those (like me) that want one-and-done can choose for the seasonal event, while those looking for competition can choose the current TT format?

It would please everybody and imagine the money that can be made from Golding both. :D
Alternatively, they could make it like the GT5/6 seasonal time trials with a set prizes each week, buuut also add a bonus based on the top percentage. The players like me could be satisfied earning a nice sum from an event that week and the players that enjoy this kind of competition can still have their own incentive to be the top whatever percent.
 
If I cared to know how quick I can get, I literally can look at the leaderboards that other players set. Which is already happening with these time trials anyway.

But that's the thing, not everyone playing this game cares about being the best. They want maybe a fun challenge that's a little different from doing the chase-the-rabbit races that the rest of the game has or the typical daily races in Sport mode. Something to spend no more than 1 hour on. In which, would not be the case with this as you'll have to focus on it the whole week.

The same way it was done in the previous 2 mainline GT games, leaderboards.

Which my previous reply leads to this. How is competing against people on a leaderboard different than this outside of the fact it's affecting the prize money goal post moving? If it was done like in the previous games with their seasonal events, all of the players like me could collect their prize and move on. While the more competitive players could still keep trying to beat each other's times. If the fun for you is just trying to beat other player's times, then it shouldn't matter if the prizes are based on a static time or based on top percentage.
The online time trials are just that, a fun challenge that’s something else from the offline drab and online racing (which can be both great and awful). It’s online but essentially you compete on your own. What makes them attractive is the dynamic angle, the competitive spirit between friends and camaraderie. People fight for world records and the gold, silver and bronze medals are appropriately placed for different skill levels. One of the best modes we have in the game, to be honest.

Uh, no. You don’t have to focus on it the whole week. You choose. Want to spend 15, 20, 30 minutes? Do it. Wanna spend seven hours? Do it. If you don’t like the dynamic angle of it, why do it the first couple of days? Do it on the final day. It may move a bit, yeah, it can happen. It has and it will. Don’t want to lose the medal you have? Get yourself a good enough margin to be safe.
 
My main problem with the current online TT format is not that I mind some difficulty in getting gold, but rather it's the constant uncertainty that my time will stay. I don't like being fooled into thinking I've got a gold time only to check a day later and its silver. It's annoying and inconvenient to the average player.
 
The online time trials are just that, a fun challenge that’s something else from the offline drab and online racing (which can be both great and awful). It’s online but essentially you compete on your own. What makes them attractive is the dynamic angle, the competitive spirit between friends and camaraderie. People fight for world records and the gold, silver and bronze medals are appropriately placed for different skill levels. One of the best modes we have in the game, to be honest.

Uh, no. You don’t have to focus on it the whole week. You choose. Want to spend 15, 20, 30 minutes? Do it. Wanna spend seven hours? Do it. If you don’t like the dynamic angle of it, why do it the first couple of days? Do it on the final day. It may move a bit, yeah, it can happen. It has and it will. Don’t want to lose the medal you have? Get yourself a good enough margin to be safe.
Honestly, I'm just going to agree to disagree here. I'm not having fun here, I'm getting frustrated that I have to deal with a dynamic goal post. It just ends up feeling like a big chore because of this.

I mean, you might be right and I could just wait until the last day, but I'll still feel paranoid in not thinking it'll be enough. Even if I can get a good enough margin. and even then, the final gripe I have with this kind of challenge is that I don't feel that the prize is worth the effort. To get a good time on a track, I may have to spend hours getting better at the track to reach it and I just flat out don't feel satisfied with that. I feel like I wasted time on the same race track.

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Which I guess is one of my overarching complains about GT7 in this series. It feels like Polyphony Digital wants me to spend so much time on one thing only to not give me a reward that's even worth it.
 
Honestly, I'm just going to agree to disagree here. I'm not having fun here, I'm getting frustrated that I have to deal with a dynamic goal post. It just ends up feeling like a big chore because of this.

I mean, you might be right and I could just wait until the last day, but I'll still feel paranoid in not thinking it'll be enough. Even if I can get a good enough margin. and even then, the final gripe I have with this kind of challenge is that I don't feel that the prize is worth the effort. To get a good time on a track, I may have to spend hours getting better at the track to reach it and I just flat out don't feel satisfied with that. I feel like I wasted time on the same race track.

