Time Trial Discussion

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Had this posted in the GT Discord, from what I can gather it looks like this might be the next Time Trial.

113_533f5d82e698e4a855f862ea645bbd3c.png
Looks like the weather will not be sunny too...
 
I almost felt one with the C9 tonight. I was smoother and had far fewer track limit penalties (though I still picked up a handful over the session) than my previous attempts. Overall, the lap was very positive. Lost some time turning too late into Tetre Rouge and couldn't get back onto the gas as early as I would have liked. I'm sure I lost a couple tenths there. I also didn't get a good launch out of the final chicane to begin the lap. So, there's at least another half second on the table if not more if I keep pushing. Happy to be in the 3:22's. :)


View attachment 1262735

Now if three of you (you know who you are :mischievous:) could all just go on holiday at the same time for a 2 week period during one of the time trials, that would be great. :lol:
View attachment 1262736

Damn.... i'm almost off your board...., i got to put some time in le Mans :lol: :lol: :lol:

Did run some laps today tho, had my ghost at 0.7 seconds in front and was IN FRONT of it before "virage du raccordement" .....
where the damn salami got me again....., that was my 23.8 or something...but 22?!!!....

Good job alien.... :lol:;):bowdown::bowdown:👍👍
 
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I'm just a fart away from the silver zone (5.05% with current world record) but I still have room for improvement everywhere. Also in this lap I overshoot Mulesane and Arnage, so hopefully just having them clean will be 0,5s worth.
I have to change couple of bad habits that here and with this car (C9) are killing
First anticipation: turning requires lot of anticipation, give the car time to understand and accomodate the input request. This is expecially true in the second part of the chicanes
Second braking: it's no sense here brake 1mt late and risk to delay the moment of goging back on gas

Special mention to track limits: I know I'm wrong but I get the feeling that they are car dependent. Most probably cars make very different things here, and using a different car exposes to different way to brake limits.
I will post something more specific later on, if I'm able to get the pictures I took
 
Had this posted in the GT Discord, from what I can gather it looks like this might be the next Time Trial.

113_533f5d82e698e4a855f862ea645bbd3c.png


Pretty fun combo, it will be a nice challenge to play around in the wet for a change. Looking forward to it.

(whilst the topic is alive, happy to add/accept any friend requests for leaderboard purposes too - my PSN is in my sig)
I hope it is, that should be a lot of fun!, could be legit tho, i got spammed on socials with the time attack on Tsukuka irl. so my hopes are up!,

Short - roadcar - tight corners - let's go!
zjn
I'm just a fart away from the silver zone (5.05% with current world record) but I still have room for improvement everywhere. Also in this lap I overshoot Mulesane and Arnage, so hopefully just having them clean will be 0,5s worth.
I have to change couple of bad habits that here and with this car (C9) are killing
First anticipation: turning requires lot of anticipation, give the car time to understand and accomodate the input request. This is expecially true in the second part of the chicanes
Second braking: it's no sense here brake 1mt late and risk to delay the moment of goging back on gas

Special mention to track limits: I know I'm wrong but I get the feeling that they are car dependent. Most probably cars make very different things here, and using a different car exposes to different way to brake limits.
I will post something more specific later on, if I'm able to get the pictures I took
What i learned driving the group C cars and where i did gain a LOT of time is letting the car coast longer than you would expect, and that makes powering out in 3th for example a lot easier, still tricky tho, i saw @Dolph Drago powering out in 2th on the tight corners, i'll try that alien technique :lol:
But the last chicane is hell, i still don't get it right and stuff the majority of my laps up right there.
I either take the salami or i am to far to the left, my brain does not have anything in between lol.
Tracklimits i do understand what you are refering to, maby it's just a feeling, but they are no friends with my C9
and once you start getting those penalties, they just keep comming :lol:

Keep pushing, the more you try, the closer you will get!
 
On Le Mans how much time do you think is lost (if any) due to automatic gearing?

I'm not sure on how much room for improvement I realistically have..

Btw if any of you got time and wanted to experiment doing a couple of laps and post the results I would be very greatful :)
Having no luck improving, so went for a few laps in AT. Was about 2 seconds slower.
YMMV.

Your time is very good for an AT lap:cheers:
 
On Le Mans how much time do you think is lost (if any) due to automatic gearing?
I think a lot. Exiting for the chicanes and the low speed turns is easier and more rewarding with 1 or 2 higher gears.
The effect is exasperated with Group C

With C9 (and TCS2) I tested exactly this yesterday: out of Mulsanne, gear 2 vs gear 3
for the very first couple of seconds gear 2 seems better (if you can avoid wheelspin), but it's just an illusion. at the moment you shift up you start loosing
exiting in gear 3 seems to be slower, but then it start kicking in

This also means the more speed you can carry into the corner, the quicked the "gear 3 kicking in" happens
 
Had this posted in the GT Discord, from what I can gather it looks like this might be the next Time Trial.

