Thanks for the confirmations. I've since watched 2 reviews, both from reputable reviewers....Simracer and Simpit....and both reviews were positive.
Might be worth some consideration.
Sim Racing Garage presented by Barry is always my go-to review on YouTube when it comes to Sim-racing equipment. He seems to have a strong background and understanding of mechanical engineering, thoroughly disassembles equipment and gives clear, close-up images, and explains things clearly. Most importantly, his reviews seem totally unbiased.
Watching the SIMPIT review left me a little suspicious. He was just gushing about how amazing the pedals were. Reminded me of an infomercial. No mention of pedal flex, and no good camera views to see if there’s any flex when there’s a side load (like when heal-toeing). In fact, no heal-toeing reviewed. Sorry, but racing vintage cars with clutch and H-shifter is how I spend a lot of my time racing. I didn’t appreciate his opinion that clutches in general are going by the wayside in sim-racing. That whole review cost SIMPIT some credibility in my opinion.
I may seem a bit jaded about this new product from Thrustmaster, but that’s because I’m disappointed. I was looking forward to buying them, but expected build quality at least as good as the T3PA Pro pedals. The components are great. Great pedal arms, load cell brake with adjustability, hall effect sensors for clutch and accelerator, all great! Then they encased it all in cheap, flexible plastic. I’m just feeling let down with the final product.
Maybe time and more reviews from casual users will shine new light on my opinion. I’ll be watching closely for two things. First, are the pedals solid feeling and do they end up having warranty issues for broken plastic mounts? Second, are GTSport users going to find the game's continuous calibration an annoyance? Currently, every time you start GTSport, the game needs to see some sort of positive stop in order to properly calibrate the brake pedal. Load cells and conical mods require more and more physical brake force the longer you play. This could be corrected by a GTSport update that allows you to set the amount of force you desire for full braking, and then locking in that setting. This type of calibration is programmable in most other sim-racing games.
I’ll admit, I’m going to be closely monitoring people’s opinions of these new pedals.