Time Trial Discussion

  • Thread starter seadog777
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I might be wrong but I think everyone uses wrong approach to tune engine.....
if acceleration performance calculation is correct I think this is THE most optimal setup (Engine wise) you can have and also less torque than most setups so you can control it better, I did 1:27.780 with really poor last corner and miss-shift to 4th gear just before finish line.....
Top speed 800???
🧐
 
Top speed 800???
🧐
Transmission doesn't matter to acceleration calculation, I did manual adjustments anyway so it overwrites automatically adjusted settings. Don't mind my other settings it's almost 100% Praiano63 setup, I only wanted to point out engine-stuff.
 
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Well, I went for Praiano’s tune first, it’s quick and consistent but too understeery for me. It’s a struggle to get it turned in. I want to try @sdi_03 ‘s tune but would that mean buying another Mustang?

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Some big mistakes in that lap but I can see how it can be consistently fast, I’d like a car with a much sharper nose as I can feel so much time being lost at places like turn four.

I like this car, it sounds great and has many different personalities depending on the tune. This is much more fun than last weeks hell at Catalunya!

You can save multiple tunes in the settings sheets - only reason to buy a new one is if you want to take off any of the permanent parts
 
I finally got a chance to put in a few laps today and first up I just wanted to do a few laps with the mustang stock just to get a feel for how the car handles and was extremely surprised! Given the amount of the comments on here regarding the handling I thought it was gonna be a handful but for an overpowered american FR I found it very well balanced and stable and also agree that you can throw it into some of the corners and slide a little and actually be quicker.
Anyway I surprised myself in that i was actually able to get a bronze time with a 34.458 with the stock car.
Tomorrow I'll throw a few upgrades on the car and sort out a tune and give it a proper go but I imagine that once you start throwing a heap more power at this car that when its gonna start being a pig to handle.
 
Well,my .010 gap held at Barcelona, four golds in a row,woot!
And now here we are again,2.99%,lol,but i did lose close to half a second going off track after the final right hander.
Will have to improve, this time will not hold.
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First attempt done. Did a quick session after fp3 F1 while waiting for quali to begin.
Got it down to 1:28.725. The setup I used was the build and gearing from Mistah ’Probalbly the Best Guide in the World’ MCA.
The changes I did was on suspension an lsd, to make it a bit easier to handle.
To be continued
 
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Was wondering the engine set up, and @Exosum post made me test something diffrent.
Version 2.0 is all NA power. No charger used.
Small tweaks in suspension. Transmission completely new.

1:27.274 P11 atm



I did push the car bit more in this lap, so not sure how big the diffrence is. But this version has noticeably more torque.
 
Well, I went for Praiano’s tune first, it’s quick and consistent but too understeery for me. It’s a struggle to get it turned in. I want to try @sdi_03 ‘s tune but would that mean buying another Mustang?

Why? Does it install something unmountable that is not compliant with old setup?
 
Another frustrating, painful and infuriating 50km+ session, a lap here and there where I don't end up in the sand, with restarts when bottling a turn.

Then I decided to finish laps, even if 10s behind. Did 10 laps from this moment.

Absolutely no consistency, reached 1:30.997 (hence silver) a mere improvement from my previous record at 1:31.145, but also did laps in 35+ my lap time curve looks is seesawing between highs and lows.

But I think I saw something I could improve so the car rotate a tiny bit more : move the ballast back. I feel that in many turns I'd like it to bit a tad more tail happy.

I'll give it a go after diner.

Got a 4 stars ticket for my efforts which gave me an incredible 10k...
 
Nice work @Gomario JSP! You are on a DS4 right? My god I have nightmares of Laguna Seca on a pad, Turn 6 especially.. It was just impossible to get it right. On a wheel... It is SO much easier! This track is mega on a wheel and I'd imagine in PSVR2 it would look incredible too.

No progress for me, unfortunately I had a 5 hour power cut on Thursday and the internet has been down ever since. It's back on today so a few Daily Race C's and then I will get stuck in on this one! Still not sure which tune to run with or whether to go CS OFF. It's such a fun car I think CS OFF will be more rewarding and with Sports Soft tyres I think it's less ridiculous than the GT4 at Nurb GP. Time will tell!