113_533f5d82e698e4a855f862ea645bbd3c.png


Pretty fun combo, it will be a nice challenge to play around in the wet for a change. Looking forward to it.

(whilst the topic is alive, happy to add/accept any friend requests for leaderboard purposes too - my PSN is in my sig)
Oh lawd I hope it's a wet track!!!
 
Couldn't complete a clean lap this morning. The Sauber is probably the best car but I'm not the best driver for this car.

I've also re-tested the Nissan - based on @bianconiglio recommandation - and I feel more confident with this one. With a clean lap, it should be doable.
8 days on the clock to secure my silver...
I'm with you on the merc.
I can't get my head around it.
It turns very easily under the limit, but when you start pushing it, the understeer feels like it goes from 0 to 100 in an instant. It doesn't feel natural.
 
Couldn't complete a clean lap this morning. The Sauber is probably the best car but I'm not the best driver for this car.

I've also re-tested the Nissan - based on @bianconiglio recommandation - and I feel more confident with this one. With a clean lap, it should be doable.
8 days on the clock to secure my silver...
Not for me either, used the C9 again last night and the best I could do, was 3:32 something.
 
Back to my previous rant about track limits, I'm putting togheter some DRAFT comments.
DRAFT meaning that in same case I'm not sure about it.
The objenctive would be to get same consensus about where track limits lies in the LeMans TT.
For turns not mentioned track limits are at least 2 wheels on the curb or Not Applicable, meaning that there is sand/grass and penalty is not needed.

Dunlop
1-dunlop.jpg

At least two wheels on the curb. Not sure about the very last curb before the dunlop bridge, where I have the feeling that it's possible to go wider than that, if all 4 wheels come back on track before the curb ends

Tetre Rouge
3-tetrerouge.png

At least two wheels on the curb for the right handers, it's possible to go wider than that, if all 4 wheels come back on track before the curb ends for the left curb on the exit

Playstation
4-playstation.png

For the very exit I feel the red-pencilled piece is usable if two wheels at least rejoin before the final curb (I'm not saying that it's good racing line, but sometimes understeer can take you there and it is good to know that you can get away with it)

Mulsanne
6-Mulsanne.png

Two wheels at least within the white line, approacing the turn. Sand limited at exit


Indianapolis
7-Indianapolis.png

I think that even a wheel in the red-penciled area drawns a penalty

Karting (is it the name? it's the fast chicane just before the pit entry)
9-karting.png

I feel that for the second part is possible to go wide beyond the curb with 4 wheels, provided that that whole car is within the white line when the curb ends

Final chicane
10-raccordment.png

I thinks all 4 wheels should be within the red sausage, and that all 4 wheels should stay within the curb at exit.
For the very last curb one I'm really unsure, I think sometimes I went away with it because I was forces to stay off the gas due to bad racing line and that avoided penalty

Are you seeing something different?
 
zjn
Back to my previous rant about track limits, I'm putting togheter some DRAFT comments.
DRAFT meaning that in same case I'm not sure about it.
The objenctive would be to get same consensus about where track limits lies in the LeMans TT.
For turns not mentioned track limits are at least 2 wheels on the curb or Not Applicable, meaning that there is sand/grass and penalty is not needed.

Dunlop
View attachment 1262788
At least two wheels on the curb. Not sure about the very last curb before the dunlop bridge, where I have the feeling that it's possible to go wider than that, if all 4 wheels come back on track before the curb ends

Tetre Rouge
View attachment 1262789
At least two wheels on the curb for the right handers, it's possible to go wider than that, if all 4 wheels come back on track before the curb ends for the left curb on the exit

Playstation
View attachment 1262790
For the very exit I feel the red-pencilled piece is usable if two wheels at least rejoin before the final curb (I'm not saying that it's good racing line, but sometimes understeer can take you there and it is good to know that you can get away with it)

Mulsanne
View attachment 1262791
Two wheels at least within the white line, approacing the turn. Sand limited at exit


Indianapolis
View attachment 1262792
I think that even a wheel in the red-penciled area drawns a penalty

Karting (is it the name? it's the fast chicane just before the pit entry)
View attachment 1262793
I feel that for the second part is possible to go wide beyond the curb with 4 wheels, provided that that whole car is within the white line when the curb ends

Final chicane
View attachment 1262794
I thinks all 4 wheels should be within the red sausage, and that all 4 wheels should stay within the curb at exit.
For the very last curb one I'm really unsure, I think sometimes I went away with it because I was forces to stay off the gas due to bad racing line and that avoided penalty

Are you seeing something different?
Pretty sure the reason you don't instantly get a penalty is that it checks to see if you got an advantage. If you cut any of these and just coast and lose time you don't always get it assigned.
 