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Which I guess is one of my overarching complains about GT7 in this series. It feels like Polyphony Digital wants me to spend so much time on one thing only to not give me a reward that's even worth it.
I'm sorry to ask this, but why play this racing game, if you hold yourself back at getting better?

It's not an unreachable goal to get consistently better. While there is no guarantee, that you will gold every TT with enough practice, there surely is more certainty to you not enjoying a vital part of Gran Turismo (building your driving skills) with your expectations. The game is full of fun exercises like the licenses, Circuit Experiences and the online Time Trials, all of which reward the player with decent payouts and above all, real progression of skills. You don't need to invest too much time, as consistency will result in improvement, not grinding hours of the same track. The learning curve may seem steep at first, but if you don't see the path of your own progression as enjoyment, you're playing the wrong game.
 
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I'm sorry to ask this, but why play this racing game, if you hold yourself back at getting better?

It's not an unreachable goal to get consistently better. While there is no guarantee, that you will gold every TT with enough practice, there surely is more certainty to you not enjoying a vital part of Gran Turismo (building your driving skills) with your expectations. The game is full of fun exercises like the licenses, Circuit Experiences and the online Time Trials, all of which reward the player with decent payouts and above all, real progression of skills. You don't need to invest too much time, as consistency will result in improvement, not grinding hours of the same track. The learning curve may seem steep at first, but if you don't see the path of your own progression as enjoyment, you're playing the wrong game.
Just to be clear, is your point that I should be enjoying myself more for just seeing myself improve instead of caring for the prize money I'm getting? Am I correct in that?

EDIT: Just for clarity, I'm not pissed off at the game having a focus on self-improvement. If that was the case, I wouldn't be enjoying the previous GT games as much. However, I just feel like GT7 went too far with it in one area and just forgot what else made GT fun other than the online competition aspect.
 
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Just to be clear, is your point that I should be enjoying myself more for just seeing myself improve instead of caring for the prize money I'm getting? Am I correct in that?

EDIT: Just for clarity, I'm not pissed off at the game having a focus on self-improvement. If that was the case, I wouldn't be enjoying the previous GT games as much. However, I just feel like GT7 went too far with it in one area and just forgot what else made GT fun other than the online competition aspect.
it just seems to me you're not enjoying the game the way he wants you to..
 
Why is it that I have to keep changing the tyres of my GR Corolla to snow tyres for the time trial? I hate how the game puts the car back onto it's default tyres instead of keeping the last set you had on the car.
 
Just to be clear, is your point that I should be enjoying myself more for just seeing myself improve instead of caring for the prize money I'm getting? Am I correct in that?

EDIT: Just for clarity, I'm not pissed off at the game having a focus on self-improvement. If that was the case, I wouldn't be enjoying the previous GT games as much. However, I just feel like GT7 went too far with it in one area and just forgot what else made GT fun other than the online competition aspect.
No, I wouldn't want anyone to force themselves to like anything. That's not how fun things work imo. I'm asking why play a game you don't enjoy.

To me it sounds that you are frustrated over not being able to grab 2 million credits once a week in a guaranteed fashion and giving up before actually trying. There may be ways to improve which work with your personal life and schedule without grinding too much. Over time, you would learn the tracks and new skills, making golding TTs easier.

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It's like your expecting everything to be catered around your skillset. To me, this is trying to move the goal posts.
 
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Why is it that I have to keep changing the tyres of my GR Corolla to snow tyres for the time trial? I hate how the game puts the car back onto it's default tyres instead of keeping the last set you had on the car.
Now that's annoying. Imagine having an option to buy the required tires on the TT menu itself, placing the tires on the menu itself, and thinking that it being placed in a single setting setup would keep the set permanently. Like what was the point in all of those features?
 
If you do SP time trial, a career race, or custom race at any of the dirt and the snow track it'll say you don't have dirt/snow tires equipped even if you have bought them. It should automatically equip these tires like it did in GT Sport.
 
If you do SP time trial, a career race, or custom race at any of the dirt and the snow track it'll say you don't have dirt/snow tires equipped even if you have bought them. It should automatically equip these tires like it did in GT Sport.
Fun fact: when doing a custom race, all AI cars from your garage automatically switch to dirt/snow tires when you bought those tires for that car
 
No, I wouldn't want anyone to force themselves to like anything. That's not how fun things work imo. I'm asking why play a game you don't enjoy.