Well done everyone so far, big thanks to anyone playing with and posting tunes! Such a big help, I absolutely suck at it and don't have the patience to learn how :D

For people that do post tunes, a little description on how to get the best out of them would be great for me also; are they understeery/oversteery, do you have to short shift or rag the nuts off it... This TT seems to be very variable in terms of the character of the cars that people create so getting the best out of them is sometimes a bit of a mystery :confused:
I'm on DS4 indeed, by all means jo disadvantage I think here, and I'm quite handy with it now 😁
Still turn 6 is a real a*s 🤣 but when you nail it it's very rewarding 🤣🤣

I think CS off is a bit tricky still on the pad for me, im on weak and it's very good to manage, and I'm beginnen to get the feeling of the car , I love the combo, short, tricky and noisy thru the headphones 🤣

Lowered my time a bit from 28.590 to 28.274
I'm positive that I can do a 27 at the end, should not be a real problem for you 😏

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Was wondering the engine set up, and @Exosum post made me test something diffrent.
Version 2.0 is all NA power. No charger used.
Small tweaks in suspension. Transmission completely new.

1:27.274 P11 atm



I did push the car bit more in this lap, so not sure how big the diffrence is. But this version has noticeably more torque.

I was wondering this, here is my answer, going to set it up NA tomorrow, thanks for pointing out! 🙏
 
1.29.8 with a mix of tunes i messed up myself, don't seem to be any faster than than this with any tune i try i usually get 1.30-low 31, attention that i did not get gold in circuit experience with that big boat Viper as well, seems about the same frustration here.
Definitely Gold is archivable here with the right tune
 
I was going NA from the start, chargers were just too twitchy for me, unneccesary oversteer and no real speed gains. I tried the @sdi_03 setup and immediately I hooked up some personal bests, also used CSA this time, but it wasn't until I slapped on some Monster stickers and painted the car very fast green that I managed to achieve my goal - into the 27s and by some margin :cheers:

The lap:



The current standings:

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I'm finally very happy, and yes yes, like always, there are 2 tenths left, looking at the replay, but this is very very close to my maximum and I'm going to sleep well tonight.
 
I was going NA from the start, chargers were just too twitchy for me, unneccesary oversteer and no real speed gains. I tried the @sdi_03 setup and immediately I hooked up some personal bests, also used CSA this time, but it wasn't until I slapped on some Monster stickers and painted the car very fast green that I managed to achieve my goal - into the 27s and by some margin :cheers:

The lap:



The current standings:

View attachment 1240465

I'm finally very happy, and yes yes, like always, there are 2 tenths left, looking at the replay, but this is very very close to my maximum and I'm going to sleep well tonight.


Very nice lap mate well done! You should be properly pleased with that! I am convinced I will try @sdi_03 's tune and give this a try myself! My aim is to get in the 1:27's this TT as Gold is pretty much assured now 😎

EDIT: @Vule was that CS weak or strong? How did it compare to CS off?

EDIT:
Was wondering the engine set up, and @Exosum post made me test something diffrent.
Version 2.0 is all NA power. No charger used.
Small tweaks in suspension. Transmission completely new.

1:27.274 P11 atm



Could you insert this tune as well fella? I'm going to by another Mustang tomorrow and give this 2.0 a go! (If you are happy to share it)
 
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EDIT: @Vule was that CS weak or strong? How did it compare to CS off?
Strong, I really don't know if I feel the difference between strong and weak, but comparing to CS off, it definitely slides a bit less this way. I actually liked to wrestle it through the corners with CS off, but ultimately, smoother lap here is a faster lap, I shaved almost a whole second tonight with the different setup and CS on strong.
 
Strong, I really don't know if I feel the difference between strong and weak, but comparing to CS off, it definitely slides a bit less this way. I actually liked to wrestle it through the corners with CS off, but ultimately, smoother lap here is a faster lap, I shaved almost a whole second tonight with the different setup and CS on strong.
Thanks for the insight buddy, gonna give this a go tomorrow!
 
1. Low-end supercharger
2. Maximum front downforce
3. Keep playing with ECU and power restriction until you arrive at 443bhp
4. My gear ratio as shown above.

Just posting it here in case it helps someone. I got 1:30.051 seconds. Without this gear ratio, I was getting 1:31.xxx seconds.
Had another round after diner, to try to erase my very frustrating session before. On that occasion I've tried your gear ratio, and I've enjoyed it a lot, thanks !

No improvement in my best time, but much more consistency, been able to string nearly 10 laps without big bottles (1 big, that ended in a 1:37.XXX lap).