Pretty sure the reason you don't instantly get a penalty is that it checks to see if you got an advantage. If you cut any of these and just coast and lose time you don't always get it assigned.
In a racing sense I get it, but for TTing I don't know why it takes so long to assign a penalty. Gaining an advantage in a race is quantifiable as there are other cars/drivers to compare time deltas against; in TT it's just you and the clock. If I go over the track limits (as ambiguous as they can be) just hit me with the pen rather than making me wait in suspense for five seconds.

In fact, forget the pen, just null the lap and let me keep going so it's not ruining TWO laps. This is particularly painful at Daytona R.C. as where the game drops you off for your opening lap you can't carry as much speed as a live lap. So once you hit the S/F line you're going that much slower. So a track limit pen kills that lap, the next lap, and if you restart... kills that lap too.
 
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zjn
Back to my previous rant about track limits, I'm putting togheter some DRAFT comments.
DRAFT meaning that in same case I'm not sure about it.
The objenctive would be to get same consensus about where track limits lies in the LeMans TT.
For turns not mentioned track limits are at least 2 wheels on the curb or Not Applicable, meaning that there is sand/grass and penalty is not needed.
In a racing sense I get it, but for TTing I don't know why it takes so long to assign a penalty. Gaining an advantage in a race is quantifiable as there are other cars/drivers to compare time deltas against; in TT it's just you and the clock. If I go over the track limits (as ambiguous as they can be) just hit me with the pen rather than making me wait in suspense for five seconds.

In fact, forget the pen, just null the lap and let me keep going so it's not ruining TWO laps. This is particularly painful at Daytona R.C. as where the game drops you off for your opening lap you can't carry as much speed as a live lap. So once you hit the S/F line you're going that much slower. So a track limit pen kills that lap, the next lap, and if you restart... kills that lap too.
Pretty sure the reason you don't instantly get a penalty is that it checks to see if you got an advantage. If you cut any of these and just coast and lose time you don't always get it assigned.
I see what you are saying about gaining advantage/microsector time, but the point I was trying to make in my original post is that I don't think it's true to assume everywhere in this track that at least 2 wheels on the curb are the correct positioning to avoid penalties
For example, Indianapolis turn is more restrictive (I think no wheels can completely fall off the curb), while Playstation chicane-very last part is the opposite.
 
zjn
Back to my previous rant about track limits, I'm putting togheter some DRAFT comments.
DRAFT meaning that in same case I'm not sure about it.
The objenctive would be to get same consensus about where track limits lies in the LeMans TT.
For turns not mentioned track limits are at least 2 wheels on the curb or Not Applicable, meaning that there is sand/grass and penalty is not needed.

Dunlop
View attachment 1262788
At least two wheels on the curb. Not sure about the very last curb before the dunlop bridge, where I have the feeling that it's possible to go wider than that, if all 4 wheels come back on track before the curb ends

Tetre Rouge
View attachment 1262789
At least two wheels on the curb for the right handers, it's possible to go wider than that, if all 4 wheels come back on track before the curb ends for the left curb on the exit

Playstation
View attachment 1262790
For the very exit I feel the red-pencilled piece is usable if two wheels at least rejoin before the final curb (I'm not saying that it's good racing line, but sometimes understeer can take you there and it is good to know that you can get away with it)

Mulsanne
View attachment 1262791
Two wheels at least within the white line, approacing the turn. Sand limited at exit


Indianapolis
View attachment 1262792
I think that even a wheel in the red-penciled area drawns a penalty

Karting (is it the name? it's the fast chicane just before the pit entry)
View attachment 1262793
I feel that for the second part is possible to go wide beyond the curb with 4 wheels, provided that that whole car is within the white line when the curb ends

Final chicane
View attachment 1262794
I thinks all 4 wheels should be within the red sausage, and that all 4 wheels should stay within the curb at exit.
For the very last curb one I'm really unsure, I think sometimes I went away with it because I was forces to stay off the gas due to bad racing line and that avoided penalty

Are you seeing something different?
Pretty sure the reason you don't instantly get a penalty is that it checks to see if you got an advantage. If you cut any of these and just coast and lose time you don't always get it assigned.
I reckon you are both right.

It is obvious that you don't automatically get a penalty for breaching track limits - but, after giving it another go tonight, I'm quite stunned at how much you can get away with...

I wonder how 'gaining an advantage' is measured - against one's own track record, or against the general record? I'd have thought it was the former, but I reckon it is the latter...

I cut the second chicane on Hunaudieres ridiculously and gained 0.7s in the process over my ghost, and.... no penalty. I'm a bit perplexed by that, because I clearly gained an advantage and was way off the track... that said, I reckon I'm still so bad at some corner that I can screw them up royally and still be considered by the AI to be within normal bounds, even if I'm so far off the track I could grab lunch from the burger van at the Beausejour campsite in the process.

P.S. My best time in the Sauber C9 is 3:26.6xx, so I can't be that bad if I'm Silver...
 
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