To me it sounds that you are frustrated over not being able to grab 2 million credits once a week in a guaranteed fashion and giving up before actually trying. There may be ways to improve which work with your personal life and schedule without grinding too much. Over time, you would learn the tracks and new skills, making golding TTs easier.

Edit:
It's like your expecting everything to be catered around your skillset. To me, this is trying to move the goal posts.
The issue I take with this comment and the last one is that it still feels like you're asking me like you do think that GT7 was meant to be played and enjoyed only one way. and I say this because the initial comment you quote was just me complaining about the time trials because I don't like moving goal posts and I don't think at the end of the day it's not worth doing.

Though with that said, I think writing those comments were a mistake because now I have you and others thinking I'm miserable all of the time playing this game. So let me assure you that I'm not, I just don't enjoy the game or GT games in general for the same reasons you do. What I enjoy the game for is just doing races in the career mode, saving up money for cars I want, and eventually collecting all of the cars in GT7's case (because they literally have a car index implying they expect you to collect everything). Also, taking pictures of them in photo mode, customizing some of them (usually replicating race cars), and drive them around.

Time trials are just something I don't enjoy doing too much and in this case, I'm not interested in beating other players. When I say something is not worth doing, I mean it's not worth doing over other things. I could do what you suggest, but I'm too busy grinding credits to buy all of the Vision GTs.
 
The issue I take with this comment and the last one is that it still feels like you're asking me like you do think that GT7 was meant to be played and enjoyed only one way. and I say this because the initial comment you quote was just me complaining about the time trials because I don't like moving goal posts and I don't think at the end of the day it's not worth doing.

Though with that said, I think writing those comments were a mistake because now I have you and others thinking I'm miserable all of the time playing this game. So let me assure you that I'm not, I just don't enjoy the game or GT games in general for the same reasons you do. What I enjoy the game for is just doing races in the career mode, saving up money for cars I want, and eventually collecting all of the cars in GT7's case (because they literally have a car index implying they expect you to collect everything). Also, taking pictures of them in photo mode, customizing some of them (usually replicating race cars), and drive them around.

Time trials are just something I don't enjoy doing too much and in this case, I'm not interested in beating other players. When I say something is not worth doing, I mean it's not worth doing over other things. I could do what you suggest, but I'm too busy grinding credits to buy all of the Vision GTs.
You're right and I shouldn't have assumed you're overall frustrated with the game because of this. I'm glad you enjoy many aspects of the game, but still hope that you may start to enjoy the online TTs at some point as it's a great way to earn credits while learning new tracks and your own limits.
 
You're right and I shouldn't have assumed you're overall frustrated with the game because of this. I'm glad you enjoy many aspects of the game, but still hope that you may start to enjoy the online TTs at some point as it's a great way to earn credits while learning new tracks and your own limits.
Basicall we already have the offline TT for every track already in the game with the track experience feature...
 
The lack of overall randomness bores me, especially when it comes to events you have to repeat over and over again to earn credits.

Take for example the Gr.4 Le Mans 700 PP race. Always the same field of cars, starting into the same order, with the same colors (most of the time the first one available at brand central, how original...). Even the two Gr.4 chili races which are more random have a set color for each car.

What about totally random Gr.4 grids (cars & colors), and why not allowing few duplicates of a same car in different colors?
 
There's a few things about GT7 that annoy me.

Getting gold on time trials and circuit experience is way too difficult IMO. Not saying that it should be dead easy but the disparity between bronze and gold times is way too much. These aren't the racing Olympics here, it's a form of recreation.

Prize money is poor when you consider how long it takes to accumulate enough credits for one 20 million credit car. There should be an increase in prize money to offset this.

Inability to sell car parts and accessories. I mean, it tells you what the RRP is and then forbids you from selling it 🤷 The purpose being...?

Microtransactions- not needed if you increase prize money. Just another form of scalping people since I would assume the majority of people can't sit in front of the monitor for 10 hours a day doing nothing but playing GT7. Sure, if you're a kid or have so much money you don't need to worry about working for a living.

VGTs and generally some of the free cars provided in the updates are questionable to say the least. That must be some PD or Kaz quirk.

