GTD4RKSiD3R
(Banned)
- 14
- United States
- gt4darksid3r
Expect it for the end if the month, then be pleasantly surprised if it comes before.When PD have already told Nissan it's coming tomorrow?
Expect it for the end if the month, then be pleasantly surprised if it comes before.When PD have already told Nissan it's coming tomorrow?
Super late to the party
Super late to the party
Realistically, I'm speculating 1.12 will come towards the end of September.
Than at least post the most recent version.
Like on the previous page.
I've got a bit of a weird question to all of you guys. Do you remember this kind of hype going on before one of the GT5 updates? I didn't have a PS3 back then so I wasn't up to date with all the nuisances. Sorry for the OT. Just curiosity
@DSkywalker01 and the hype before Spec 2.0? I think it was quite a big deal content-wise, wasn't it?
I hope patch 1.12 will be the one to have RR cars stop doing 180 spins, from decelerating in a 30km/h schoolzone.
That's mostly a tuning issue
Does it do that in real life ? No. So it's not a tuning issue.
In GT5 times the people ranted in the exact same measure as with GT6.In GT5 (which I did not buy) they sold a much more complete game and did not promise features that would appear in future updates.
So no hype, the game was what it was. GT6 is not finished and updates are hyped because everyone is hoping to have the game improved.
You're wrong, the physics are pretty spot on. They are really well for a PS3 game.I get it. But still its not the same. Like when you put the handbrake on in the game, the car would still be moving if not on flat leveled ground. The cars are not the issue. It's how they react to the surface in the game.
I dunno, when I hit circle while stationary my car doesn't move for no reason unless it's on a non tarmac surface in which it kinda slides a bit but remains mostly stationary.I get it. But still its not the same. Like when you put the handbrake on in the game, the car would still be moving if not on flat leveled ground. The cars are not the issue. It's how they react to the surface in the game.
You're wrong, the physics are pretty spot on. They are really well for a PS3 game.
The only problem is that the handbrake is way overpowered in every car and can't be compared by a ordinary streetcar handbreak.
OMG another Nissan GT-R. LOLWhen PD have already told Nissan it's coming tomorrow?
And?OMG another Nissan GT-R. LOL
OMG another Nissan GT-R. LOL