Moving the ballast back was a good idea too, maybe there's something to do to lower a bit the understeer, maybe setting CSA to a lower setting, or TCS, not sure, as I find the rear really obedient, I think I wouldn't mind a bit more play there.

1:33.406 medium time over 10 laps, that's more than a second better than my previous session.
1:30.990 if I string all the best sectors... not that impressive but better than my best time.

Still able to gain a second on some part of the track (and lose it before the finish line...)

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Thanks to everyone who is sharing the setups 😆
This one will be tough for me to get gold. I don't have the pedals on my rig right now, and it's really hard to control the throttle using the clutch paddle on the wheel.

And It's so annoying that the game resets the delta time of your best lap when you choose retry. Actually, I think it should keep saved even when you start a new session. /endrant
 
I tried for somewhere between 2 and 3 hours, and I'm done for this TT. Managed to do 1'28.491, so it's probably safe.

I actually enjoyed the actual lapping. But there are a couple of things I do not like about this TT. Everyone pretty much agrees that using CSA is quicker, so pretty much everybody uses it, including the top times. I'm not particularly happy about this, as CSA is not even a real thing. Honestly, I'm not really sure what it even does. Reminds me of the Skid Recovery Force from one of the earlier GTs, where it's just a gimmicky easy mode. I don't fault people for using it, just that it even exists in the game, or that it's not prohibited in the TT.

The second thing is that to make the Mustang work, the rear ride height needs to be raised to a ridiculous level that doesn't seem at all realistic. You watch all the top time replays, you can see all the cars' rear ends are ridiculously jacked up. This again seems like some sort of unrealistic gimmick or exploit that would only work within this game due to some flaw in the programming.
 
I tried for somewhere between 2 and 3 hours, and I'm done for this TT. Managed to do 1'28.491, so it's probably safe.

I actually enjoyed the actual lapping. But there are a couple of things I do not like about this TT. Everyone pretty much agrees that using CSA is quicker, so pretty much everybody uses it, including the top times.
Not necessarily. I did almost the same laptime as you with a tune based on @praiano63 's without CSA. Super stable and very long gears; so CSA is not needed.

You might argue though that very (very!) long gears aren't common in real cars, too...😉
 
Was wondering the engine set up, and @Exosum post made me test something diffrent.
Version 2.0 is all NA power. No charger used.
Small tweaks in suspension. Transmission completely new.

1:27.274 P11 atm



I did push the car bit more in this lap, so not sure how big the diffrence is. But this version has noticeably more torque.


I don’t get it, with the exact same setup I can’t get to 443bhp with ecu 100% and power 87%. Best I can do is use semi-racing silencer and then 94%, 97% but that gets me a torque off 54.8. In how many ways am I blind and/or stupid?
 
Was wondering the engine set up, and @Exosum post made me test something diffrent.
Version 2.0 is all NA power. No charger used.
Small tweaks in suspension. Transmission completely new.

1:27.274 P11 atm



I did push the car bit more in this lap, so not sure how big the diffrence is. But this version has noticeably more torque.

This setup is amazing. Thank you for sharing! I have just tested it and it feels so much better than everything I have tried previously. I’m not fully used to it yet but I feel like I will be able to improve my time with your setup.

Edit: after getting used to it, I managed to decrease my time by almost 0.4 seconds. It’s really amazing! Thanks again!
 
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I tried for somewhere between 2 and 3 hours, and I'm done for this TT. Managed to do 1'28.491, so it's probably safe.

I actually enjoyed the actual lapping. But there are a couple of things I do not like about this TT. Everyone pretty much agrees that using CSA is quicker, so pretty much everybody uses it, including the top times. I'm not particularly happy about this, as CSA is not even a real thing. Honestly, I'm not really sure what it even does. Reminds me of the Skid Recovery Force from one of the earlier GTs, where it's just a gimmicky easy mode. I don't fault people for using it, just that it even exists in the game, or that it's not prohibited in the TT.

The second thing is that to make the Mustang work, the rear ride height needs to be raised to a ridiculous level that doesn't seem at all realistic. You watch all the top time replays, you can see all the cars' rear ends are ridiculously jacked up. This again seems like some sort of unrealistic gimmick or exploit that would only work within this game due to some flaw in the programming.
I would say turn on your "gimmick easy mode" and see how much of a difference it is for you in the end 😏
 
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