Locking certain cars behind invites. Kaz, this isn't reality, it's a game. A virtual FXX, Carrera GT or Veneno are not the same as owning them irl 🤣
 
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I'm glad you enjoy many aspects of the game, but still hope that you may start to enjoy the online TTs at some point as it's a great way to earn credits while learning new tracks and your own limits.
I don't think I'm ever actually going to enjoy online time trials as a challenge, mainly because I find them boring if anything. I love hotlapping with my cars around of course to see how they drive on certain tracks. And technically, I can enjoy time trials for that reason as a way to just test certain cars I have while making money. Though I wouldn't say it's the most efficient way to earn credits, it can be efficient like with doing the Daytona Time Trial and golding that only took a couple of minutes. Plus extra time spent to give myself a cushion like what's been suggested.

The thing is that I wouldn't say it's always the most efficient way to do it. It depends on the track you're given and how many people are actively doing it. Which could mean doing one of the 3-4 typical grinding events on career mode would be more effective.

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But "grinding" is a choice.
It's often the best choice if you're intending the collect most, if not all of the cars. Other methods aren't going to be faster more often than not. Which is why people do it.
 
Things I hate? After going back into the dailies, VR. Lots of lack of awareness from VR drivers. This is where PD's lack of a usable radar for VR is a huge problem.

And the elitist tripe a few of them like to constantly spout. Apologizing you couldn't see me because you're in VR is fine. Telling me you're playing the game better than me because you bought VR or that I'm not serious enough if I don't have it (sounds like the old wheel elitists have evolved with that one) is pure annoying garbage.
 
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This may have been addressed here before...
When going into a multi-player lobby will intent to do some racing with random players, and you get in a room and a race starts and when the host finds themselves in a losing position, that host quits and ends the lobby and race. This annoys me a lot for now I do not get any miles credited to me and wasted my time trying to find a good race.
 
and you get in a room and a race starts and when the host finds themselves in a losing position, that host quits and ends the lobby and race.
This is why having the Host Migration be optional is a bad idea in my opinion
I can understand why you would want to have it turned off (Leagues are a situation where the superior netcode stability is worth the risk of the lobby host dropping out and ending the race), but alongside allowing things to continue even if the original host DC’s, it also means salty lobby admins can’t just end the race because they’re losing

These are probably the same guys who reverse boost in high DR/SR lobbies by crashing into everyone so they can whack seals in noob lobbies
 
The lack of overall randomness bores me, especially when it comes to events you have to repeat over and over again to earn credits.

Take for example the Gr.4 Le Mans 700 PP race. Always the same field of cars, starting into the same order, with the same colors (most of the time the first one available at brand central, how original...). Even the two Gr.4 chili races which are more random have a set color for each car.

What about totally random Gr.4 grids (cars & colors), and why not allowing few duplicates of a same car in different colors?
This is done for a reason.

When PD were working on GT7, they decided to make the bots avatars of current and retired GT World Tour racers. In the process of doing this, they ask the racer what their favorite car brand is and then put their avatars in cars from that brand. This is why you'll always see Fraga in a Supra, Portilla in a Viper, Tidgney (M. Grady) in an Audi and so on - those are the brands that those racers like.

You always see the same cars because you're always racing against the same GT World Tour avatars. I doubt PD would consider mixing up the field with different cars and colours, as that would require moving away from the "Player vs GT World Tour" framework they put in place from the start. The closest we've come to PD mixing it up is them removing some racers and adding others e.g. removing Emily Jones and adding Kylian Drumont.
 
Problem with the GTWS drivers being in every race is not only repetition, but there is a general lack of feeling of competition and rivalries. When I race against Solis I don't think "Oh **** it's Solis, I better watch out for that guy!" I just think instead "Oh it's you... now get out of my way, roadblock."

These avatars lack personality. They may be driving their favorite brands and use slightly faster AI than the cars in the back of the pack, but there is no way to really engage with these avatars and create rivalries or even alliances. They become nothing more than generic bots with someone's real name and picture attached to them.
 
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I find it annoying that photo mode sometimes doesn't focus on the car you want to focus on despite clicking focus and having the target directly on the car.

Case in point:
20970681510485203.jpg
 
The bizarre scheduling of the daily races, or more so the lack of overlapping scheduling.

If a race takes roughly 20 minutes to complete, don't stagger the start times by 20 minute intervals. Stagger the start times by 10 minutes.

Give players an overlapping schedule so that if a player has a desire to race a certain race but misses the start time, the wait for the next race is 10 minutes, not 20 minutes! You can't do anything in 20 minutes apart from pootle around the home menu or scroll through the internets! Let us race more!
 
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